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  1. #241
    assburgers
    Join Date
    Mar 2007
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    9

    Def, dmg/delay, attributes, skill, direct combat bonuses, direct damage adjustments, elemental resistances, ability/trait augmentations, set bonuses.

    Super ribbon only has like two or three of the slots filled.

    Apparently for each piece of gear there are like lines for those groups, so any hp/mp/stat boosts go into one slot, acc/eva/crit go in another slot, enhances berserk/fast cast in a third, so on.

  2. #242
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
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    2,120
    BG Level
    7

    No earrings/belts/back/rings/weapons/ammo/ranged
    If an item has any kind of stats on it other then def, cant augment it.
    FoV tabs / FoV NM to augment
    No gear above 50
    Craftable items only
    Once a day
    Can chose stat, but the number that is added to that stat is randomly generated between 1-3 for stat and 5-10 HP/MP.

  3. #243
    LD
    LD is offline
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    The only piece of equipment featured in that note's pic that didn't have 'bonus' stats was (what appears to be) the Bhuj in the hands of the Galka. All of the shown pieces, however, are craftable. I doubt stat-heavy pieces like Errant or Byrnie will be wiped clean, since there would be no point in adding the system to those pieces if you're getting less out of it. In any case, it seems pretty clear the Augmentation will merely add stats and it will be limited to equipment that can be crafted, as advertised.

    It's obvious this is a means to bring crafting back in a big way, but the question is how far they'll run with it. An NPC will definitely deal with the process, but will it simply be trading the equipment in, just cash, or some sort of item? If it does require an item (and this is the real question for me), will the item be something you have to collect yourself or will crafters also make the key ingredients for the augmentation? If it's the latter, even if they're relatively cheap, this would re-solidify crafting as a money-maker, but only if each craft got important augments (or if a full set of augment items were limited to the equipment's main craft, but that might cause and imbalance between the crafts since some synth types are just more common than others.)


    Oh, also, this makes those new mini-expansion pieces less special, even though they looked kinda cool.

  4. #244
    Starless
    Guest

    Hey, PUPs can finally make a decent back piece before relic!

    Hey, and who knows, if SE's really crazy this could become another craft.

  5. #245
    assburgers
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    9

    That totally depends on how the stats in general are handled.

    Being able to add some HP or Enm to an Adaman Cuirass would be neat, but in general nothing amazing.

    Assuming those are the "mission reward" type items, it would then come down to whether they had the same general list of stats, or offered shit like refresh/haste/fast cast/-dmg% as options.

    I'm leaning towards the three expansion body pieces offering unique options, or at least a better range of options than most stuff you'd get from simply augmenting gear.

  6. #246
    LD
    LD is offline
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    Quote Originally Posted by Max™ View Post
    I'm leaning towards the three expansion body pieces offering unique options, or at least a better range of options than most stuff you'd get from simply augmenting gear.
    If they're at all special. They could just be more bison gear.

    If they ARE special, yea, I agree.

  7. #247
    Sandworm Swallows
    Join Date
    Dec 2006
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    7,328
    BG Level
    8

    Quote Originally Posted by Max™ View Post
    That totally depends on how the stats in general are handled.

    Being able to add some HP or Enm to an Adaman Cuirass would be neat, but in general nothing amazing.

    Assuming those are the "mission reward" type items, it would then come down to whether they had the same general list of stats, or offered shit like refresh/haste/fast cast/-dmg% as options.

    I'm leaning towards the three expansion body pieces offering unique options, or at least a better range of options than most stuff you'd get from simply augmenting gear.
    Max™ is smart. Listen to Max™.

  8. #248
    Spiders are Awesome
    Join Date
    Sep 2006
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    If this makes weskit better than morri I'm buying a ticket to japan to murder someone with 12 metal ingots.

  9. #249
    Relic Shield
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    Jan 2009
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    6
    FFXI Server
    Bismarck

    I just want to make some fucking Movement speed +12% pants/shoes for SAM goddamnit.

  10. #250
    The God Damn Kuno
    Join Date
    Dec 2004
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    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Kerberoz View Post
    If this makes weskit better than morri I'm buying a ticket to japan to murder someone with 12 metal ingots.
    This. :/

  11. #251
    Relic Shield
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    Jan 2009
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    Bismarck

    Quote Originally Posted by jimbobsonofgod View Post
    Can chose stat, but the number that is added to that stat is randomly generated between 1-3 for stat and 5-10 HP/MP.
    http://www.playonline.com/pcd/topics...226/4226_0.jpg
    Did you even look at the picture???

    Edit: Also, I dunno if this has been pointed out before, but the little Rare/Ex symbol on the example is Red, sooooooo I dunno. An entirely different classification?

  12. #252
    A. Body
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    Caitsith

    Quote Originally Posted by Knyghtmayre View Post
    http://www.playonline.com/pcd/topics...226/4226_0.jpg
    Did you even look at the picture???

    Edit: Also, I dunno if this has been pointed out before, but the little Rare/Ex symbol on the example is Red, sooooooo I dunno. An entirely different classification?
    ...Uh people ignoring the obvious to give "facts" isn't a new concept lol. Of course s/he didn't look at the picture or s/he read waaay too deep into the "May not reflect final product."

  13. #253
    Relic Shield
    Join Date
    Dec 2005
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    BG Level
    6
    FFXI Server
    Shiva

    The red tag says "Aug"...

    From this, I would like some boots that MNK can wear that give more than 3 VIT, so I can finish that stupid "Test Your Mettle" quest, and possibly a neckpiece with like 5 VIT so I can ditch that stupid ass Medieval Collar and not want a Fortitude Torque from my Chakra build.

    And maybe some slightly broken stuff...

    Aristocrat's Coat
    DEF:41 MP+18 MND+7
    Adds "Refresh" Effect
    Cure Potency+12%
    Conserve MP+7 Enmity -7
    Lv.67 WHM

    Black Belt
    DEF: 7 STR+7 Haste+12%
    "Subtle Blow"+5
    Physical damage taken -5%
    "Store TP"+10
    Critical hit rate +5%
    Lv.70 MNK

  14. #254
    Cerberus
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    Aug 2006
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    4
    FFXI Server
    Alexander

    Quote Originally Posted by Knyghtmayre View Post
    I just want to make some fucking Movement speed +12% pants/shoes for SAM goddamnit.
    Seriously, this has been driving me nuts for years. I feel like a turtle running around on SAM -_-

  15. #255
    New Merits
    Join Date
    Mar 2008
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    207
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    4

    I think that about the only thing we can say for certain is that you can add two effects, like both screen shots, and like the Crystalline Prophecy pieces.

  16. #256
    Banned.

    Join Date
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    FFXIV Character
    Patricia Lanvaldear
    FFXIV Server
    Sargatanas

    And the text.

  17. #257
    LD
    LD is offline
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    Quote Originally Posted by Francisco View Post
    Black Belt
    DEF: 7 STR+7 Haste+12%
    "Subtle Blow"+5
    Physical damage taken -5%
    "Store TP"+10
    Critical hit rate +5%
    Lv.70 MNK
    Even though it's pretty much agreed that aug is craftable only, skeet.

  18. #258
    Salvage Bans
    Join Date
    Apr 2007
    Posts
    846
    BG Level
    5

    Obviously Black belt isn't powerful enough..

    weapon: En-Death.

    Now we're talkin.

  19. #259
    New Odin
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    Jul 2006
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    8,659
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    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Kerberoz View Post
    If this makes weskit better than morri I'm buying a ticket to japan to murder someone with 12 metal ingots.
    SE obsoleting gear? Haha, surely you jest.

    Im leaning towards vanilla gear only simply because it'd make no sense to augment gear that already has a defined and popular standing within the game. People buy Haubs, Weskits, Errants already - whereas items like Alumine, Cuir, Iron and Hare-Ates lie dead on the AH.

    Perhaps if you can tweak popular gear with stats it'd come at the cost of replacing a stat boost on the gear already - creating gear that comes close to anything in the endgame just wont happen..... SEs actions in the past backs that up for sure.

  20. #260
    Sandworm Swallows
    Join Date
    Jul 2008
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    BG Level
    8

    I don't know, I'm still hopeful, they might be turning over a new leaf...or trying to any-- pfff ahaha I can't even finish that sentence without laughing sorry

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