It does-- in fact, so well that I might suggest others consider a similar idea.
It does-- in fact, so well that I might suggest others consider a similar idea.
Void zones are pretty tricky in 0 drake sarth. I have to shrink my buttons just so I can see them!!
a. nobody's panties are in a twist but yours
b. who said down? the whole point is *centering* yourself-- simple physics can tell you you're making yourself less efficient, and it has nothing to do with where you're looking, simply extra time you're adding to performing a number of tasks
Get the fuck over yourself and learn to take friendly suggestions. You're not in FFXI anymore, you can't just fall back on "but I did the non-existent math!" to feel like you're better than everyone.
Tell that to the guy who stalked me on IRC for hours yesterday in order to pick a fight.
What the fuck is this zen bullshit "center yourself" crap? Once again, you're making very little sense.b. who said down? the whole point is *centering* yourself-- simple physics can tell you you're making yourself less efficient, and it has nothing to do with where you're looking, simply extra time you're adding to performing a number of tasks
You're trying really hard to argue that there exists a single best way to do things. That's an awful hard argument to make, but keep trying because it's really amusing to watch.
The center of the screen. That's where your mouse should be "based." Forcing yourself to move the mouse long distances to perform tasks is detrimental to your performance.
It's why we keybind, it's why "clickers" are lol in pvp (and in pve, though you can get away with it much more easily in pve).
But, you're right, there's no "better" or "worse," and surely a player who clicks their buttons while keyboard turning and moving their mouse all over the screen constantly will perform at the exact same level as if he were the same person using keybinds, keeping his mouse centered for more efficient targeting, reaction, and movement.
Isn't this contradictory to the advice to "make those grid squares larger"? Larger squares means more mouse travel distance to get from frame to frame.
Isn't this also contradictory to the advice that one should be able to see his environment clearly in order to react better? Having UI in the center of the screen cuts down mouse travel distance, but could interfere with visibility.
So what you're failing to see is that you must consider both advantages and drawbacks before you can say "hey that's a good suggestion!"
http://sub2change.com/wp-content/upl..._you_know2.jpg
This piece of amazingly obvious advice is brought to you by the Coalition of People Not Surprised That You Still Don't Get It.
I didn't say there was no better or worse, I said there is no one right way to do things. Go ahead, put more words in my mouth.But, you're right, there's no "better" or "worse," ...
First off, you really need to take your own dick out of your mouth.
Secondly:
You're wrong. The best way to do it is to create a UI that allows the shortest movements possible, while still providing the maximum accuracy in information provision and action performance.
If you're either:Isn't this contradictory to the advice to "make those grid squares larger"? Larger squares means more mouse travel distance to get from frame to frame.
a. legitimately dumb, and can't grasp that there's a thing commonly referred to as a "happy medium," wherein you would find the most effective compromise between visibility, ease of access, accuracy, and travel distance
or
b. sticking your head up your ass yelling NANANANA I CAN'T HEAR YOU
then, sure.
This would be why I gave you an example to look at, and explained how to combat the issues it might create.Isn't this also contradictory to the advice that one should be able to see his environment clearly in order to react better? Having UI in the center of the screen cuts down mouse travel distance, but could interfere with visibility.
Beyond that, void zones etc. tend to be quite obvious these days, as long as you're not using massive opaque blocks covering the entire center of the screen, visibility should not be an issue. I promise you, people that haven't even pulled sarth with drakes up give it much more credit for being "insanely hard" and hectic than those that have actually done it. They've done a tremendous job of making the challenges difficult based on overall awareness than "you need to see a tiny little thing that's hard to find even when you're specifically looking for it" outside of lava burst.
I'm quite confident I could make my healbot completely opaque, put it directly over my character, and still be able to avoid them due to the width of them in OS and the height of them in Naxx.
Obviously, that would not be an intelligent decision, but I guess you need that pointed out to you in order to realize that there are alternative methods.
It's mind boggling that you can actually convince yourself you're right here. I've given specific, picture evidence that I've accounted for, and solved these problems.So what you're failing to see is that you must consider both advantages and drawbacks before you can say "hey that's a good suggestion!"
This piece of amazingly obvious advice is brought to you by the Coalition of People Not Surprised That You Still Don't Get It.
And yet you remain so willfully oblivious that you actually have the gall to try to be a smartass about it?
I'm sorry, but you're talking to one of the biggest smartasses you'll ever run across, and I took that argument and shoved it back down your throat about 3 posts ago.
He didn't give you one right way of doing things. He gave you 3 right ways to do different things, and 1 general idea.I didn't say there was no better or worse, I said there is no one right way to do things. Go ahead, put more words in my mouth.
See?
Way to contradict yourself in the space of a single post.
In summary, you are fucking retarded for saying there is a "single best way to do it". But hey, keep those internet penis jokes. You're certainly living up to your namesake:
From WordNet (r) 2.0 :
plow
n : a farm tool having one or more heavy blades to break the
soil and cut a furrow prior to sowing
Keep telling yourself anyone other than you reading this thread isn't thinking exactly that about you.
Last!
Hay guys I heard that each healer in my 3 hour Naxx clear use different keybindings, macros and put their addons in different places, even!
I heard 3 hour naxx clears are pro fo sho.
Yeah, Naxx is tough.
lol at keeping your mouse at the center is more efficient. im not a keyboard turner but i use very little keybinds and i top dps in pve AND BGs. I usually have the most honor from my faction and sometimes even more honor than the winning faction in BGs. im a clicker.
people play they want to play and can master it in their own ways. i remember back in EQOA days buddy of mine didn't have a keyboard but he could type just as fast as anyone with a keyboard with the controller.
I always thought that too, and then I tried keybinding.
Now I can look at certain other people I know and realize they're flat out better than me simply because they have *better* keybinds than me. I'm working on that, it's hard as hell to get used to all new binds directly around the movement keys, but wow the difference between just a bind like alt+2 vs one like T is mind boggling.
Of course, if I thought pve dps and battlegrounds gave some kind of accurate judge of skill, I'd probably still click. Fortunately, I realize how terribly I play mage in pvp even when I'm topping every bg's dmg/kills/kill to death ratio.
I just started playing this game yet I have optimal ui and raid skills. I also know all about my class and ej is 100% false. Plow and dezz, you guys are giving some uneccessary advice because im a pro.
Altwight, pve right now is hard. So is pvp. ESPECIALLY bgs, having the most honor is proof you're the best so kudos to you bro. I could never perform in battlegrounds and be #1!