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Thread: Drg TP suggestions     submit to reddit submit to twitter

  1. #81
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    Quote Originally Posted by noodles355 View Post
    Sorry for bump.

    Why the hell would you TP in Askar if you have Ares body?
    Tip: +7Str +12Att > +2%DA and 5STP.
    Allakhazam,, go back to it.

  2. #82
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    ares body isnt the best choice for drg........ unless your soloing with mage sub

    imo aurum > askar >>>> ares

    but i bet you made ares for your PLD anyway

  3. #83
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    Eh, really Homam is still one of the best body armors if you're not crazy dumb over "true" 6-hit set up because you use a multi-hit WS and you don't only fight birds who very occasionally get a Feather Tickle off on you or you have Valkyrie's Fork and/or White Tathlum.

  4. #84
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    Quote Originally Posted by Arthars View Post
    ares body isnt the best choice for drg........ unless your soloing with mage sub

    imo aurum > askar >>>> ares
    This. Now that I have all 3 (plus Zahak's Mail and Homam Corazza) I use Aurum for TP and High Jump, Zahak's for Drakesbane, Ares's for Jump, Wheeling Thrust, and solo TP, Askar for my mannequin, and Homam for my THF.

  5. #85
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    Quote Originally Posted by Xanthe View Post
    , and Homam for my THF.
    i lol'd

  6. #86
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    Quote Originally Posted by Xanthe View Post
    Homam for my THF.
    Enjoy your 50% hit rate on Lurkers!

  7. #87
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    Quote Originally Posted by Starr View Post
    Enjoy your 56.5% hit rate on Lurkers!
    Versus 61% with Homam. An extra 4.5% hitrate with 7 hits to 100% or 6 hits to 100%. Probability of landing 7 hits in a row with 61% hitrate: 3.14%. Probability of landing 6 hits in a row with 56.5% hitrate: 3.25%. Tell me which is better.

  8. #88
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    my drg uses homam when im not /sam and where acc is an issue :O

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    Quote Originally Posted by Arthars View Post
    my drg uses homam when im not /sam and where acc is an issue :O
    This is acceptable. I'm /SAM the majority of the time except for Einherjar where shadows are invaluable, so most of my examples assume /SAM and Hasso.

  10. #90
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    So... Sam should TP in Domaru if it gets him an X hit build? I thought Hauby + X hit > Domaruuuuuu + X-1 hit.

    Besides, with Multi-hit WSs, Jump TP bonuses and taking enemy hits, X Hit builds are not worth gimping yourself for.

    On top of that, for a true 6-hit build as /Sam with Zaide or Cletine (Cletine beats Thala if you use Drakebane as your main WS) you need 15TP (For Zaide), not 11.

    For Valk Fork, Assuming Brutal/Rajas as well, you only need 2 more STP.
    Askar/PCC/Sniper to Ares/Chiv/Ecphoria gives: +10Str +12Att -2%DA -6Acc - Obviously better. Furthermore, if you're using Drakesbane or Penta, you really shouldn't be hitting under 3hits per WS, at which point you only need 8STP, which is done with just Rajas, Chiv and Brutal, or with Fork, only Rajas.

    Other times, yes, Askar or Aurum will give you the STP you need to reach an X-1 hit build, however, as I said: Multi hit WSs, Jumps (with +2~5 TP) and damage you take makes STP builds not as worthwhile.

    Oh, and drop the "I'm better than you because I post at BG and lolAlla" thing, it's old.

  11. #91
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    Quote Originally Posted by noodles355 View Post
    So... Sam should TP in Domaru if it gets him an X hit build? I thought Hauby + X hit > Domaruuuuuu + X-1 hit.

    B
    Usu shoes or bust, gtfo

    For Valk Fork, Assuming Brutal/Rajas as well, you only need 2 more STP.
    Askar/PCC/Sniper to Ares/Chiv/Ecphoria gives: +10Str +12Att -2%DA -6Acc - Obviously better. Furthermore, if you're using Drakesbane or Penta, you really shouldn't be hitting under 3hits per WS, at which point you only need 8STP, which is done with just Rajas, Chiv and Brutal, or with Fork, only Rajas.

    Other times, yes, Askar or Aurum will give you the STP you need to reach an X-1 hit build, however, as I said: Multi hit WSs, Jumps (with +2~5 TP) and damage you take makes STP builds not as worthwhile.
    Making builds around the TP you get on jump is just fail and as for multi-hit WS, read the thread, that has been discussed

  12. #92
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    Quote Originally Posted by noodles355 View Post
    Stuff that's been addressed a thousand times before.
    Run. Quickly. Though I doubt any head start will be able to save you.

  13. #93
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    Quote Originally Posted by Cream Soda View Post
    Making builds around the TP you get on jump is just fail
    Interpret posts with your brain, not your ego.

    Making builds around Jump TP bonuses? Yeah, that's fail, but only a bit more than ignoring the TP bonus altogether.

    The fact is that whilst in a pristine and perfect enviroment, yes, specific 6-hit builds can be worth it. However, in practice, with the extra TP gained through jumps, extra hits on WSs (Assuming your building from a 1hit WS base) and TP gained through damage taken, a Drg with a 7hit build will probably still more-often-than-not get 100TP in the same number of attacks as a Drg who's geared himself to get a 6 Hit build.

    It's just one of those "good on paper, not in practice" examples.

    The exception of course being tougher mobs with designated tanks, like some hnm etc, but for merits? Yeah, no.

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    Quote Originally Posted by noodles355 View Post
    Interpret posts with your brain, not your ego.

    The fact is that whilst in a pristine and perfect enviroment, yes, specific 6-hit builds can be worth it. However, in practice, with the extra TP gained through jumps, extra hits on WSs (Assuming your building from a 1hit WS base) and TP gained through damage taken, a Drg with a 7hit build will probably still more-often-than-not get 100TP in the same number of attacks as a Drg who's geared himself to get a 6 Hit build.
    Or, you can use those extra TP from jumps, multi hit ws, and being hit by mobs and aim for an occasional 5 hit build. (Love my skystrider) All depends on how you look at it. I rather make sure that I can have a 6 hit build 100% of the time than less than 100% of the time.

  15. #95
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    Fair point, and I guess I would choose to look at it that the damage boost from using Ares/Else instead of Askar Body for TP would outweigh the increase from that occasional 5hit boost, even if you equally occasionally dropped to 7hits.

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    That's why aurum's cuirass is so good cuz simply based on stats, it is about equal to Ares thanks to the 6 accuracy, not to mention the hit build.

    Askar is a bit iffy but still great for wheeling 6 hit.

  17. #97
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    {Fact}.

    You know, I personally don't mind the look of Aurum...

    Then again, I am mithra...

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    Quote Originally Posted by noodles355 View Post
    So... Sam should TP in Domaru if it gets him an X hit build? I thought Hauby + X hit > Domaruuuuuu + X-1 hit.

    Besides, with Multi-hit WSs, Jump TP bonuses and taking enemy hits, X Hit builds are not worth gimping yourself for.

    On top of that, for a true 6-hit build as /Sam with Zaide or Cletine (Cletine beats Thala if you use Drakebane as your main WS) you need 15TP (For Zaide), not 11.

    For Valk Fork, Assuming Brutal/Rajas as well, you only need 2 more STP.
    Askar/PCC/Sniper to Ares/Chiv/Ecphoria gives: +10Str +12Att -2%DA -6Acc - Obviously better. Furthermore, if you're using Drakesbane or Penta, you really shouldn't be hitting under 3hits per WS, at which point you only need 8STP, which is done with just Rajas, Chiv and Brutal, or with Fork, only Rajas.

    Other times, yes, Askar or Aurum will give you the STP you need to reach an X-1 hit build, however, as I said: Multi hit WSs, Jumps (with +2~5 TP) and damage you take makes STP builds not as worthwhile.

    Oh, and drop the "I'm better than you because I post at BG and lolAlla" thing, it's old.
    White Tathlum > Gimping two slots. Even in that case you're going to miss out on potential ACC from Black Tathlum. Askar may not be as comparable to Valk + Ares + White Tathlum + Brutal, but Aurum can easily beat that since Aurum + Black Tathlum provides +8 DEX and + 4 ACC. Someone on KI named Tainted parsed his gear (Thalasso/Pole Grip/Black Tathlum?/Ace's/PCC?/Brutal/Assault/Aurum Body/Homam Hands+Leg+Feet/Toreador/Rajas/Foragers/Swift?) and found it only had ~90% hit rate on mamools. I think that qualifies taking ACC (And DEX that increases ACC) into consideration.

  19. #99
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    Tainted does not have black tathlum

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