
Originally Posted by
Seeko
Back to the page 1 discussion of odd ideas that could mix things up a bit:
You have the 16 islands, split into 4 paths. when you enter the area with your alliance (figure large group activity), your members randomly get set to 1 of 4 predetermined "floor 1" islands, so the group you work with is random. When you complete the floor 1 objectives, everyone is warped to the 2nd set of floors, but the groups are once again randomized (think like the teleporter to get to Kirin's room, except with 4 possible destinations). That way, you must have all groups run through at roughly the same speed, and you get the random factor of never being completely sure who exactly you will work with on the next floor.
Could cause a lot of problems if all your melees ended up in an area with no mages...temp potions go.