Item Search
     
BG-Wiki Search
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 21

Thread: OC Parses     submit to reddit submit to twitter

  1. #1
    Bagel
    Join Date
    Oct 2007
    Posts
    1,255
    BG Level
    6
    FFXI Server
    Leviathan

    OC Parses

    Hello,

    After several heated arguments with my shell I still cannot definitively prove to them that OC comes only second to KC in a zerg situation (if properly geared, of course) without providing parses.

    My question is simple:

    Does anyone have some parses they would be willing to share that have an OC drk compared to other zerg method drks?


    Edit: The oc drk would be 72 of course~

  2. #2
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV

    Join Date
    Oct 2008
    Posts
    1,136
    BG Level
    6

    Level synced at 72 with best available gear?

    Light the Tubbers beacon, based on this he can whip something up with ideal math results and whatnot (adjustable to real game situations if that satisfies your LS people).

  3. #3
    Salvage Bans
    Join Date
    Jan 2007
    Posts
    765
    BG Level
    5
    FFXI Server
    Ragnarok

    I have no parses of OC because I don't own one . I can give you relative results though, and I can guarantee it is second only to KC. It's definitely better than MKris/Ridill/BZag/Liberator.

    72-OC Has about 45 HP less than 75-Kraken, and 3 levels which depends on your race, and somewhere between 17-21% Haste, whereas Kraken can hit the 25% cap without much trouble, or get around 18% easily and still have /NIN for shadows. For symmetry we'll use NIN/DRG with homam and walahra as upgrades.

    OC Build:````````````````````````KC Build:
    http://img9.imageshack.us/img9/7049/ocbuild.jpg http://img9.imageshack.us/img9/944/kcbuild.jpg


    All we need to do is look at the per hit damage, and the swing speed.

    Swing Speed:
    264 Delay

    43.3% Magic Haste
    OC:
    17% Equip Haste (Which is more like 16.5)
    We'll call this 60% Haste
    KC:
    24% Equip Haste (Which is more like 23.3)
    We'll call this 66.6% Haste

    1/0.4 vs 1/0.334
    Kraken gets approximately 19.7% more swings.


    Damage, the only really important thing here is HP, attack and acc are going to be close enough that we can ignore them.

    OC: About ~60-80 Less HP. At worst about 10 damage less per swing. It's hard to assign this an actual % less damage, as HP is variable, and this amount is not really, but using 1800 HP, Kraken does about 4.6% more damage.

    Overall Kraken does roughly 25% more damage, or Octave Club does 80% of the damage a Kraken would do, with this setup.

    This is inexact, but that's a fairly good estimate.

  4. #4
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    344
    BG Level
    4
    FFXI Server
    Quetzalcoatl
    I have a few parses.

    Only one parse is with other DRKs. (Both Ridill I believe) However, it is skewed because we all lost March before Kirin was popped, us 3 DRK with no March were outparsed by MNKs. I still did more damage than both DRK with my Octave Club.

    Scwall - OC
    Zethren - Ridill
    Francheska - Ridill

    http://img17.imageshack.us/img17/4716/kirinparsebs9.jpg

    Here's a few other fights where I didn't lose March. I won't include the other Mkris DRK because he did NOT gear himself correctly at all.

    The player 2nd in damage to me in these screenshots, Myrid, is an equipped WAR, Ebody and all that jazz.

    Also, Gain pictured in the 2-19-09 parse, he was main healed as MNK/DRK.

    http://i10.photobucket.com/albums/a1...in_2-18-09.jpg

    http://i10.photobucket.com/albums/a1...in_2-25-09.jpg


    Here's a few videos.

    YouTube - Dynamis Lord - October 24th 2008

    YouTube - Rawr! Kirin Burn #3

    YouTube - Rawr! Kirin Burn #4

    YouTube - Rawr! Kirin Burn #5

  5. #5
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    344
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Oh, here is my gear. Nothing special at all.

    - FFXIAH.com

  6. #6
    Ridill
    Join Date
    Dec 2006
    Posts
    9,727
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Dowzer View Post
    Oh, here is my gear. Nothing special at all.

    - FFXIAH.com
    This is pretty much the idea, only thing better is HQ shit of course.

  7. #7
    RIDE ARMOR
    Join Date
    Mar 2008
    Posts
    12
    BG Level
    1

    I've been working on DRK for awhile, currently 61. I have an OC, and the majority of the gear required for lv72 OC SEBW.

    Problem is, I'm so bored with exping...

    Is it worth it to bite my tongue and finish it to 72? How crucial would a 72drk with OC be in a linkshell(With the proper build)?

  8. #8
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Sicarios View Post
    I've been working on DRK for awhile, currently 61. I have an OC, and the majority of the gear required for lv72 OC SEBW.

    Problem is, I'm so bored with exping...

    Is it worth it to bite my tongue and finish it to 72? How crucial would a 72drk with OC be in a linkshell(With the proper build)?
    Could have posted this in the randomest thread since it really requires yes or no without debate (Opinionated, you cannot debate it). That said, go for it. You have the gear, weapon, and are only 11 levels from the needed level.

  9. #9
    Hydra
    Join Date
    Sep 2007
    Posts
    106
    BG Level
    3

    Do you eat HP food or sushi Scwall? That parse where you lost just seems like an accuracy issue, maybe you didnt get double acc songs or some junk. I have Mkris and a near maxed zerg set and I'm pretty positive an OC would outparse me... the unfortunate thing about about OC is you don't get to enjoy DRK to it's fullest at 75 but as a tool it's still top notch.

  10. #10
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    You're better off on another job if you're not 'zerging, so being 72 really shouldn't be an issue.

  11. #11
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    344
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Nicholette View Post
    Do you eat HP food or sushi Scwall? That parse where you lost just seems like an accuracy issue, maybe you didnt get double acc songs or some junk. I have Mkris and a near maxed zerg set and I'm pretty positive an OC would outparse me... the unfortunate thing about about OC is you don't get to enjoy DRK to it's fullest at 75 but as a tool it's still top notch.
    For the ~50% accuracy parse, I ate carbonara. We had double madrigal and feint.

    I'm really curious to see Kraken DRK parses against Kirin, to see if the level difference and Homam have any affect on club's accuracy. However, by eye balling the difference it seems a Kraken DRK should eat sushi too.

    The reason I'm curious is because Khajit mentioned he lags around multiple characters on screen, so he says Feint might not have been on Kirin ASAP, however, that parse says Khajit wasn't even there. Velderin was our Thief that day I parsed ~50% acc.

    I always eat sushi now unless I'm positive accuracy won't be an issue. For Kirin, always use sushi.

    I used to have a lot of fun on my first character's DRK but that feeling has long but passed. All my other jobs are just as, if not more capable than a DRK75 in most aspects of the game.

  12. #12
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    OC is second to KC like you and others are saying. It will outdamage an M.Kris DRK, a Ridill DRK or even an Apoc DRK.

    This may be slightly in a different direction than what you're asking but I'll go for it anyway. It's not that OC is bad, it's just that it's a waste of space in most situations because it *requires* 6 songs and your two-hour to do good damage.

    So yeah, it's good for zerging KV, Vrtra, or Kirin, or something that you're doing once. But for Dyna-Xarc, Bahamut v.2, Sarameya, etc. it's better to bring another job since you'll be doing multiple runs and changing jobs in Dynamis before DL is a massive misuse of time.

  13. #13
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    344
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Therin View Post
    OC is second to KC like you and others are saying. It will outdamage an M.Kris DRK, a Ridill DRK or even an Apoc DRK.

    This may be slightly in a different direction than what you're asking but I'll go for it anyway. It's not that OC is bad, it's just that it's a waste of space in most situations because it *requires* 6 songs and your two-hour to do good damage.

    So yeah, it's good for zerging KV, Vrtra, or Kirin, or something that you're doing once. But for Dyna-Xarc, Bahamut v.2, Sarameya, etc. it's better to bring another job since you'll be doing multiple runs and changing jobs in Dynamis before DL is a massive misuse of time.
    Oh but jeez, whiffing Xarc mobs was so much fun!

    I agree, DRK72 is utterly useless after DL. However, a few of the others you mentioned, Baha v.2 and Sarameya come to mind, those really aren't burned with DRK, are they? I know you CAN when only ONE is popped... Baha v.2 is manaburned to use multiple orbs I thought, how would a DRK75 be useful there as opposed to a DRK72 when using multiple orbs?

    Here's the thing, I've filled my other jobs rolls for events like those you listed. I can RNG Culverin or SAM Penta spam DL/Dreams/Sara and manaburn v.2 with my BLM. Those jobs aren't as potent as Kraken DRK, but they sure as hell get the job done.

    The only event I can think of where OC will become too much of a burden is in Dreamlands. Time is a huge issue there, where in Xarc it would only be an issue if the group is low manning their path to DL and farming afterwards. The Dynamis group I ran with was a revolving door LS with too many members, it wasn't an issue because they also used a MNK/DRK squad who would have to warp as well.

  14. #14
    Salvage Bans
    Join Date
    Apr 2007
    Posts
    846
    BG Level
    5

    Quote Originally Posted by Dowzer View Post
    Oh but jeez, whiffing Xarc mobs was so much fun!

    I agree, DRK72 is utterly useless after DL. However, a few of the others you mentioned, Baha v.2 and Sarameya come to mind, those really aren't burned with DRK, are they? I know you CAN when only ONE is popped... Baha v.2 is manaburned to use multiple orbs I thought, how would a DRK75 be useful there as opposed to a DRK72 when using multiple orbs?
    I believe people also stagger two hours in runs melee burn style. His hp is rather weak; two houring is likely not a necessity (outside of CS stun) with enough good DDs.

  15. #15
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Someone on like page 3 of this thread posted 3-4 links to topics about OCDRK zergs
    http://www.bluegartr.com/forum/45156...zerg-gear.html

  16. #16
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,478
    BG Level
    8
    FFXI Server
    Leviathan

    Quote Originally Posted by Dowzer View Post
    Oh but jeez, whiffing Xarc mobs was so much fun!

    I agree, DRK72 is utterly useless after DL. However, a few of the others you mentioned, Baha v.2 and Sarameya come to mind, those really aren't burned with DRK, are they? I know you CAN when only ONE is popped... Baha v.2 is manaburned to use multiple orbs I thought, how would a DRK75 be useful there as opposed to a DRK72 when using multiple orbs?
    You meleeburn Sarameya and Bahamut v.2 without two-hours (except CS stun). Three DD parties with DD x4, BRD, RDM/DRK and you can do 3 in a row with Chainspell being the only two-hour used each time. Bring a couple of extra CORs (which don't even to be level 75) and if you're lucky you can do as many as 6-9 Bahamuts in an hour or two. The only thing you have to wait for are Troubadour/Nightingale recasts and each fight lasts about 4 minutes each, including buffing time. With Sarameya, CS Stun won't help so you don't have to worry about that either.

    DRK/SAM is great for these fights because you can meditate TP and activate Desperate Blows with any two-handed weapon and do more than your fair share of damage. With 6 songs and 80% haste you're swinging very fast, with or without Souleater you should be able to tear through Sarameya or Bahamut easily.

    I still say that job changing at all for DL is a waste of time. The only person who should job change is your RDM/BLM to RDM/DRK for CS Stun. Bard rotations and two-hours from any well-geared DDs should be enough to kill him in 1 minute.

    *EDIT* Now if you're trying to 12 or 14-man DL I can see OC being a very useful tool (since it's much easier to get than its counterpart), but for a typical run it's a waste of resources.

  17. #17
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    344
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Therin View Post
    You meleeburn Sarameya and Bahamut v.2 without two-hours (except CS stun). Three DD parties with DD x4, BRD, RDM/DRK and you can do 3 in a row with Chainspell being the only two-hour used each time. Bring a couple of extra CORs (which don't even to be level 75) and if you're lucky you can do as many as 6-9 Bahamuts in an hour or two. The only thing you have to wait for are Troubadour/Nightingale recasts and each fight lasts about 4 minutes each, including buffing time. With Sarameya, CS Stun won't help so you don't have to worry about that either.

    DRK/SAM is great for these fights because you can meditate TP and activate Desperate Blows with any two-handed weapon and do more than your fair share of damage. With 6 songs and 80% haste you're swinging very fast, with or without Souleater you should be able to tear through Sarameya or Bahamut easily.

    I still say that job changing at all for DL is a waste of time. The only person who should job change is your RDM/BLM to RDM/DRK for CS Stun. Bard rotations and two-hours from any well-geared DDs should be enough to kill him in 1 minute.

    *EDIT* Now if you're trying to 12 or 14-man DL I can see OC being a very useful tool (since it's much easier to get than its counterpart), but for a typical run it's a waste of resources.
    I wasn't aware of staggering 2 hours, that sounds efficient. That's what I was mentioning about burning Sarameya multiple times, I'd use SAM/WAR spamming Penta.

    Everything about DL I have to agree on. I was much more efficient while on RNG, no time restraints from warping and waiting on weakness, plus I add time to the clock from the first ext. The group I was with just wasn't efficient in the manner of way too much job changing and the general size of the group.

    Like I said, they relied on MNK/DRK who had to change their job as well, even before I thought of leveling for an OC. They gave the window of opportunity to have fun, I took it. With a well geared+skilled and smaller but not low man group, I'd use the appropriate job to deal with dragons on the ramp and farming afterward.

  18. #18
    Relic Weapons
    Join Date
    Aug 2007
    Posts
    385
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by Therin View Post
    OC is second to KC like you and others are saying. It will outdamage an M.Kris DRK, a Ridill DRK or even an Apoc DRK.

    This may be slightly in a different direction than what you're asking but I'll go for it anyway. It's not that OC is bad, it's just that it's a waste of space in most situations because it *requires* 6 songs and your two-hour to do good damage.

    So yeah, it's good for zerging KV, Vrtra, or Kirin, or something that you're doing once. But for Dyna-Xarc, Bahamut v.2, Sarameya, etc. it's better to bring another job since you'll be doing multiple runs and changing jobs in Dynamis before DL is a massive misuse of time.
    agreed for dreamlands, but 1 guy job changing to DRK72 while others kill dragons isn't a big deal. it's unlikely that it would be necessary, though if you're low-manned enough it could be a nice damage safety net for DL zerg. i wouldn't dismiss it outright. edit: of course, i'm a little drunk and didn't consider the already mentioned "farming afterwards", which would make the job change to DRK72 even more situational.

    for v2 and sarameya, i think it would also depend on setup (in this case, whether or not your ls has some COR (mules)).

  19. #19
    Sea Torques
    Join Date
    Feb 2005
    Posts
    699
    BG Level
    5
    FFXI Server
    Asura

    Similarly a lot of people in my LS were like "lol OC." Knowing the math basics makes it intuitively apparent that with the right (only) setup (you should use), OC is superior. I think the difference would show up on a parse, but the math should be easy enough at showing a distinct difference.

  20. #20
    Bagel
    Join Date
    Oct 2006
    Posts
    1,272
    BG Level
    6
    FFXIV Character
    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Sicarios View Post
    I've been working on DRK for awhile, currently 61. I have an OC, and the majority of the gear required for lv72 OC SEBW.

    Problem is, I'm so bored with exping...

    Is it worth it to bite my tongue and finish it to 72? How crucial would a 72drk with OC be in a linkshell(With the proper build)?
    I'm in a related situation with my DRK. Old LS did a lot of B2 runs and I ended up with a BZ. I know I should finish DRK up for zerg purposes but I keep putting it off.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Perdu pairings parsed?
    By Aerides in forum FFXI: Everything
    Replies: 2
    Last Post: 2007-07-18, 16:11
  2. Salvage Parse
    By divisortheory in forum FFXI: Everything
    Replies: 21
    Last Post: 2007-01-27, 20:12
  3. Subtile Blow "Parses"
    By Lyramion in forum FFXI: Everything
    Replies: 9
    Last Post: 2005-08-29, 20:18