
Originally Posted by
Ruuz
You are right, I forgot to include Rajas on DRG (silly of me really). However, all of this is relevant to gear. You really can't make a comparison of jobs without also including gear available (and gear used). Sure, building for Subtle Blow is epic fail, but in a discussion of TP feeding, you must factor it in.
In general, none of this argument matters, because the theoretical only matters as much as it interferes with your reality. In large-group situations with many melee pounding away, TP feeding is irrelevant (though Penance is good for everyone), all that matters is dealing out large amounts of damage but as controlled as possible. Other times, you have dangerous AoE that prevents almost everyone from even being in melee range (aside from tank(s)). In these situations, you will just use BLM (or have melee store up TP on sidelines and run in for WS). In situations like this, sure MNKs are weak due to our relatively low dmg WS and slower TP gain.
In small group situations, MNK is very strong. Due in large part to rapid CE gain (for salvage tanking), but also due to low TP gain using Subtle Blow gear and Penance (and near cap on Haste from gear). I'm not saying other jobs cant also do well, but last I checked 2h (aside from SAM) are much lower dmg when not /SAM, thus limiting their overall potential.
And as for the /SAM, I really have not seen any 2h use anything but /SAM in ages, and I very very rarely see SAM/NIN.