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  1. #21
    Nidhogg
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    I'm more curious why nobody had tried Kaeko's scholar-zerg yet...doesn't seem that unrealistic to do. Did I miss something and this got debunked?

  2. #22
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    Quote Originally Posted by Silenka View Post
    They changed AV locking up but they can't figure out how to make cures/abilities not lock players GG SE
    inorite >.<

  3. #23
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    Quote Originally Posted by FailureMidgard View Post
    I'm more curious why nobody had tried Kaeko's scholar-zerg yet...doesn't seem that unrealistic to do. Did I miss something and this got debunked?
    i've been trying to get enough sch to try it (i actually gave him the idea, so i've been especially interested) but i just can't find enough. if you know any other sch on kujata who could loan me 10 min for a test, i should be able to get an answer.

  4. #24
    Smells like Onions
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    i remember before 2 months when JoL died
    and AV poped Leader said let's have a fun let's try somthing
    ok all Ls come SAM and fast DD if you don't have sam ( Ridill wars or drk )
    we were able to do 2 aliences with whm in each pt and brd 2h rotate songs and then
    all alliences Disband so we have 6 PT's now and 1 whm in each PT
    we send 1 pt if they wipe second pt go then wipe third pt go
    and WHM just spam Courage IV
    i know it's stupid strategy but we able to make him 84% and all 6 pts wiped lol

  5. #25
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    Quote Originally Posted by Zorrrooo View Post
    i remember before 2 months when JoL died
    and AV poped Leader said let's have a fun let's try somthing
    ok all Ls come SAM and fast DD if you don't have sam ( Ridill wars or drk )
    we were able to do 2 aliences with whm in each pt and brd 2h rotate songs and then
    all alliences Disband so we have 6 PT's now and 1 whm in each PT
    we send 1 pt if they wipe second pt go then wipe third pt go
    and WHM just spam Courage IV
    i know it's stupid strategy but we able to make him 84% and all 6 pts wiped lol
    Go go Courage IV that lets you limit break constantly!!!11!1!!!!!!111!!!!!

    I'm sorry I know we aren't really supposed to bug people in this section but c'mon man I can barely read what you just wrote. I hope English isn't your first language.

  6. #26
    Formerly Raitoken
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    It would be nice if there was a sticky in the forum that is a AV 101 for anyone posting ideas or have the next "Strategy" to take down AV.

    This idea has way too many flaws for me to even discredit it.

  7. #27
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    I... just got a really great Idea. Someone should mess around with the "personal server" and make a mock up of JoL/AV's behavior then create a video of a rdm/nin soloing it and post it on april 1st

  8. #28
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    Quote Originally Posted by Hanyoko View Post
    I... just got a really great Idea. Someone should mess around with the "personal server" and make a mock up of JoL/AV's behavior then create a video of a rdm/nin soloing it and post it on april 1st
    RDM must be Avesta's taru model.

    Quote Originally Posted by Syntex View Post
    It would be nice if there was a sticky in the forum that is a AV 101 for anyone posting ideas or have the next "Strategy" to take down AV.

    This idea has way too many flaws for me to even discredit it.
    Just as http://www.bluegartr.com/forum/ffxi-...ts-better.html thread opens with the note "To avoid the unnecessary creation of thousands of simple gear comparison threads" I second the motion for a generic AV thread. I know there's already a generic AV mod (name escapes me but he has the scary tongue-flapping face picture) but right now I guess he has to patrol all the disparate topics that pop up?

    EDIT: Maxxthepenguin's title is "Official Absolute Virtue Thread Moderator" so I'd ask him.

  9. #29
    Nidhogg
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    Quote Originally Posted by Spekkio View Post
    i've been trying to get enough sch to try it (i actually gave him the idea, so i've been especially interested) but i just can't find enough. if you know any other sch on kujata who could loan me 10 min for a test, i should be able to get an answer.
    You mean, 10 min for a test and 15 merit points into Helix. I have the merits spent, but sadly I'm not on Kujata ;p

  10. #30
    Banned.

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    I like OP, would like to see it tried lol

  11. #31
    Ridill
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    OP is pretty cool guy eh? Enspells AV and doesn't afraid of anything.

  12. #32
    I Have The Clap Again
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    what is the Kaeko strat? I tried searching on his LJ but couldn't find anything.

  13. #33
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    Quote Originally Posted by Titanss View Post
    what is the Kaeko strat? I tried searching on his LJ but couldn't find anything.
    First strat he posted dealt with ping-pong hate.
    Kanican - AV Strategy
    BG feedback: A small request: Kaeko's AV strategy needing critique~! - Order of the Blue Gartr

    Second strat was if you have robot rangers and BLU/PLD.
    Kanican - AV Strategy II

    The strat they mean here is when he talks about high slip damage from helices on SCH. But as you said, I can't find that in the Scholar posts anywhere.

  14. #34
    I Have The Clap Again
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    Yes I ment the SCH strat. Sounds interesting.

  15. #35
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    Quote Originally Posted by Titanss View Post
    Yes I ment the SCH strat. Sounds interesting.
    Best I can find is:

    Kanican - Introducing Scholar, Before Patch
    Quote Originally Posted by Kaeko's Blog: Helix Damage

    Unfortunately, I don't have any successful solos that are worthy of being posted - just some misc. screenshots of Helix damage on various NMs. To get a feel for the damage, whatever you see initially, the total damage occurs over the duration of 1 minute and is seven times the initial damage. For example, if you see an initial helix damage of 100, the total damage is 700 over the course of 1 minute (52 seconds to be exact).

    All I can really say about these is that I had nearly the best gear possible - the best MAB gear, nearly the best INT gear. Total damage nears or breaks 1,000 on most NMs given that it does not resist. The damage is highly based on the INT difference between the mob and the caster. The casting time is roughly the same as a typical Thunder II.

    Overall, I feel that Helix spells have tremendous potential as a soloer's tool. The MP efficiency (79 MP) is just incredibly high and blows other Elemental Damage sources out of the water. The casting time is relatively low, especially when used with the Alacrity Stratagem. I expect some type of extra enhancement to these spells as well, which can only make these more effective the future.
    Kanican - Scholar Guide (Part II) After Patch, Killing UFOs
    Quote Originally Posted by Kaeko's Blog: Ul'Yovra
    Using only helix spells alone, a Scholar can fully counter the strong regen of the UFO NM. At roughly 150 damage Helices (150 damage every 10 seconds, or 45 damage per "tick"), you actually do net damage over the regen and you could kill the NM in a slow fight just using this 1 attack over a long period of time.
    However he mentions also "Helices land very well on any target with relatively low INT." and "Use a Helix and see if it gets floored to 0 at various INT values. I know Jorm and Kirin have particularly high INT values. Maybe Studio Gibli would have values.

    So basically if AV has high enough INT, you can't bum rush it down with Modus Veritas (and that's the best "measure of truth" I've got in terms of finding the SCH strat...)

  16. #36
    Smells like Onions
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    I'm going to post here quick before the thread gets locked.
    I woke up today determined, kind of, to figure out AV. Instead I had a beer and played Twilight Princess.
    Later whilst on the can, I got re-motivated.
    I'll admit I never got through that huge ass 80+page AV thread back in the day, so I can't say this hasn't been offered up before.
    I watched the SE video and what they are trying to show is beyond me. It doesn't help that the same people are essentially spamming 2hours.
    So anyway, my idea is that AV uses 2hours of party members when their timers are ready to be used by said party members.
    Evidence(?): The first time the boys over at SE zoom into the text is when their paladin uses invincible. AV counters by doing nothing but his normal shit. Fade to black, and we're back who knows how long later. This time AV uses a 2hour and several people spam theirs, amongst the spammed 2hours are corresponding 2hours. Are they trying to lock his 2hours? Doesn't seem like it, as he uses Chainspell twice in the video. Perhaps they are simply illustrating that there are party members with their 2hr timers ready.
    I watched another video of an attempt and AV uses the 2hrs of three party members. One of them is perfect dodge. Stands to reason that this 2hour would be available to the group's thief, as it is completely useless and would add nothing to the JOL fight.

    Anyway, just wanted to post this but I didn't want to start my own topic for fear of ridicule.
    Conclusion: Use your painful 2hours before AV pops and kill him before they are available to use again.

  17. #37
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    It's been said before, as you suspected, and debunked (to my knowledge) that AV can only use 2hrs of people fighting it that are up.

    Quote Originally Posted by Holloway View Post
    Anyway, just wanted to post this but I didn't want to start my own topic for fear of ridicule.
    Standard forum is fairly tame in terms of people responding - depends on the topic how much that rule gets ignored to our peril - but I'd say posting as a reply instead of a new thread was wise.

  18. #38
    Chram
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    Well.. even if you can land a 100 damage helix on AV.. you would need to do it 93 more times without him using benediction or having regen up :/

  19. #39
    Human Being
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    Quote Originally Posted by Devek View Post
    Well.. even if you can land a 100 damage helix on AV.. you would need to do it 93 more times without him using benediction or having regen up :/
    I thought the theory about it was to MV the shit out of one Helix.

    100 damage initially
    MV1 to 200
    MV2 to 400
    MV3 to 800
    MV4 to 1600
    MV5 to 3200
    MV6 to 6400
    MV7 to 12800
    MV8 to 25600
    MV9 to 51200
    MV10 to 102,400
    MV11 to 202,800

    etc. etc.

    The question was always whether or not MV "forces" one more tic after use, because if it does, you could essentially "time nuke" Modus Veritas from an alliance of SCH and if they all get in before the next tic, you would see an absurd damage calculation.

    If it works, which I doubt, then it's broken, and it would work for all of a day until SE jumps in, drops the servers, "fixes" AV, and removes SCH from the game entirely.

  20. #40
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    Quote Originally Posted by Acturus View Post
    I thought the theory about it was to MV the shit out of one Helix.

    The question was always whether or not MV "forces" one more tic after use, because if it does, you could essentially "time nuke" Modus Veritas from an alliance of SCH and if they all get in before the next tic, you would see an absurd damage calculation.

    If it works, which I doubt, then it's broken, and it would work for all of a day until SE jumps in, drops the servers, "fixes" AV, and removes SCH from the game entirely.
    Wouldn't forcing another tic of damage run out the timer faster?

    What I expect it does is simply add the original damage again, so 100 > 200 > 300 etc. But it might work as proposed because that's how the time halving must work, i.e. 50% 25% 12.5% 6.25% duration etc.

    If the damage also builds by powers of two, then once SCH is deleted then BLMs won't have to worry about job security.
    (Until the PUP revolution arrives.)

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