That is a bad example, because you swap out the haste gear to WS and in this case you keep it on.
That is a bad example, because you swap out the haste gear to WS and in this case you keep it on.
Maybe confused but also very short on gils for sure, just look at all the gears:
NQ Black cape, errant slops, philomath stole, prolly no gils to afford a tathlum at least, just what is confusing is the rings, tamas ring.. he is not a newest 75 so i can not pull this card :S
he got prolly too broke cos of the spells cost assuming he get them all :S so can not hope for a hMP set up
And you'd be wrong. 3% of the time, you will have gotten an extra swing in before X event occurs. X event can be the mob death (which puts you higher on a parse), it can be a gear doing an antigravity and knocking you back (assuming random use of said TP move, you'll have gotten an extra swing in before getting knocked back 3% of the time), it can be an extra -insert bad TP move here- that is prevented on every single mob you fight anywhere.
You also kill the mob that much faster. After 10 swings, you've saved 30% of a swing, or probably in the range of 1.5seconds. Saving 1.5 seconds on every mob can add up to time saved, and like I said, bad tp moves (or even just extra attack rounds of the enemy) prevented. Getting to 100TP 1.5 sec faster can also let you WS stun something you needed to stun, or close a skillchain that you see an opening for, adding a significant amount of damage.
In the end, 2% Double Attack isn't doing much more than letting you kill a mob more than 1 sec faster either. The thing is, you look at these small comparisons, then when you add them all together, you have the difference between good DD and bad ones.
My eyes are bleeding.
Mercenary Cpt belt, San d'oria ring, no brown belt, that's a winrar.
Holy shit, you're a fucking moron. Pole grip DIRECTLY affects weaponskills by giving +2% chance of doing 1.5~ times damage, which normally is about a 500-700 damage boost on that WS. Pole grip works, all of the time. Sword strap doesn't have shit to do with weapon skills. End of story. Meleeing in haste gear is completely fucking irrelevant since it's swapped out to WS in unless people are as dumb as... you. Go ahead, it's time to pull out the "I BEN DUN ENDGAME LONGER DEN U, FK UR LOGIC N MAFFS" card.
lol
He would actually have an argument...if you could swap grips on WS. You melee in haste gear because you swap it out for other stuff on WS. But you can't swap grips so...shitty comparison is really shitty.
WSing in gear which benefits you during TP phase, and TPing in the best TP gear possible would still be the best choice.
Pole helps WS/TP, Sword helps TP DoT, though it often hurts the rate at which you gain TP, and is a blank slot during WS.
If it was calculated like Haste/Hasso, as I have said, it would be the Jesus Grip.
I'm pretty sure they were giving forks away and that DRG was randomly picked.
Too bad mannequin's can't lot. Cause I'd be rooting for them over that.