K-Parser records the XP return from each mob so you can tell its level.
With NO Sanction
Code:
XP LEVEL
66 63
70 64
72 65
(I slapped on Signet to avoid XP bonuses, which could change as the Imperial Thingy changes.)
Why is this important? With uncapped fSTR, that value will be different depending on the mob level.
And for all testers, Ratio will be slightly different on each mob level! So we need to separate out the data into three sets, one for LV63 Lesser Colibri, one for LV64, one for LV65.
When you look at the Offense Detail, you can "Group Mobs". This will sort them by XP return, and thus level.
The data retrieval from K-Parser and collation into a big Excel file is a stressful part of the process, yet considering how much error can occur just in data collection, this bit is important but isn't my primary concern at the moment. Spending ~50 hours :D fighting mobs is, since Lesser Colibri is only the start of this process.