Friend of mine has made about 100,000 off of inscription total, though that is combined from when it was first released, selling researched minors, majors, and cards before everything flattened out.
He also made 2 nobles decks, one for him and one for his brother, so that could have been another 20k probably at the time.
It's not fantastic right now, but it was extremely lucrative at a few points in time.
My lock had 1.5k gold when I dropped tailoring and picked up inscription a couple days ago, and now have around 6.5k on character (and 6/8 nobles deck for my hunter) from selling glyphs while leveling up and cards since 400. Almost every card I've made has been nobles, and the cards sell for 900-1800 each on my server. I bought every single herb on the AH too, lol...
They changed the Rogue T8 helm...it looked different when they first previewed T8, more shitty
Definitely a lot better now
Looks the same to me just without the glowing effects I saw from when beta was shown >.>
It used to be tilted to one side all funny like...can't really describe it. I'll try to find the preview pics. (Edit: I guess not, I found the preview stuff on mmo-c and compared and it's pretty much the same...maybe it's growing on me too, cause I wanted to puke when I first saw it >_>)
In other news, holy shit do want (spoiler'd for table breaking)
Spoiler: show
Those tabards look awesome, let's hope they can be used just like the faction tabards in WotLK.
The only way I see me taking Divinity is if there's some bullshit gimmicks in Uludar such as a full-time semi-Necrosis Aura and 5% will make or break you. With the removal of down-ranking you should be getting overhealed out the ass already, you won't be able to take more damage. Unless they plan on doing some changing dealing with healing mechanics/coefficients. Besides, I'm betting when it comes Live it won't stack with Improved Auras or Tree of Life.
Those tabards are pretty cool :O I hope they are like the rep Tabards so i can get Exalted w/ them on my Alt
Also, i think the main problem with the T8 preview is that its on a human model... human models are the ugliest in the game IMO...
just used the Modelviewer to look at the mage one that was added in 3.0.8 (i think) on my BE male.. and i can't wait to get it xD looks so awesome! Looks cool on Undead too![]()
The only way I see me *not* taking divinity is if the devs start smoking crack and take out Tuskarr's vit, or, if you're right and it won't stack with the other stuff.
There's no way in hell I'd even begin to think about taking hotc/pursuit over +5% healing done to me (and we can assume done by my jol as well) if there's any chance at all I'd be running with a ret or holy, and even if I was getting hotc I'd still be silly not to take points away from pursuit and imp hoj or stoicism or whatever I'm doing with the whopping 3 points we actually get to make a decision about in our specs at this point.
Honestly if you've never been in a raid where 5% healing done to the tank would make or break a fight, you're not pushing your mathematical gear limits enough ;p
Wow, those tabards are cool and I'd probably still use a couple of them despite being exalted with all Horde cities. Right now though my main focus (outside of Rogue changes) is getting 100 mounts.
I didn't say it would be impossible to pick up, it would just likely be the fact that I will not. As for extra points, there are areas you can play around with a little, though I do not take Stoicism or the other PvP talents.
We use a resto shaman and a holy paladin, with the paladin being my main healer. Even without the shaman helping him out, healing is a joke. The only difference 5% will see will be a 5% more overheal. The only fight where it could possibly be an issue would be Sarth3D, but it wont' help you stay alive. You either have the HP or you don't, and the one fight I end up giving up some of the 102.4% to stack stamina. Every other fight the damage I take is negligible compared to the HPS pouring in. But like I said, this may change in Uludar, who knows.
Screw it.
102.4% is a 99.99999% meaningless number now.
And if you're gearing for it you're really approaching your gear utterly and completely horribly wrong.
That's not like... some debate about overhealing value and etc, that's simply a core mechanic of tanking now that there is no arguing.
102.4% still matters for a paladin as filling out the attack table makes BV an actual effective health stat instead of just a part of mitigation.
That helps with math, and decision making, not real world tanking. (edit to clarify before someone tries to argue an extremely obvious statement, it doesn't "help" because of the opportunity cost.)
At this point if you have 72.4% avoidance including block rating, you *have* to be giving up a tremendous amount of stamina, pure avoidance, and block value.
The gear is simply not there to do it otherwise.
I don't get it, are you trolling? If do you not have gear to maintain 102.4% then you are not raiding, much less getting gear from 25s. You do not *have* to give up anything, and if you are giving up avoidance stats for stamina, except for 1 or 2 fights, you're doing it wrong. I don't know if you avoid DR past 540 like the plague, or just stack stamina, but it is fairly easy to pull off. Everything is readily available on on current gear. The fact that you say you have to give up pure avoidance to get this mythical number pushes me towards the fact you are a troll or you have no clue. Avoidance is what helps you reach that. Typically (mileage varies depending on gear) ~25% dodge, 20% parry, miss from DR (8-11% after diminishing returns) and you are set. All the while using the Libram of Obstruction. As for Divinity, it does not add EH. And like I tried to say earlier, if you are being topped off (overhealed) and there is no strain on the healers, then any additional healing being done is also overhealing. If down-ranking was still viable, you may have a point. But it is not.
You say I might want to do some research on WotLK tanking...I've got a few tips for you. Stop using SoR to tank. Stop taking Reckoning. Stop taking PvP talents. Stop using spell-power weapons or spell-power at all, aside from what is given to you by the talent. If these comments are not true, then I have just done what you have, making assumptions based on my post. However, if any of them are, get out more. You can sound all you want like the people who pop up on MT, EJ, or Wowhead and start some thread about some topic whether it be Reckoning, builds, or some aspect that has been beaten to death.
I just had to get that out of my system, and because I know now you are being deliberately dense.
Edit: Well fuck, I'm not doing a whole reply. Riddle me this boy wonder, where did I say anything about crushing blows or stacking block rating. 102.4% is about mitigation, and I said nothing about equal rates or conversion. Stop pugging, do your research, and lose the mentality that the best tank is the one with the highest HP (barring, again, 1 fight). This was not in defense of overhealing, it was because you said being block-capped was useless and next to impossible. Either way, have fun raiding!
They're changing the hearth CD from 1hr to 30mins.