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  1. #2261
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    Quote Originally Posted by Plow View Post
    paladin is the worst healer for toc5 by miles...


    failing on normal is sad but yeah... problems in toc5 are 99% dps issues with a pally healer, you have ot be able to kill before they get behind unless they're exceptional

    I'd honestly say every single fight in toc 5 heroic is harder for a holy paladin than any single fight in togc25 is for one... cept maybe FC.
    I assume you're exagerating slightly , but yeah, ToC is a pain to heal on paladin if you're not overgeared and are playing with bad dps (or ungeared tank). Beacon of light can only do so much when you don't know who is going to take dmg and your haste rating isnt high enough to spam holy light on everyone. The "nightmare" boss and last 2 part of the death knight come to mind.

    Normal ToC is almost harder than HToC in my experience if you take into account who join it usually (people who recently hit 80)

  2. #2262
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    Quote Originally Posted by Kaylia View Post
    I assume you're exagerating slightly
    not really heh, nothing in togc is particularly challenging for a tank healing paladin

    timing of pleas on twins and just the whole of FC are basically the only really "skillful" stuff needed

  3. #2263
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    Quote Originally Posted by Plow View Post
    not really heh, nothing in togc is particularly challenging for a tank healing paladin

    timing of pleas on twins and just the whole of FC are basically the only really "skillful" stuff needed
    I guess. It's just that I have hardtime imagining someone not being able to heal ToC, but doing fine in ToGC. I understand your point though.

  4. #2264
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    it's really fucking annoying wiping to saurfang 4 times in 10man when i have absolutely no part in the failure of the raid, but rather I sit there doing 7-8k dps while some mage d/c's or a lock "lags" or a healer forgets that they're marked -____________-

  5. #2265
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    All this warrior tank QQ is really annoying me. Just spend 5s on the tanking forums and you'll see a bunch of it. They can't tank this, they're worse at that, QQ. But then the numbers are posted that warrior tanks are by far the most represented tank in the top 100 kills for current content. Why the fuck are they crying?

    Today I read some post saying that warrior and DK tanks need an EH boost because they have to use cooldowns to survive encounters and paladins are OP because ardent defender keeps them alive. Well no shit, ardent defender is our band aid for NOT having those cooldowns. If you're tanking and not utilizing cooldowns on encounters that might kill you you're doing it wrong. And if warriors and DK's had paladin EH + those cooldowns there would then be paladins QQing because we're back to 3.1.

    Now granted, there are occasionally gimmick fights that does give AD an advantage (Gormok for one) but there are also gimmick fights better for other tanks, like Festergut. Now if you're looking for a tank, would you rather have one better suited for current content or last tiers content?

  6. #2266
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    Quote Originally Posted by Eaglestrike View Post
    Now granted, there are occasionally gimmick fights that does give AD an advantage (Gormok for one) but there are also gimmick fights better for other tanks, like Festergut. Now if you're looking for a tank, would you rather have one better suited for current content or last tiers content?
    Funny you mention Festergut when we use 1 real tank for that fight and it is a pally. We let a dps "tank" to get the debuff up to 8 stacks and then the pally takes over. Pally can bubble the debuff off at 9 and the dps taunts off of him for 5 seconds for his 9th stack and the pally resumes tanking.

    Anecdotal, but still.

  7. #2267
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    so i was just doing my random, got nexus, the other 4 people were in some moonrunner guild together, and all through the instance they were shouting at me in caps lock to "CALM THE FUCK DOWN," and i have absolutely no idea why, because i wasn't saying or doing anything at all, really. and then they started quoting south park, still in caps lock. and then they kicked me right before the last boss, for no reason. why is wow so full of idiots?

  8. #2268
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    Quote Originally Posted by ravbane View Post
    Funny you mention Festergut when we use 1 real tank for that fight and it is a pally. We let a dps "tank" to get the debuff up to 8 stacks and then the pally takes over. Pally can bubble the debuff off at 9 and the dps taunts off of him for 5 seconds for his 9th stack and the pally resumes tanking.

    Anecdotal, but still.
    You either have an amazing combination of healers with cooldowns for 25 or you have a pretty nicely geared paladin tank for 10's. I feel like I'm in danger of dying enough to pop a trinket during a 2-stack phase, I wouldn't want to not have any cooldowns for 3-stacks, heh.

  9. #2269
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    Quote Originally Posted by Eaglestrike View Post
    You either have an amazing combination of healers with cooldowns for 25 or you have a pretty nicely geared paladin tank for 10's. I feel like I'm in danger of dying enough to pop a trinket during a 2-stack phase, I wouldn't want to not have any cooldowns for 3-stacks, heh.
    This is 25 man.
    Me and him are both rocking ~40k armor with 55k health buffed.

  10. #2270
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    Quote Originally Posted by Milton View Post
    so i was just doing my random, got nexus, the other 4 people were in some moonrunner guild together, and all through the instance they were shouting at me in caps lock to "CALM THE FUCK DOWN," and i have absolutely no idea why, because i wasn't saying or doing anything at all, really. and then they started quoting south park, still in caps lock. and then they kicked me right before the last boss, for no reason. why is wow so full of idiots?
    I don't understand the kicking system in randoms. Plenty of times I've been the lead and can't kick gimp dps at all.

    Does another player, other than leader, have to initiate the kick?

  11. #2271
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    Quote Originally Posted by Thuronn View Post
    I don't understand the kicking system in randoms. Plenty of times I've been the lead and can't kick gimp dps at all.

    Does another player, other than leader, have to initiate the kick?
    I think you have to wait 5 minutes or something before you can vote to kick.

    If the person has DC'd, I believe it's a minute.

  12. #2272
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    Quote Originally Posted by Acturus View Post
    I think you have to wait 5 minutes or something before you can vote to kick.

    If the person has DC'd, I believe it's a minute.
    I've thought it to be the entire 15min lockout timer. This is changed if the group wipes. It's really annoying for me because if I'm tanking or running with a tank friend I clear the place in less than 15min so I don't get to kick any baddies.

  13. #2273
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    I love seeing paladin tanks complaining about warrior tanks complaining. Paladins are the most faceroll class in the game, in any of their specs. They're by far the easiest tanks.

    Try tanking as a warrior and you might see why there's some QQ-- not to say all of it is justified, but warriors DO take one hundred thousand times more skill and attention than paladins.

    Edit: GC has even acknowledged this. He says protadins are being nerfed.

  14. #2274
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    Quote Originally Posted by EternityEnd View Post
    I love seeing paladin tanks complaining about warrior tanks complaining. Paladins are the most faceroll class in the game, in any of their specs. They're by far the easiest tanks.

    Try tanking as a warrior and you might see why there's some QQ-- not to say all of it is justified, but warriors DO take one hundred thousand times more skill and attention than paladins.
    6969696969...

  15. #2275
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    Quote Originally Posted by EternityEnd View Post
    I love seeing paladin tanks complaining about warrior tanks complaining. Paladins are the most faceroll class in the game, in any of their specs. They're by far the easiest tanks.

    Try tanking as a warrior and you might see why there's some QQ-- not to say all of it is justified, but warriors DO take one hundred thousand times more skill and attention than paladins.

    Edit: GC has even acknowledged this. He says protadins are being nerfed.
    I've tanked on my warrior and done fine. Hell, I tanked as arms and held threat off a shaman doing 5.3k dps in a heroic. It's not nearly as difficult as warriors make it out to be.

  16. #2276
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    The issue isn't that Warrior tanking is so difficult that no one can do it, the issue is that you can practically write a script to play Prot Paladin. Ret and Holy aren't far behind in the "This class requires no thinking" race. Blizzard's Wrath devs seem to like putting the complexity into the base classes and leaving the hybrids with a dumbed-down version that ultimately works better. DPS seems to be the exception, because anyone who claims Mage or Rogue are complicated DPS probably gets overwhelmed by shoelaces.

    What kills me are the Bear Druids who complain about only having one button to press. On my Warrior, I keep begging to be given a Rogue's GCD while tapping buttons like a madman.

  17. #2277
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    Quote Originally Posted by Onorgul View Post
    The issue isn't that Warrior tanking is so difficult that no one can do it, the issue is that you can practically write a script to play Prot Paladin. Ret and Holy aren't far behind in the "This class requires no thinking" race. Blizzard's Wrath devs seem to like putting the complexity into the base classes and leaving the hybrids with a dumbed-down version that ultimately works better. DPS seems to be the exception, because anyone who claims Mage or Rogue are complicated DPS probably gets overwhelmed by shoelaces.

    What kills me are the Bear Druids who complain about only having one button to press. On my Warrior, I keep begging to be given a Rogue's GCD while tapping buttons like a madman.
    I really don't see a lot of this difficulty that people talk about. People at least used to, not sure if they do anymore, consider affliction to be hard to play. It's not hard, at all. Neither is a shadow priest(which is harder than affliction, imo). I might have to spec my druid cat just for kicks one day since I believe that's the hardest spec of them all to play.

    But IMO, the most difficult aspects of the game have difficulties that are universal among all classes. It's all about reaction and awareness, which doesn't change much no matter what class you're playing.

  18. #2278
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    What is so complex about Druid Cat DPS? It reminds me strongly of Shadow Priest, in that it's a system of several priorities where optimal DPS requires attention to debuff timers and not clipping them. It sounds like it has a slightly longer start up time simply because it uses the Rogue combo point system, but doesn't strike me as terrifyingly difficult. But, again, that could be because I play a priority-and-debuff-based class already.

  19. #2279
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    Quote Originally Posted by Onorgul View Post
    What is so complex about Druid Cat DPS? It reminds me strongly of Shadow Priest, in that it's a system of several priorities where optimal DPS requires attention to debuff timers and not clipping them. It sounds like it has a slightly longer start up time simply because it uses the Rogue combo point system, but doesn't strike me as terrifyingly difficult. But, again, that could be because I play a priority-and-debuff-based class already.
    You have rake every 9s, Rip to keep up with 5 combo points every 16~s and savage roar to keep up with some number of combo points as well as keep Mangle on the target. You have to deal with omen of clarity procs and crit-based combo point generation to keep DoT's up as much as possible while potentially throwing in a ferocious bite for a jump in dps. I dunno, maybe there's more as that doesn't sound that amazingly difficult, my druid is only 79 and I rarely do anything in cat form.

    Oh and Tiger's fury every 30s to give yourself extra energy to play with.

  20. #2280
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    It's not really that complicated, people just don't like anything where they have to think about it for more than 3 sec.

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