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  1. #41
    Cerberus
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    Phoenix

    Quote Originally Posted by didgist View Post
    You need to see it's HP percentage to stun dissapation? Wow, and I thought the OP was bad.

    Lol I love BG. You're all so clever. Sooooo clever! Omg I'll never be able to figure out how you all get soooo smart. And your flames just burn soooo much. You guys are amazing.

    Seriously, put down the toys, kids and stop flaming or go play with your Tickle Me Elmo elswhere.

    On a side note: OMG someone posted! Can't have that! Let's flame him. =O

  2. #42
    I might be dumb enough to delete my email accounts
    Join Date
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    5

    Wont work etc

  3. #43
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Unicorn

  4. #44
    Hydra
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    3

    seconded, very nice. Doing this as a taru gets you laid.

  5. #45
    Salvage Bans
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    Might be possible, but you'd probably lose the chip set if you failed... and that would suck. Omega at least gives you chips (potentially), and some people can farm a set in 1 round. (easy to do it in 2).

    Gank from 21-0 is possible. Also, even if you open all 3 chests, if you are timing out, you guys are doing something hideously wrong.

  6. #46
    Banned.

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    We kraken from 100-0% no deaths. 3 Drks only melee the whole fight.

  7. #47
    STR-1 DEX-1
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    Kujata

    Quote Originally Posted by Seraph View Post
    That does seem to be the popular answer. "If all the BLMs have their 5/5 Nashira, who else is going to lowman Apollyon NW/SW/NE for us?"
    ?

  8. #48
    Relic Shield
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    I'm usually quick enough on BLM, and theres usually two other BLMs on our runs quick enough to react to Dissipation (its not instant like someone above said) but lately the BLMs have been getting the "fails to take effect" message cause the PLD's shield bashes have been beating us. Either way, our DRKs, PLDs, and BLM's all easily land stuns when its time.


    Just to note, and this is a point of common logic, but in reagards to the guy who said you need to hit it "exactly when the hp hits X9%" is way off, we've had him go off at "x7%" and "x8%" cause when he arrived at x9% he was busy doing some other TP move.

  9. #49
    Old Merits
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    dissipation is easy to stun >_> you can even be watching the log rather than watching for tp animation.

  10. #50
    Groinlonger
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    Fenrir

    Dissipation isn't easy to stun, although it can be done easily if you know what you're doing. If you're watching you're log for it, you'll fail. The easiest way is to watch Ultima's HP via TParty. The moment Ultima's HP hits 79%/59%/39%/19%, start casting Stun. It's easier to anticipate this since you can monitor its HP constantly, the reaction time it takes for you to process "Ultima readies Dissipation" will most often cause you to stun late.

    As for zerging, I wrote an LJ entry on it long ago.

    mojopojo_ffxi :: Proto-Ultima

    It doesn't describe the important aspects of the zerg as well as I'd like to though. What you end up doing, more or less, is stunning the 19% Dissipation and then immediately applying Soul Voice songs. Nobody should be doing any damage to it at this point (Giving it any TP when it can weaponskill could result in a Physical Shield that will fuck you over.) After around 30 seconds, Ultima will start the Citadel Buster countdown. That's the mark for all of your melee to spam their shit. The video posted earlier is a perfect example of this.

    We had two Samurai and two Black Mages get it down to 1% during the Citadel Buster countdown, although one of the Samurai was a little bit late in starting their routine so the zerg can be done with those numbers. I'm sure that three Samurai would own the shit out of it, pending they're on top of their shit and begin their routines immediately when the Citadel Countdown begins, although if you have Kraken Club Dark Knights those work too.

  11. #51
    Banned.

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    Dissipation is very easy to stun. We send PLD in to get hate on Ultima and after like 2 mins we send a kraken drk in take off about 20% stun Dissipation, next kraken drk 20% stun Dissipation, keep doing that til it's dead.

  12. #52
    Campaign
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    Sean Kipling
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    Midgardsormr

    Holy shit LOL. Watching the CB counter go down as he pushed it down was so epic.

  13. #53
    Fake Numbers
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    Sylph

    We've successfully zerged the last 20%. You just wait for him to start counting down for CB then have a KC DRK finish him off (assuming that Physical Screen isn't up). Make sure everyone else is evacuating the room in the event that the DRK dies before Ultima.

  14. #54
    Fishing Guru
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    That video is awesome. While Ultima is counting down can he change to physical shield or does he do nothing while counting? I'm generally on blm and gtfo at that point.

  15. #55
    Banned.

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    Why are people so amazed at the 17% Kraken-zerg? He sits there and does nothing for the duration of the countdown.. And then you win.

  16. #56
    Old Merits
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    Gilgamesh
    WoW Realm
    Gorgonnash

    Quote Originally Posted by Seraph View Post
    I know how much delay still exists between Chainspell casts, and how fast Ultima can get the move off. Even with multiple mages, stun lock is not 100% effective, and with just a little bad luck, I can totally see it potentially happening.

    Not for you though. I know you are apparently badass incarnate who trumps all latency, connection failures, power outages, natural disasters, lightening strikes, Dominos pizza delivery, and all other unfortunate events, but I'm talking about everyone else. Not you. I know your CS stuns are indescribable panty-dropping divine perfection. Always.
    I don't like to refute people but if your blm's cant stun those 4 dissipations, they sux sorry, you can know when is going to use it, just have a dd or a blm nuke at 80,60,40,20% to trigger it, next tp move will be dissipation, just focus on ultima animation not in your chat log, yea sometimes you can miss a dissipation, but that should be rare, for last dissipation, you can have 2-3 blm focus to stun it.

    We used to zerg last 20%, but armor buster is what wipes people not CB, so we now just let our tanks eat 3-4 CB and kill slow, so we dont feed tp and get killed because of armor buster, so if your tanks have a good mdef set, shouldn't need to worry about CB, but yea last dissipation is really important to stun.

  17. #57
    Nidhogg
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    Odin
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    Lightbringer

    Quote Originally Posted by Secksi View Post
    ?
    By lowman, I mean less than 3-4.

  18. #58
    Old Merits
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    Quote Originally Posted by Seraph View Post
    That does seem to be the popular answer. "If all the BLMs have their 5/5 Nashira, who else is going to lowman Apollyon NW for us?"
    Don't worry, everyone still needs the BLM AF+1 items. Last time, a friend sat in the zone because he wanted PUP and SAM items...and sure enough, both dropped YET AGAIN. Along with BST and DRG, and a hearty absolutely nothing from Fakenir's chest. But at least there's an Apollyon zone that gives 2-3 people 3 shots at BLM AF+1 items, unlike Temenos.

    We normally just do Ultima with BLMs. Rest up at 22%, have two SAMs SC and all the BLMs MB on it (laugh it up fuzzball), with a RDM/DRK waiting to stun it. Then, yes, we have a tank that can survive CB, and we just take it from there. If it mana screens, we let the SAMs do their thing. Otherwise, fire away. I guess we take more people than we "have to", but yes, Ultima takes a lot longer to farm up than Omega, so why push it? We also farm the chests beforehand, because it doesn't even take 30 minutes to kill Ultima, and hey, free stuff.

  19. #59
    STR-1 DEX-1
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    Kujata

    Quote Originally Posted by Seraph View Post
    By lowman, I mean less than 3-4.
    Me too, I've done every Apollyon tower with 2 except SE, which I've done with 4(though I've even read of duo on it).

  20. #60
    Black Belt
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    Oct 2006
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    FFXIV Character
    Arthars Menethil
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    Chocobo
    FFXI Server
    Odin

    why are people all discussing about stunning dissapashits?

    no one here wants to know how to stun that shit because most people prolly know how already

    im sure the OP wants to know if it can be zerged.

    so funny to see people argue over "you should use tpparty" or "if u need tpparty you fail" shits

    do what u like to stop that move thats all

    to the OP: as long CS stuns are nice and dont get physical barrier out, i think its pretty ok to zerg but please standby a contingency if it does.

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