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  1. #1901
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    Brawler is the only annoying one to get in the whole game.

  2. #1902
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    Quote Originally Posted by Domon Kasshu View Post
    Brawler is the only annoying one to get in the whole game.
    could probably get it on easy mode as a soldier with fortification lol

  3. #1903
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    Lowering difficulty just for an achievement is a bitch move, I ain't no bitch.
    Are you a bitch?

  4. #1904
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    the easiest way to get brawler is to save just before an area with relatively weak enemies in a group of 2 or 3, kill them and then reload. It'll count towards your acheivement even if you reload the game.

  5. #1905
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    Quote Originally Posted by Domon Kasshu View Post
    Lowering difficulty just for an achievement is a bitch move, I ain't no bitch.
    Are you a bitch?
    nope, probably why I dont have the achievement yet.

    edit: does vanguards charge count as the melee attack? cause shouldnt be too hard to just charge + shotgun 20 niggas.

  6. #1906
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    Just wanted to say how much I despise Scions... fuck them. All of them.

  7. #1907
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    How do you think
    Spoiler: show
    the Geth research (that that one Quarian chick was gona undertake) + Legion's loyalty and the mediation between it and Tali, will play out
    in the third one?

    Those were my decisions at least. What other big decisions do you think will play a role in ME3?

    I loved the Geth/Quarian and Genophage/Mordin storylines. Pretty intricate stuff for a video game. And not endlessly loopy stuff like in Metal Gear. The main storyline of Mass Effect is kind of a let down imo, in comparison to the 'journey' itself.

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    Quarians vs Geth... 100%.

  9. #1909
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    Quote Originally Posted by The Blackrose View Post
    If you listened to the news postings in the Citadel, Omega or Illium...

    Spoiler: show

    1.) Asari handed their share of defensive responsibilities off to the Turians.
    2.) Turians are saying fuck it to the Treaty of Farixen and are ramping up ship production.


    It could be more due to the fact that I let the Council die (sightless morons), but that's how it came up for me.
    Spoiler: show
    Well, even if the Turians had capital shipyards in every colony, they still wouldn't be able to produce enough Dreadnoughts to fight off the Reapers. Even if all their funding was directed to making new capital ships, there's still the issue of time constraints; making massive battleships takes time, no matter how much money and resource you have, and unless the ending was some kind of glimpse to the future (which is highly unlikely, due to the fact that if somebody died in the last mission, their coffin is still aboard the ship during that cutscene), the Reapers are here now, and ready to devour us.
    So either ME3 is just a survival story, or we get a lame ass deus ex machina.

  10. #1910
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    Quote Originally Posted by Algoth View Post
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    Well, even if the Turians had capital shipyards in every colony, they still wouldn't be able to produce enough Dreadnoughts to fight off the Reapers. Even if all their funding was directed to making new capital ships, there's still the issue of time constraints; making massive battleships takes time, no matter how much money and resource you have, and unless the ending was some kind of glimpse to the future (which is highly unlikely, due to the fact that if somebody died in the last mission, their coffin is still aboard the ship during that cutscene), the Reapers are here now, and ready to devour us.
    So either ME3 is just a survival story, or we get a lame ass deus ex machina.
    Spoiler: show
    Probably some Independence Day style mothership sabotage or something. Some sort of controlling force to terminate, and thus make them retreat for the time being. Kind of like Dragon Age.

    That or, yeah, some ancient technology to activate. Still, there were some decisions made in the first couple games that could potentially come back to help - Rachni or Geth assistance could shake things up quite a bit, and wouldn't exactly be coming out of nowhere.

  11. #1911
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    Perhaps they should have limited the Reaper numbers to something potentially manageable, otherwise they might just have cornered themselves into a deux ex machina. That or everybody dies.

  12. #1912
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    lol, them being outside of galaxy isn't like them being outside your front door.

    Reapers are not likely to do a full out attack, anyway. They prefer to splinter and isolate their enemies.

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    Quote Originally Posted by BRP View Post
    lol, them being outside of galaxy isn't like them being outside your front door.

    Reapers are not likely to do a full out attack, anyway. They prefer to splinter and isolate their enemies.
    Very correct, they only seemed to be able to dominate because they take the Citadel and then systematically destroy the smaller colonies.
    In this instance, our crew has one major advantage no other race had... we see them coming.

    Then there's the fact that their access to the Citadel has been blocked.


    Seems it'd be a hard fight but in no way impossible.

  14. #1914
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    The protheans pretty much ensured that whoever is at the citadel the next time the reapers come around for a sweep will have a fighting chance. That being said, the reapers' main advantage point is gone. They always went after the citadel and destroyed the rulers of the civilizations... from there on everyone else became easy targets for harvesting. I also doubt a reaper full-on attack is at stake.. then again, what else CAN they do?

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    Don't forget the 37.5million year old weapon that took out the derelict reaper in this one. They could very well have us looking for the ancient technology for part of 3 without being deus ex machina. Also, the reapers are still a bit aways since they are just flying through darkspace with their FTLs and not using mass relays. It should still take them some time to reach us, flying nonstop FTL for 2+ years will weaken their power significantly, and each individual Reaper is a nation so there could very well be opportunity for Shepard to create discord amongst them using their fear of him/her.

    edit: I do however expect a DA:O type storyline wherein you make morally grey decisions about your final army's make up (quarians or geth, genophage free krogans or reintroducing it like Mordin did, alliance or cerberus, council or unifying the terminus systems).

  16. #1916
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    Spoiler: show
    Well, their ships are 20 times bigger than most Dreadnoughts, and can become impervious to fire from capital ship main guns with their mass effect fields (or at least that's what EDI says when you go aboard the Derelict reaper), so I'd say they probably have a pretty good shot at wiping us out in an all-out war. Not to mention the fact that their technology is a lot more advanced.
    So while I'm not arguing that quantity means everything, there are A LOT of them, and even Sovereign/Nazara was a bitch to take down with the whole Citadel fleet gunning for it, while it was partially distracted. But yeah, it could be that they will continue to toy with us in ME3, since only Shepard has seen Reapers, so it's not like everybody knows they are coming.


    Edit:Sorry, had to touch on this one quickly:
    genophage free krogans
    I know the genophage was discussed at lengths in ME2, but what would curing it exactly do short-term? It's not like being able to give birth to hundreds of thousands of childrens
    suddenly will help right now. I'm not sure how fast Krogans mature, but unless it's just few years, curing the genophage isn't going to do anything but create more problems.

  17. #1917
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    gun that shoots krogans etc

  18. #1918
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    Quote Originally Posted by Atreides View Post
    gun that shoots krogans etc
    That's... actually an amazing idea! But I'm sure krogan babies can fight though, they are the ultimate warriors, right?

  19. #1919
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    Quote Originally Posted by Algoth View Post
    Spoiler: show
    Well, their ships are 20 times bigger than most Dreadnoughts, and can become impervious to fire from capital ship main guns with their mass effect fields (or at least that's what EDI says when you go aboard the Derelict reaper), so I'd say they probably have a pretty good shot at wiping us out in an all-out war. Not to mention the fact that their technology is a lot more advanced.
    So while I'm not arguing that quantity means everything, there are A LOT of them, and even Sovereign/Nazara was a bitch to take down with the whole Citadel fleet gunning for it, while it was partially distracted. But yeah, it could be that they will continue to toy with us in ME3, since only Shepard has seen Reapers, so it's not like everybody knows they are coming.


    Edit:Sorry, had to touch on this one quickly:

    I know the genophage was discussed at lengths in ME2, but what would curing it exactly do short-term? It's not like being able to give birth to hundreds of thousands of childrens
    suddenly will help right now. I'm not sure how fast Krogans mature, but unless it's just few years, curing the genophage isn't going to do anything but create more problems.

    Use alliance/cerberus resources to tank breed em or something, but really I meant more the moral implications of essentially facing the councils decision during the Rachni Wars only now again the Raepers.

  20. #1920
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    Use dark matter to create blackholes. Move their invasion beacon/relay into/near blackhole. Let it rip. Saved universe, at the cost of the citadel.

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