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  1. #61
    Nidhogg
    Join Date
    Mar 2008
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    3,793
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    Quote Originally Posted by Ultimagi View Post
    Ya, I meant soonest possible initial tick, not latest. Anyway, my whole point was that people keep thinking that Helix damage = base damage * 2^number of scholars. There is variance based on the number of ticks that actually happen during the duration before the helix wears off.

    This method still has merit though, if you can do it once, spam some tier 1 nukes while wiping to eliminate regen, hold it for 10 minutes and repeat.
    It is base dmg * 2^x, with the assumption your goal is to just have 1 tick...and again, with the lowest roll on duration, we have a ~90% chance for the tick to occur. If you go up to a 55 second duration, you have a 100% chance for the duration to be greater than 3 seconds. It isn't some small chance like you seem to be trying to make it out to be.

  2. #62
    Old Merits
    Join Date
    Jun 2008
    Posts
    1,151
    BG Level
    6
    FFXI Server
    Leviathan

    I said it varies based on number of ticks that procure before it wears off. That kind of implies more than 1. Anyway, let's just ignore any situation besides 1 tick. With 60 seconds duration, you should be able to get 8 Modus Veritas on and still guarantee your 1 tick. Applying 9 or 10 Modus Veritas will probably still procure that 1 tick. That's what needs to be tested.

  3. #63
    Chram
    Join Date
    Jun 2006
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    2,539
    BG Level
    7

    I still wouldn't be surprised if there was a max damage per attack coded somewhere in there too...

  4. #64
    Nidhogg
    Join Date
    Jul 2006
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    3,999
    BG Level
    7

    When I used to play I had a crazy conspiracy theory that 2, 18 people alliances with a thief, 3 rdm, drg, the rest war/sam with GAxes with mighty strikes, king's justice, icarus wing and pre 300 tp could take down AV. I did the math assuming 800-1000 damage wses i think and it came out with something like a 15k hp leniancy for the second alliance to engage assuming no benediction could kill AV.

  5. #65
    Cog
    Cog is offline
    I ask Dumbass Questions and get Smartass Answers
    Join Date
    Dec 2007
    Posts
    99
    BG Level
    2
    FFXI Server
    Lakshmi

    i guess the only question i have is whether MV works in an alliance situation for more than 6 SCH. this is a possibility for getting around the final patch damage reduction, the reason straight melee strategy is not viable anymore Q_Q;
    taking 25-50% of AV's HP would go a long way towards victory especially if it is done while using BLMs and SATA spike DD.

  6. #66
    Formerly Raitoken
    Join Date
    Mar 2007
    Posts
    2,564
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Lightning's Blade

    People can datamine for the new gobbie bag items, the new unreleased ninja san spells before T2 merits were released and loads of other stuff like dat files for Vulcans ring with it not being in the game.

    Why can't people datamine AV's scripted AI to why he does or does not use a 2 hour?

    If it isn't possible mind explaining why on a basic level without all the programming jargon attached with it?

  7. #67
    Sandworm Swallows
    Join Date
    Jul 2008
    Posts
    7,147
    BG Level
    8

    Because mob behavior is serverside not PC-side? Pretty sure, else people would be haxxoring to put stuff on wiki non-stop.

  8. #68
    Formerly Raitoken
    Join Date
    Mar 2007
    Posts
    2,564
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Lightning's Blade

    I know what that means in a vague sense but whats the difference that allows you to see some but not others?

  9. #69
    Smells like Onions
    Join Date
    Jan 2009
    Posts
    4
    BG Level
    0
    FFXI Server
    Valefor

    If this theory does actually work, SE will just nerf it. They want us to figure out his trick.

  10. #70
    Sandworm Swallows
    Join Date
    Jul 2008
    Posts
    7,147
    BG Level
    8

    Quote Originally Posted by Syntex View Post
    I know what that means in a vague sense but whats the difference that allows you to see some but not others?
    Anything PC-side is stored on your own PC and not transmitted to other people, therefore, only you see it. Dat mining is possible because those huge updates SE makes you download contain those files that are stored on your own PC, and are thus readable by a .dat display program. You're pulling the info straight from your own computer. Stuff that is stored on your own PC includes macros (unless you save them to the server), character models/graphical effects for spells, etc. The game is constantly pulling from these files in order to display them to you.

    Server-side is stuff that only SE has access to, it's stored on THEIR giant motherfucking PC basically, and it is in a state of constant transmit from them to us, the users. This includes character information, your inventory, your stats, mob positions/behavior/AI, gil counts, etc. Users can't pull this stuff from SE's PC any more than they can pull info from each other's PCs. That's why we can't just look in our own files for AV's behavior patterns, because it's simply not there.

    Sorry for the long-winded explanation that probably has some obvious stuff in it.

    [edit] awesome 666th post!

  11. #71
    E. Body
    Join Date
    Mar 2006
    Posts
    2,333
    BG Level
    7

    it's akin to asking "well if i can take apart my TV and see how it works, why can't i see how the camera that filmed it works?" the camera is creating content and sending it to you. your television is a slave to that and does nothing more than decode and display it. by examining the data fed to us, we can create guesses about the camera (if it's in HD, the camera technology is at least somewhat different from normal definition, etc.) but there's no way we can reconstruct the mechanics of the camera based solely on what our TV gets.

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