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  1. #1541
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    Quote Originally Posted by Insanecyclone View Post
    Spoiler: show

    My sound did that too but luckily I had subtitles on! I think it was about who was more powerful or something.
    Well that sucks. Glad to know it wasn't just me, I thought something might be wrong with my xbox or TV.

    BTW has anyone paid any attention to the commercials in major cities? A lot of them end up cracking me up. I just heard one for a movie about a Hannar Spector with the tag line "Enkindle THIS!". There's also another good one where someone is trying to sell me funeral services since I'm dead and all. It's little things like this that really make the world seem alive to me.

  2. #1542
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    Quote Originally Posted by Insanecyclone View Post
    Tali's face
    Goddammit I laughed really hard.

  3. #1543
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    I just finished the game and ho-lee-shit it was an epic end. I still support more people taking screenshots of this game. Sooooo many nice things to look at.

    Spoiler for huge and... possible spoiler? maybe not idk.



    Also @ Qalbert. If you knew me and my humor you would understand ^^ although im sure you already do without knowing

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    Yeah Euph always has been a fag. I know from experience.

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    Questions about scanning. The quality appears to go down the more you use it. Is the quality just a representation of how much total elements are left on the planet or does it mean that repeated uses of scanning has deteriorated it somehow and it will recharge back to higher quality if you leave it alone for a while.

  6. #1546
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    Quote Originally Posted by TheKoolAidMan View Post
    Yeah Euph always has been a fag. I know from experience.
    everytime i try to read one of your posts my attention is imediately brought to your sig. God, i couldnt stop staring at miranda's tits the entire game

  7. #1547
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    Quote Originally Posted by Insanecyclone View Post
    Tali's face

  8. #1548
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    Quote Originally Posted by Blarg View Post
    Questions about scanning. The quality appears to go down the more you use it. Is the quality just a representation of how much total elements are left on the planet or does it mean that repeated uses of scanning has deteriorated it somehow and it will recharge back to higher quality if you leave it alone for a while.
    A Planet has 5 states:

    Rich
    Good
    Moderate
    Poor
    Depleted

    Depending on which state its in determines how many minerals you get.

  9. #1549
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    hahahaha ending spoiler

    Spoiler: show

    EVERYONE but Joker dies ending:

    EDIT: He doesn't even give Illusive Man the data. What a failshepard

    http://www.youtube.com/watch?v=4MGydAElpOU

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    Started a soldier for my first playthrough, more weapons seem like fun although I'm not too much of a fan of the slow time ability. Concussion shot looks good though.

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    Oh wow, how do you even get that ending? Don't do any recruit/loyalty quests?

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    Yea. Westernized wasn't a great term to say. Just felt the game had too many repetitive missions. Duck and cover shooting is great and all. But that's all western games have been doing since gow1. I get a little bored running from box to box. The alien ship sections were fantastic though. Loved the parts where new enemies would twirl on platforms towards you.

    Uncharted added platforming to duck and cover. Whereas mass effect 2 didn't try to add something new to the Tried an true duck and cover system. Minor nitpick. But it made a lot of the missions/sidequests seem way too similar. I can only recall thane and garrus missions because they were Very unique.

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    Quote Originally Posted by Kwijiboe View Post
    Yea. Westernized wasn't a great term to say. Just felt the game had too many repetitive missions. Duck and cover shooting is great and all. But that's all western games have been doing since gow1. I get a little bored running from box to box. The alien ship sections were fantastic though. Loved the parts where new enemies would twirl on platforms towards you.

    Uncharted added platforming to duck and cover. Whereas mass effect 2 didn't try to add something new to the Tried an true duck and cover system. Minor nitpick. But it made a lot of the missions/sidequests seem way too similar. I can only recall thane and garrus missions because they were Very unique.
    I wish we would go back to grenade jumping and more manly approach. Hiding behind crate is for pussy.


    I actually liked the ending posted, but I'm curious to see the rage it would create if it was the only one.

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    Quote Originally Posted by Insanecyclone View Post
    Tali's face
    Quote Originally Posted by Thulius View Post
    Fucking LOL at both.

  15. #1555
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    Quote Originally Posted by BRP View Post
    TEDIT: As far as I am concerned weapons in this game are nearly perfected. At least the base system is. If anything the different type of ammos make Biotics and Tech stuff look weak. I haven't played as a biotic and hardly spent time combining them so I am not so quick to judge. Melee is too weak though and one thing I would like to see in ME3 is a fourth speed/stealth/melee based class which lets me be cutscene-Thane, aka Space Snake / Boss. Disarming, sneak attacks, maybe even temporary invisibility for flanking. EDIT: Hmmm, there is already a "tactical cloak" for invisibility, should check it out.
    I was thinking of Infiltrator for my next playthrough. My first playthrough was Adept, and it feels broken as fuck. Being able to sling any of my abilities (Pull, Throw, Singularity, Warp) around corners makes taking out people easy as shit. Only real problem I had was doing anything beyond that (SMG was great for dropping shields, but Armor and health sucked when you're stuck with 25 rounds tops for your pistol), which picking up the Sniper Rifle fixed. I made Harbinger my little bitch countless times on the final round of the Collector ship.

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    I'm 3hours in and already getting bored of soldier. As mentioned, the game is very duck and cover and I'm running out of ammo or getting close to doing so alot.

    Think I might start over with a different class, either Vangaurd Adept or idk... I hear those classes start to become gimped later in the game.

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    Quote Originally Posted by Kwijiboe View Post
    Uncharted added platforming to duck and cover. Whereas mass effect 2 didn't try to add something new to the Tried an true duck and cover system. Minor nitpick. But it made a lot of the missions/sidequests seem way too similar. I can only recall thane and garrus missions because they were Very unique.
    Since when was platforming new?

    And I felt like a lot of the missions were really unique. I thought the sunlight aspect made Tali's quest really cool. Zaeed made you choose between being an hero or completing his mission... Garruss also has a really cool loyalty quest where you can save a dude's life or watch his head aspode... Grunt loyalty quest was awesome, too.

    I think the choices that you have to make on the fly is what separates this game from others. Yeah the missions are linear, but you can still tackle them like a nice guy or like rambo. That's not an aspect that you really see in other games.

    Quote Originally Posted by Boyiee View Post
    I'm 3hours in and already getting bored of soldier. As mentioned, the game is very duck and cover and I'm running out of ammo or getting close to doing so alot.

    Think I might start over with a different class, either Vangaurd Adept or idk... I hear those classes start to become gimped later in the game.
    I'm using soldier for my first play through and it's extremely straightforward: Run into room. Slow time. Shoot shit. Duck. Rinse and repeat.

    I'm gonna go with something different like Infiltrator or maybe even Engineer for my next play through.

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    Quote Originally Posted by Deejay View Post
    I'm using soldier for my first play through and it's extremely straightforward: Run into room. Slow time. Shoot shit. Duck. Rinse and repeat.

    I'm gonna go with something different like Infiltrator or maybe even Engineer for my next play through.
    Yeah but this game has some unique abilities, I'm so used to running in gunning and taking cover that I wanted to mix it up.

    Vanguard is pretty cool cause I do like the charge and pull, I like to get up close when I play shooters lately but the only problem is I see the charge getting gimped in higher levels and/or gameplay modes. Sentinel is my other choice, the extra armor would be nice and it gets throw/warp/overload...

    Vanguard probably the better choice for close-up combat.

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    I love my Sentinel, surprised more people aren't thinking of playing this class.
    I picked up the sniper on the ship.
    I'm pistol for close range, SMG for medium, sniper for long range and I have various powers including the AWESOME Power Armor which reduces my cooldown to almost nothing for most abilities.

    God damn, this class is amazingly fun to play no matter what the situation is.

    Sucked at first since I am doing Insanity on my very first playthrough but it's not so bad now that I've gotten a few levels under my belt and have my guy more customized.

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    I named my Adept kakarot shepard and shooting singularity balls at everyone.

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