when corruption is refresh via sb or haunt the 4pc t10 doesn't count towards its damage and i have to actually recast corruption for it to. considering rolling crits, this makes 4pc absolutely horrible and it's pissing me off. FIX ITTTTTTT.
when corruption is refresh via sb or haunt the 4pc t10 doesn't count towards its damage and i have to actually recast corruption for it to. considering rolling crits, this makes 4pc absolutely horrible and it's pissing me off. FIX ITTTTTTT.
Complaint: Getting the Plague Wing ICC weekly, killing Rotface, then getting subbed out for Festergut. I fucking hate my guild...
Pretty sure he's saying that it's lower dps overall if you do that, if he's saying the 10% doesn't roll with haunt refreshes, pretty sure he's wrong, because that would be unlike every other rolling DoT and % damage, but I doubt that's what he's saying
From what I was reading and with my suggestion you'd lose a bit of damage early in the fight for a sustained +10% damage to your DoT that is like 1/3 of your overall damage, that would be a net gain unless it's a really short fight, but if it's a short fight you're not worrying about NMIC crit rolling corruptions.
Honestly though, I haven't read to get into every bit of DoT effects and refreshes and what is refreshed and what isn't. I just play it safe and stack up full debuffs (warlock) or buffs (s priest) before casting the constantly refreshed DoT.
To keep a complaint in here: Guild just got up and running but we have a few people that seem to only like showing up Tuesday for the easy bosses and not showing the rest of the week. Don't yet have 25 solid raiders to be able to kick these useless people yet. Soon though...
that's exactly what i'm implying.
corruption works different from any other dot. you can clearly see this just from the fact that it's refreshed with haunt and shadowbolt.
what i've figured out since then is that it's like rolling crits. you can start your normal rotation, wait for the 10% buff, then cast seed to get rid of the current corruption and begin buffing(wild magic, nmic).
the only problem with this is that it's entirely not viable in any non patchwerk type fight. i have no problems keeping my corruption up on virtually every fight which keeps my crit rate rolling, but on a fight like the lich king the buff is essentially useless for corruption.
i need to test a looooot, but at first hand view i honestly thought the 4pc was not even worth using unless you're full sanc.
What does it being refreshed by more than one spell have anything to do with it? I'm saying that any % damage bonuses that you had on you when you originally cast it stay on when you refresh it
another 4 hours wasted on the lich king... icc is so forgiving then you fight the lich king and find out who the real fucking retards are in the raid
Gotta love joining a sinking ship of a raid guild.
Last week (when I wasn't there yet) they were doing ICC25's joint raids. This week they got like 12 people including me of which 3 people logged off because they either didn't want to do ICC10 (ICC10 is for nubs!) or they didn't want to do ICC10 on their [instert class/role] when we needed them for [class/role]. Then after taking an hour and a half we finally get a 10th who was a friend of a friend and not even in the guild.
My old social guild had better management before half the good players decided to either move on to real raid guilds or quit/take a break from WoW. The only difference is the people in my current guild are way overgeared for ICC10 which makes it go a lot faster (yet we still wiped on rotface once, wtf...)
Oh the amount of yelling that goes on because of ghosts on heroic LDW.
Tuesday night lag is fucking stupid. What's even worse is ppl keep gquitting or quitting from the guild I am in. I'm really contemplating looking for a more progressive guild. I'm tired of wiping to bad players or having to explain fights to new recruits because no one likes to stay in a guild.
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuck Malygos being the weekly. If I never have to step foot in EoE again it'll be too soon. Every pug I join is absolutely ass-retarded.
2 hours of wiping on Rotface25 to get to this point:
[10:38] [R] [Knyghtmayre] Icaruss failed 9x (9x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Aglaia failed 7x (3x (Unstable Ooze Explosion), 1x (Sticky Ooze), 3x (Slime Spray))
[10:38] [R] [Knyghtmayre] Ténéré failed 7x (4x (Slime Spray), 3x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Cura failed 6x (6x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Logseux failed 6x (4x (Slime Spray), 1x (Sticky Ooze), 1x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Chrisios failed 3x (3x (Slime Spray))
[10:38] [R] [Knyghtmayre] Vanderis failed 4x (1x (Slime Spray), 3x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Zerorage failed 3x (3x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Chrisios failed 3x (3x (Slime Spray))
[10:38] [R] [Knyghtmayre] Filthy failed 3x (2x (Slime Spray), 1x (Sticky Ooze))
[10:38] [R] [Knyghtmayre] Lalamiin failed 3x (3x (Slime Spray))
[10:38] [R] [Knyghtmayre] Sätän failed 2x (1x (Unstable Ooze Explosion), 1x (Slime Spray))
[10:38] [R] [Knyghtmayre] Hough failed 2x (2x (Slime Spray))
[10:38] [R] [Knyghtmayre] Gesho failed 2x (2x (Slime Spray))
[10:38] [R] [Knyghtmayre] Chrisios failed 3x (3x (Slime Spray))
[10:38] [R] [Knyghtmayre] Hough failed 2x (2x (Slime Spray))
[10:38] [R] [Knyghtmayre] Gesho failed 2x (2x (Slime Spray))
[10:38] [R] [Knyghtmayre] Logsi failed 1x (1x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Untouchabull failed 1x (1x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Salmaras failed 1x (1x (Unstable Ooze Explosion))
[10:38] [R] [Knyghtmayre] Valoure failed 1x (1x (Slime Spray))
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Failbot records each application of Unstable Ooze Explosion as one hit, so if you're standing where melee was when it lands you can get credit for a 4-5x fail :D
That is a lot of Slime Spray fail though.
the fact that ppl are getting hit by it in general is just pathetic.