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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #3481
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    Thorns maybe? we have never had that problem.

  2. #3482
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    I wasn't sure about the first boss in Azjol-Nerub, so I asked the group if the packs auto pull.

    They assured me they don't, so we kill the first group and I pull the second and the third group pulls with it. We wipe.

    So I apologize and say my aoe must have hit both groups.

    We go back in and try again, I taunt a mob from a different pack this time and the other group pulls with it.

    So they kick me without giving me a chance to look up the fight...I look it up and THEY were wrong, so they wiped themselves and then put me on dungeon cooldown because they don't know wtf they're talking about. Great job asshats.

  3. #3483
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    Yeah, the first boss in AN sends the packs at you one at a time. But getting more then one isn't really that big of a problem as long as you have dps who know which target needs to die first. Its mainly Skirmishers and Webspinners that destroy groups. Skirmishers because they go into some kind of enrage and you can't taunt them off their target and Webspinners because a webbed tank or healer is bad news. I forgot which of the big ones is a Webspinner type but I know at least one of them is.

  4. #3484
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    get OP pally tank
    run in and let em do his magic
    AOE everything
    ???
    profit

  5. #3485
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    Quote Originally Posted by rithridan View Post
    Yeah, the first boss in AN sends the packs at you one at a time. But getting more then one isn't really that big of a problem as long as you have dps who know which target needs to die first. Its mainly Skirmishers and Webspinners that destroy groups. Skirmishers because they go into some kind of enrage and you can't taunt them off their target and Webspinners because a webbed tank or healer is bad news. I forgot which of the big ones is a Webspinner type but I know at least one of them is.
    Yeah and in addition if you get the pack with the guy that does blinding webs(narjil?) someone needs to watch and stun him if he casts it, cos that could well be a wipe if it goes off.

  6. #3486
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    Quote Originally Posted by rithridan View Post
    Yeah, the first boss in AN sends the packs at you one at a time. But getting more then one isn't really that big of a problem as long as you have dps who know which target needs to die first. Its mainly Skirmishers and Webspinners that destroy groups. Skirmishers because they go into some kind of enrage and you can't taunt them off their target and Webspinners because a webbed tank or healer is bad news. I forgot which of the big ones is a Webspinner type but I know at least one of them is.
    It's actually the subboss of the right side that causes this issue. He'll do the blinding webs move after a time. This drops tank threat and mobs just run crazy most of the time.

    Skirmishers have a fixate, they can only be stunned during this time, so they're #1. Subboss of the right side should be #2 priority.

    My random complaint: People like Samanosuke who think paladin tanks just walk in and everything is glued to them and they don't die.

  7. #3487
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    they dont? even pally with toc25 in my guild does that

  8. #3488
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    Yeah well my DK is in half pvp gear half blue tanking gear, not so easy to tank stuff at the moment

  9. #3489
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    Quote Originally Posted by SamanosukeShiva View Post
    they dont? even pally with toc25 in my guild does that
    My point was that I can do that on any of my 4 tanks.

  10. #3490
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    <_< They won't auto attack if you pull quickly enough, that being said I believe whatever decides they auto attack happens long enough before they do that you do need to pull rather quickly

  11. #3491
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    People so easily forget how things used to be. There are threads all over the tanking forums requiring you to be defense capped before you hit heroics. I wasn't defense capped when I started heroics back in blues and finding someone capable of crafting titansteel gear was a tough feat. I actually might not have been defense capped for the first time I went into Naxx. It never cost me shit. And people expect defense capped from tanks before they even run heroics? Wtf.

  12. #3492
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    With just Tempered Saronite pieces and quest items, I was very easily D capped before entering a single heroic on the paladin I just finished, D cap is easy

  13. #3493
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    Quote Originally Posted by Siniroth View Post
    With just Tempered Saronite pieces and quest items, I was very easily D capped before entering a single heroic on the paladin I just finished, D cap is easy
    These people are saying if you're not 535+ you are completely incapable of entering a heroic, you will die instantly as soon as a mob looks at you. No matter the fact that I was crittable well into raiding Naxx back when my healers were in mostly blues still and I tanked everything fine. Healers these days have ToC-ICC level gear and should have no problem whatsoever covering for a tank that's at 520 defense.

  14. #3494
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    While this is true, it's very easy to get D cap and NOT being D capped at this point of item accesibility when going into heroics, even if you don't have epic amounts of health, is incredibly lazy, no you will not instantly die when a mob looks at you, yes you can wipe if a boss gets a lucky crit in on you, wiping wastes time and is frustrating when it's easy to eliminate as a variable

  15. #3495
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    Quote Originally Posted by Eaglestrike View Post
    These people are saying if you're not 535+ you are completely incapable of entering a heroic, you will die instantly as soon as a mob looks at you. No matter the fact that I was crittable well into raiding Naxx back when my healers were in mostly blues still and I tanked everything fine. Healers these days have ToC-ICC level gear and should have no problem whatsoever covering for a tank that's at 520 defense.
    Sadly, this.

    Some dungeons you don't even need a tank for. Just 4 DPS and a healer that's on his game. I don't know what's more fun, that and going at a good speed or having a tank pull half of the instance.

  16. #3496
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    That's a bit of an exaggeration, but it's one of the easiest to diagnose problems and one of the leading causes of "oh my god I'm getting stomped", which is why it's recommended as a first line of remedy for the issue. Of course you don't have to spend a dime on your toon, but it makes life a lot easier and regardless of what the tanks are saying there's plenty of healers who will be primadonna about your itemlevel/health making their life difficult. If you want to be able to dungeon consistently early on, getting some crafted gear and making the defcap are easy ways to accomplish that; and it's less stuff to replace later anyway since that gear is still really nice up to and into many of the raids.

  17. #3497
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    Maybe you'll just get one of those DPS that is too legit too quit and ends up tanking the instance for you :3

  18. #3498
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    Or you get one of the plethora of DK tanks who don't know their shit and you'll be tanking the instance anyways.

  19. #3499
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    Yesterday I was doing a random with a good friend of mine and my brother with us queueing as DPS DPS Heal and getting put in Old Kingdom in a group with an ICC25 geared Boomkin and a just dinged 80 warrior tank who had about 480 defense (good job dungeon finder). We let the tank do his thing and sure enough by the first group pull the tank grabbed not 1 group but 2. Safe to say he went down before we managed to even kill the 2 shadowcasters he pulled and he ragequits (or maybe quit because he was embarressed).

    Lovely, we get to wait another 5 minutes for a new tank and we get a decent one who knows what hes doing except every couple of minutes he says afk and we have to wait a couple of minutes for him. Eventually I got sick of it enough to switch to my tank spec which was about as bad as the first tanks set (also around 480 defense) and went to town. I basicly tanked from after the first boss till the second boss without problems as long as I kept the groups small (not pulling 2 giants and both groups of ghouls etc, but one at a time). As long as the boomkin took it easy I would be able to keep threat aswell. So yeah, its definately possible and not even that hard to tank without being defcapped but the general flow people use in heroics (GOGOGO) is not something that a bad tank can handle.

  20. #3500
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    Reason why people expect defense capped is because it's incredibly easy to do, and loot rains from the sky now. It was hard for DK's before the SSG chant, but it was so easy to get the pieces you needed from heroics then because you knew you were getting tank loot.

    It doesn't matter now because by the time you hit 80, you should have enough badges for at least 1 piece of t9, and mabey more depending if you grinded on the the level 80 normals.

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