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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #4381
    Cerberus
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    Basiclly instead of getting saved to a raid ID you get saved to each boss that you personally kill be it 10 or 25 man, on normal anyway, thats how i see it.

  2. #4382
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    Quote Originally Posted by Norellicus View Post
    Don't be retarded, it's the same content just different numbers of participants. The loot tables are the same between 10 and 25, there's just more per boss in 25 to help even the spread (and to "reward" the 25s with faster global gearing up).

    The heroic content thing could be an issue but it still allows you to do normal modes otherwise so it's not THAT terrible.
    Don't be retarded, they're making the change before Cata launches and they're not updating the loot tables for ICC or Ruby Sanctum, so we're getting locked out of half our potential raids.

  3. #4383
    Hyperion Cross
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    Is the justice point thing being implemented too? Sudden price crash (400 to about 250) on Primordials, which I can only assume means we're losing our frosts, because if so I'mma cash it in on belts/capes and some other 264s.

    EDIT: Thanks metta, I reread it with your comment in mind, seems like that

  4. #4384
    E. Body
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    Quote Originally Posted by Krye View Post
    Don't be retarded, they're making the change before Cata launches and they're not updating the loot tables for ICC or Ruby Sanctum, so we're getting locked out of half our potential raids.
    What he said.

  5. #4385
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    Dungeon Master of the House of Weave

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    My bad then, I missed the part where they were actually rolling this out with 4.0.1

  6. #4386
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    Quote Originally Posted by Krye View Post
    Don't be retarded, they're making the change before Cata launches and they're not updating the loot tables for ICC or Ruby Sanctum, so we're getting locked out of half our potential raids.
    But at the same time, half the raid end midway in the instance, maybe we will be able to continue them for once (as pug).

  7. #4387
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    Unless you're doing heroic fights, and who does normal ICC anymore really?

  8. #4388
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    Probably the majority of players.

  9. #4389
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    So basically those raids that do "Heroic Gunship Only" are fucking themselves?

  10. #4390
    Cerberus
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    Pretty sure by the time it will take effect, no one will give a damn about ICC outside of achievments.

  11. #4391
    Nidhogg
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    Quote Originally Posted by Metta View Post
    Pretty sure by the time it will take effect, no one will give a damn about ICC outside of achievments.
    Pretty much. Don't care much about ICC atm myself. Too many idiots/stress/siaudghiushadf, so I'll just wait 'til Cata.

  12. #4392
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    You'll wait until Cata to see that everything is going to be 10x harder, then you'll quit the game.

  13. #4393
    Hyperion Cross
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    But then won't it be nerfed really quick if about, lets assume, 8 million of the scrubs complain, and the other 3 million are satisfied?

  14. #4394
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    Harder content means it takes longer which means people are playing longer which means they're paying more monthly subscriptions nobody quits even though they bitch all day and all night equals profit for Blizz.

    Like Lead Systems Designer Ghostcrawler said, "I don't give a damn, all I want is the money"

  15. #4395
    Nidhogg
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    I doubt I'll quit the game just cause its hard. I mean, c'mon.

    Anyway, no game is hard if you just find the right group of competent people to do end game with. Oh wait.

  16. #4396
    Ridill
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    I hope the game is hard, I really do.

  17. #4397
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    If it makes people learn to play better, I'm all for it. I have a feeling it's just going to make random dungeons painful though.

  18. #4398
    Nidhogg
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    Quote Originally Posted by Norellicus View Post
    If it makes people learn to play better, I'm all for it. I have a feeling it's just going to make random dungeons painful though.
    I'm really, really hoping dungeons aren't as hard as people claim. Raids I'm all for it being taken to the next level in terms of difficulty.

  19. #4399
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    No, see, dungeons are where you should learn these techniques, and they should be hard. Ever notice how much more complicated the fights in Blackrock Depths were compared to the last 40 levels of dungeons? That was on purpose, saying "Ok, time to straighten up and learn to do this as a team". BC did the same thing with the L70 dungeons (and then of course the heroics of all varieties); you played it right, or you failed, straight up.

    The lax bullshit you have now that lets you get away with carrying more than one member of your 5 man team and suffer no ill effects for it does nothing to teach people awareness or group mechanics, and even the raids themselves have taken it to the point that you can get away with a LOT and the group doesn't really suffer for it outside of observant leaders blowing a gasket because the scrubs won't do their goddamn jobs.

    You want easy, go play solo. I and I'm sure many others welcome the challenge and can't wait to first screw up and then learn from our mistakes, but anyone who just tries to beat their head until they win by some miracle can kindly get the fuck out.

  20. #4400
    Old Merits
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    Yea i agree i hope dungeons aren't so difficult, if i have to grind dungeons for badges last thing i want is to be wiping for hours with random people.

    Oh complaint, people keep fucking up with defiles, shit is getting on my nerves, not going to kill H LK at this rate, best attempt was 40% last night , most of the time is people dropping their defile in a bad place, like in middle or in the path of the valks.

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