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  1. #1
    Omn
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    The Gorget Thread

    Very first thing I did was Search for threads containing "gorget" but I found a lot of threads such as Randomer Question Thread and such.

    Hoping people will centralize this topic and get a contemporary look at it as related to currently available gear...

    They've been around a while and some intelligent people who understand ws calculations in depth have probably done some serious testing.

    Some sites say they shine most for one-hit WS, others say they shine most for multi-hit. I'll get mine because I'm about 3 organs short, I'm just curious as to what I can expect? Atm with a standard brd or cor, +25str, +32dex and +46 acc (with dex mod) my jins avg 600-750. And the very wild very random 1200 . My interest is in jin and related gorgets but I'm sure several people are interested in general.

  2. #2
    COPPER-SHELLED QUADAV
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    Next time please display search results as posts, not as threads, and you'll find what you were looking for.

    Also, this post could go in the Randomer thread or the What's better? thread easily.

    http://www.bluegartr.com/forum/2549942-post12.html
    http://www.bluegartr.com/forum/2438477-post2617.html
    http://www.bluegartr.com/forum/2477589-post787.html
    http://www.bluegartr.com/forum/2509604-post76.html
    http://www.bluegartr.com/forum/2434276-post2592.html

  3. #3
    Old Merits
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    Just my understanding, don't flame.

    Gorgets give a 0.1 fTP modifier to the first hit of a weapon skill, and 10 accuracy to all hits.
    Torques give 6.3 accuracy, 6.3 attack, and 5 of a stat to all hits.

    The 0.1 fTP is huge for single-hit weapon skills, but becomes less effective the more hits a weapon skill gets. But as you get more hits in your weapon skill, you require more accuracy to make all of those hits land, and thus do more damage. So, in most situations, a gorget is always better. However, if your accuracy is capped without the extra 2.7 accuracy from the gorget, sometimes the 6.3 attack and 5 stat will outperform the 0.1 fTP on multiple hit weapon skills. Especially with the case of a Love Torque, where the 5 Dexterity also grants 2.5 accuracy for one handed weapons and 3.75 accuracy for 2 handed weapons, as well as Critical Hit rate for some weapon skills. The 5 stats also sometimes contribute to an extra damage modifier in the weapon skill.

    In short, if you're not sure what's better, use a Gorget. If the corresponding torque will contribute more attack, damage modifier, and/or critical hit rate without losing much accuracy, then you should use a torque.

  4. #4
    Sandworm Swallows
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    Could ask in random question but since this is here, I'm trying to get some gorgets for my mnk, cor etc weaponskills. My question is, there are multiple gorgets for each weaponskill. I was thinking of getting Light for cor/drg/other things since it works on drakesbane, ascetic's fury and slug/leaden/detonator, and getting Soil for Asuran. But then I see a couple other gorgets also work for each of those weaponskills, so is, say, soil going to do more for asuran than a shadow gorget?

  5. #5
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    Quote Originally Posted by Silenka View Post
    But then I see a couple other gorgets also work for each of those weaponskills, so is, say, soil going to do more for asuran than a shadow gorget?
    Nope, the bonus is the same.

  6. #6
    Nidhogg
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    Both Gorgets should produce identical results in theory.

    Breeze/Soil/Flame/Snow cover all of the stronger WSs except Penta Thrust which only works under the effect of Shadow Gorget. This is as far as I know, I may have forgotten some.

  7. #7
    Sandworm Swallows
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    Ok that makes it easier, thanks :D

    I'm such a melee noob XD

  8. #8
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    The 0.1 fTP is huge for single-hit weapon skills, but becomes less effective the more hits a weapon skill gets.
    Not entirely true.

    Say you have a one-hit WS with a standard fTP of 5.0, and a 4-hit WS, with better secondary mods, on which the first hit has an fTP of 1.0 (and the consecutive hits, of course, do too). Say the first WS averages 1000 without gorget. Consider the second one does too (so, 250 per hit). Now, add the gorgets. The first WS goes from 5.0 to 5.1, and the new average will be 1020. For the second WS, the first hit will have a new fTP of 1.1, and the new average of the whole WS will be 1025.

    Long story short, the WS with the highest modifiers will gain the most from a .1 increase in fTP. Similarly, critical-hit weaponskills gain more from it (as pDIF is considered an end modifier in a way).

  9. #9
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    Also if your WS has gimped fTP (like Guillotine), Gorget is a bigger increase in damage.

  10. #10
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    Quote Originally Posted by Raen Ryong View Post
    Both Gorgets should produce identical results in theory.

    Breeze/Soil/Flame/Snow cover all of the stronger WSs except Penta Thrust which only works under the effect of Shadow Gorget. This is as far as I know, I may have forgotten some.
    Not to whore my chart again, but...well, I'm going to whore my chart again:

    Sea Gorgets

    If you have soil, breeze, and snow, flame and light are largely interchangeable. I think that for my COR, Light Gorget is more convenient, and by the time people were talking about this near-total WS coverage with 4 gorgets, I already had the first 3 gorgets and two Yovra organs. I also got plenty of hpemde and aern organs leveling BLM, more than enough for ice/thunder/dark obis and a light gorget.

    It's entirely possible that other gorgets are interchangeable too, like Aqua instead of _______, but I have my 4 and other people are welcome to figure that out if they like.

    Not having gorget coverage for Penta isn't really a big deal if Drakesbane is within reach, either.

  11. #11
    Nidhogg
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    I like your chart!

  12. #12
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    Is there a reason shadow gorget is excluded from that chart?

  13. #13
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    Quote Originally Posted by Ultimagi View Post
    J
    Torques give 6.3 accuracy, 6.3 attack, and 5 of a stat to all hits.
    What ? No, never. always 7 attack, always either 6 or 7 acc, never 6.3. with full merits it's 7. with zeros merits it's 7.

  14. #14
    Ridill
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    Attack ratio for skill is 1:1 I am pretty sure. It's the acc ratio for skill that differs.

  15. #15
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    Oh I was under the impression that 1skill is .9 attack .9 acc. Does it not truncate it down to 6 attack?

    Oh yeah it is 1:1 wtf was I thinking.

  16. #16
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    Quote Originally Posted by Raen Ryong View Post
    Also if your WS has gimped fTP (like Guillotine), Gorget is a bigger increase in damage.
    Compared to itself, yes, but a .1 increase in fTP leads to a damage increase of for instance 20 whether the starting point of it is 1.0 or 5.0. Seeing as only absolute damage matters in terms of killing something faster, I'll respectfully disagree (but I can see where it comes from).

  17. #17
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    Quote Originally Posted by Falisa View Post
    Is there a reason shadow gorget is excluded from that chart?
    Well, sure. I made the chart because someone said "Hey, if you have Soil + Breeze + Snow + Flame, I think you can cover any gorget-enhanced WS you might want to use except for Penta Thrust." I thought a visual representation would be useful. Then I wanted to figure out where Light Gorget fit into the equation because of my organ situation. And that's as far as I went, because I was satisfied.

    Basically, because I never cared about Shadow Gorget. DRG is 59 and I'll solo it to 75 eventually, but I've had a floor 100 disc for months, and every weapon but Killer Bow. Looking at Shadow Gorget, it has a bunch of nice WSs, and I think a similar chart showing how Thunder, Aqua, and Shadow overlap could be interesting, and maybe we could discover that with another single gorget, you could cover all WSs except _____. Am I going to make that chart? Probably not.

    Conversely, I think if you tried to make a chart with all 8 gorgets on it, it would kind of get in its own way as far as the original point of the exercise is concerned.

  18. #18
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    But you have WAR75! Have you tried polearm in merits yet? It's sorta awesome (and a nice change of pace).

  19. #19
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    Anyone tested the gorgets to see if they proc on Chain Affinitied Blue Magic spells? Assuming it was done in Blue Mage job findings but finding anything in that thread is a good way to give yourself a headache.

    Mini

  20. #20
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    Quote Originally Posted by Shinryuu View Post
    But you have WAR75! Have you tried polearm in merits yet? It's sorta awesome (and a nice change of pace).
    Given my other jobs, actually getting to play WAR is a rare and welcome change of pace in merits (or anywhere else). It's not like my WAR is particularly gimp, either, but many of the people I tend to merit with from my LS have DDs as good as you can get without relics, and play them intelligently. Half the time I merit it's on COR/WAR, and the other half it's on COR/WHM or BLM farming Ix'DRG or something.

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