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  1. #1581
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    I definitely did not like the way liara changed in ME2. Felt way too out of character, and her reasons did not convince me.

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    Quote Originally Posted by Ronfar View Post
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    I didn't think of it in that way, but makes more sense. With Human Reaper and such, I just wished they would of explained it a little better, because other then that the game is flawless story wise.


    Edit added spoilers
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    The human reaper took that form because of the human DNA that was being used to build it

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    Quote Originally Posted by TheKoolAidMan View Post
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    The human reaper took that form because of the human DNA that was being used to build it
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    Yeah but why? Whats the point when the ending shows the Reapers coming from Dark space.

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    Quote Originally Posted by ZarakiKujata View Post
    So just finished it as a soldier, was fun. I went into the game being racist not wanting Jacob anywhere near my teams but man oh man he was the character I felt the strongest connection with outside of Jack/Tali probably.

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    I was very underwhelmed by the whole 'suicide mission'. Outside of having to keep up with my tech character w/ heat releases it was way too easy. They should have made it so that you can only earn the loyalty of a certain # of people or have a max # of ship upgrades to make the whole survival aspect more challenging.

    Also, what the fuck at the proliferation of AI in this game. I got the impression from the first game that because of the geth AI was illegal and looked down upon universally. Having just EDI would've been semi reasonable imo as Cerberus is evil and shit but like half the mobs you kill were mechs and in council space where that shit definitely shouldn't fly especially since Shephard has now had 4 side quests that involve shutting down rogue VIs that wreck havoc lol.


    Finally, my last big gripe with the game was that for the most part the side quests were so bland. I mean what the first game lacked in unique environments and shit it made up for with a lot of varied quests/decisions where I was all like :3333 when I saw the consequences in this one. I can not really think of any quests that would have a similar outcome in 3 outside of maybe Liara/Shadowbroker? Also, while overall the ME1->2 connections were great, some where just awful imo. Liara seemed completely out of character from who she was in 1, and Conrad Verner was way too big of a douche considering I took paragon with him. Oh and niggas being all shocked when I killed a thresher maw was lolworthy considering how many Wrex and I offed in 1.


    Oh and is there any way to meet up with Emily Wong at the Citadel? I was so happy when she emailed me and then couldnt find her
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    There's supposed to be a series out right now that explains why Liara's so damn edgy and trying to take down the Shadow Broker, but so far all it's revealed is that the Collectors hired the Shadow Broker to go after Sheppard's body. Cerberus intercepted her and asked her to go after Sheppard's body, so it's probably something stemming from that.

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    Quote Originally Posted by Ronfar View Post
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    Yeah but why? Whats the point when the ending shows the Reapers coming from Dark space.
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    That ME3 will be the climax? A large scale invasion by the Reapers.

  6. #1586
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    Quote Originally Posted by ZarakiKujata View Post
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    I was very underwhelmed by the whole 'suicide mission'. Outside of having to keep up with my tech character w/ heat releases it was way too easy. They should have made it so that you can only earn the loyalty of a certain # of people or have a max # of ship upgrades to make the whole survival aspect more challenging.
    Spoiler: show
    Yea, I agree. For example, since Mordin and Grunt have their loyalty quests on the Krogan planet, I figured it would be a choice between the two, considering Mordin's involvement in the genophage and Grunt's identity taking shape.

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    Oh, one other thing I found really strange was how in ME1 when Ashley mentions her belief in God, the game makes it seem like at least amongst humans that entering the galactic stage caused religion to be swept aside since she is worried that Shephard will discriminate against her based off of it. Yet in this game, everyone including Shephard is constantly dropping G-bombs. And while I got used to the whole disposable heatsink/weapons have advanced so substantially in 2 years the old heatsinks didnt work nonsense, the fact that certain parts of the game wherein you encounter shit that should predate the new weaponry like one of the loyalty missions, the people there still have heatsink guns was weird to me.

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    And how did Joker not die when he/EDI save the Normandy lol. Nigga has glass bones

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  9. #1589
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    I just finished my first play through and thanks to all the advice here on the forums I was able to get through with everyone alive :D. I loved this installment of the Mass Effect universe.

    One minor complaint I have is that it seems like some of my more minor decisions wern't carried over from my ME1 save correctly. Conrad, for example, seems to think I shoved a gun in his face, but I know for a fact my paragon Shepard never took that route. Also the Sita foundation is shutting down because apparently all their workers were killed during the biotic fanatics attack, even though I saved all the workers.

    Now that I finished my paragon from ME1, it's time to import my renegade and be a bad ass :D. I'm having a hard time deciding what class to choose this time around though. I did adept again for my paragon Shepard and that was fun. It was like The Force Unleashed with guns. Maybe engy or infiltrator to try some of the tech powers.

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    Anyone else beating the game with more than half the dialogues feeling incomplete? Jacob and Grunt are giving me the "everything is perfect" message, but everyone else gives the same message they have been giving since day 1.

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    i like the bro-ish manhug that jacob gives you when you exhaust all his dialogue options

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    Quote Originally Posted by BRP View Post
    Anyone else beating the game with more than half the dialogues feeling incomplete? Jacob and Grunt are giving me the "everything is perfect" message, but everyone else gives the same message they have been giving since day 1.
    I sort of like Dragon Age and the approval meter better for that reason. Usually I knew when more dialogue options were going to open up with a particular character. In this, it seems like having them loyal still doesn't make them spill the beans.

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    Quote Originally Posted by Atreides View Post
    i like the bro-ish manhug that jacob gives you when you exhaust all his dialogue options
    If you continue to play after finishing the mission can you and jacob go get shitty at the Citadel and try to bang bitches?

    that brohug was definitely what solidified jacob's place in my heart alongside jack/mordin for new characters.

    Anyways you would have to be more specific BRP cause after prodding after loyalty quests all the people I really talked to(everyone but Legion cause he joined too late) before going onto endgame seemed to be saying everythings dandy or in Mordin's case that if I don't stop bothering him he'll fuck up his experiment and kill everyone on board...

    edit: Also I had some romancin questions
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    So I tried to string along all the possible people up until the last moment like in 1 when they give you a collective ultimatum to pick whose panties you want to get into, and eventually Miranda did tell me that before she and I could progress I should go gently let down the other concerned party downstairs. Now at this point I had both Tali/Jack strung along too but when I went down to talk to each of them, the option never came up with either. So are you unable to choose as in 1 or did I miss something. Also how do you score with Kelly cause I flirted with her/had her up in my quarters for dindins but nothing happened and since she is abducted when the sexin happens I feel like I'm missin somethang lol

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    I love how open Bioware is about their projects. For the most part anyway. I know it took them forever to announce KotOR: MMO but other than that they're not like other developers and are like "lol it's secret" (Mostly JP developers some Western as well) I love that they interact with their fans on the forums and discuss future projects so openly. It's been known pretty much since day one that ME is gonna be a trilogy, but the way they talk about the future of this series and other is nice to hear. Other developers really need to learn from Bioware. They've been my favorite developer and many others for this very reason aside from making fantastic games.

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    Someone confirming such dialogue endings exist for other characters would be appreciative. I imagine I need to go non-romance/neutral for the females(playing male), but for males I have no idea.

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    speaking of dialogues and whatnot, did anyone else feel some of the roles voiced by "bigger name" actors/actresses felt a little skimpy? I'm talking specifically about Capt. Bailey (Michael Hogan), Kal'Reegar (Adam Baldwin), Admiral Shal'Raan (Shohreh Aghdashloo). Most of them have only a few conversations each, which seems odd I guess, although I'm guessing most of them will probably play bigger roles in ME3. In fact, I wouldn't be surprised if Kal'Reegar is recruitable.

    Also, did anyone else catch Claudia Black as the other female Quarian Admiral?

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    Quote Originally Posted by BRP View Post
    Someone confirming such dialogue endings exist for other characters would be appreciative. I imagine I need to go non-romance/neutral for the females(playing male), but for males I have no idea.
    I think I got recognition from everyone but Grunt and Jack. Everyone else has something to say if it was the right or wrong thing to do. This was with the paragon ending. With the renegade ending, I only got them from about half the squad members. I'm going through the game now again as full renegade, if I find anything different, I'll post, but that won't be for a couple days.

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    I am not talking about their reaction to the ending, talking about their personal chats.

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    Quote Originally Posted by BRP View Post
    I am not talking about their reaction to the ending, talking about their personal chats.
    Oh, in that case... I got a couple of them to advance, but not much at all. I think to progress you might need quests open to finish and then talk to them. Sometimes I'd do one N7 mission on a random planet and get dialogue for them. Other times it seems story related. Mordin advanced, as did Legion (once, wouldn't do anything after even though there is more to tell) and some others had acted like themselves before I beat the game. It's pretty weird.

    This playthrough I'm purposely leaving a bunch of quests open for after the game ends. I also find it funny once you have your initial dialogue with Anderson, he has nothing new to say, even after beating the game. Other big characters for that matter as well.

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    Quote Originally Posted by Atreides View Post
    speaking of dialogues and whatnot, did anyone else feel some of the roles voiced by "bigger name" actors/actresses felt a little skimpy? I'm talking specifically about Capt. Bailey (Michael Hogan), Kal'Reegar (Adam Baldwin), Admiral Shal'Raan (Shohreh Aghdashloo). Most of them have only a few conversations each, which seems odd I guess, although I'm guessing most of them will probably play bigger roles in ME3. In fact, I wouldn't be surprised if Kal'Reegar is recruitable.

    Also, did anyone else catch Claudia Black as the other female Quarian Admiral?
    A lot of stuff felt skimpy to me in this game, the voice cameos not the least of it. Captain Bailey I felt had decent enough participation (2 loyalty quests as well as your initial interactions on the citadel when you're still 'dead'). As to Kal'Reegar, I was more disappointed by him not being the least bit funny when he always manages to bring the laughs to his tough guy onscreen roles. I expected that Shoreh Aghdashloo would have a small role but I honestly wish we saw more of hte flotilla. The way they described it in Ascension sounded amazing and HUEG/cramped/rundown and yet this didnt seem to be that decrepit. And I could totally see Kal'Reegar as being part of Shephard recruiting a real army from every group in the galaxy for 3 lol.

    All of the hub worlds and such were so much smaller and felt more like the planets in KOTOR(including the new Citadel lol) and did not reach the scale of Citadel/Feros/Noveria in 1 imo. Although I did like the redesigned ward layout, I would've been down with seeing more of the Presidium. Also, considering that Omega is the Citadel of the Terminus Systems and is also a former Prothean city I was expecting something a little more grandiose than essentially a dirtier version of the Wards from ME1.

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