
Originally Posted by
Shinryuu
The chance of you being able to utilize the 3% extra delay to engage faster/kill something approaches zero pretty much. In theory, yes, you're right. I've been arguing the same point as you for years. If there's n equal melee, ceteris paribus, and you give one of them a sword strap, fights on the average end 1+(3%/n) times faster.
However, in reality, sword strap is not ever going to notably win over pole grip ever since rune chopper zerg died, simply because of a truckload of outside factors negatively affecting sword strap. WAR, DRG and SAM need the extra TP from notsword strap to maintain a 6-hit. Due to lag and not-perfect pulls, you'll not likely gain advantage because of the 3% delay reduction while engaging after a mob dies. Many times, despite the 3% reduction, another melee would've overkilled a monster either way. Perhaps it does outdo pole grip for DRK in extended fights (a non-zerged, meleeburned Kirin or so).