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  1. #481
    Relic Horn
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    Do you honestly even notice the nerf?

    More tanking nerfs are likely incoming.

  2. #482
    Blackice
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    0/125 on the polar bear mount from the daily in Storm Peaks...

    /insert bitching about impending DK nerfs

  3. #483
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Getting disconnected EVERY FUCKING BOSS is awesome.

    I hate comcast.

  4. #484
    Chram
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    Quote Originally Posted by Dezzimal View Post
    Every bug with Flame Leviathan that can turn a FL+4 attempt into a wipe, and the ones that you have to work around because they happen every time.
    The bugs on Flame Leviathan are fucking horrific. I actually think that the fight is excellent with towers up but it's so damn hard to see that when you wipe because the Demolishers can't get anymore Pyrite or the Choppers HP plummets.

    At least the one where the Siege Engines rams do no damage can be fixed by resetting the instance even if it is an inconvenience we shouldn't have to do.

  5. #485
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Quote Originally Posted by Blizzard, about Resto 4t8
    It's not a hot. Genesis does not affect it because Genesis only affects the periodic healing of Rejuv, Regrowth, Lifebloom and Wildgrowth. Empowered Rejuv affects all healing, so it affects it. Improved Rejuv works like Genesis. We typically don't count procs from items as "your spells" but it just depends on how the talent is set up.

    [...] This is going to sound technical, but this is the way it works.

    Empowered Rejuv says "the bonus healing effects on your heal over time spells." What it means is "the bonus healing on Rejuv, Regrowth, Tranq, LB and WG." The set bonus heal is treated as Rejuv.

    Improved Rejuv says "Increases the effect of your Rejuvenation spell." What it means is "the periodic healing of Rejuv." The set bonus is treated as Rejuv, but it is not a periodic heal, so the talent doesn't apply.

    I'm not trying to lawyer our way out of this. I'm just explaining why the bonus works as we would expect it to work. I could see a case for changing Improved Rejuv to affect the set bonus, but honestly we are unlikely to do that. As players point out, the bonus works really well already. Furthermore, we try as a general rule not to monkey with existing talents to make items work a certain way. There are thousands of items and many of them are only relevant for a few months, while the talents themselves are relevant for years. It isn't worth the risk or baggage to change a spell to work with an item most of the time. We did recently make an exception for the Balance set bonus and we will continue to do so as needed.
    MMO-Champion BlueTracker - Resto Druid 4pc T8 bugged? Blue please.

    Nope, definitely doesn't sound like trying to lawyer your way out of it...

    Edit: Though on second look at the set, what he says makes sense now. I hadn't actually looked at the bonus since it was first previewed on PTR, and the wording now pretty clearly implies a separate heal.

  6. #486
    Coke of Vanilla
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    Vault makes me want to shoot myself sometimes. Today in a PUG 10 man, Emalon decides to drop a druid leg piece, but its a fucking resto, which I already have. Where's the balance piece so I can get my T8 4 piece? It decides to drop of Archavon 3 minutes later. WWRRYYYYYY

  7. #487
    BEES OH GOD BEES
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    Random complaint: People who use "WRYYYY", thinking it means "why".

    oh and only missing one player for full guild 10m raids ftl >;

  8. #488
    TOO MUCH MAN
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    Rogues' better stealth detection than feral druids. Countless arena matches lost because of it.

  9. #489
    Ridill
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    Quote Originally Posted by Blackice View Post
    0/125 on the polar bear mount from the daily in Storm Peaks...

    /insert bitching about impending DK nerfs
    1/3 or 4 :<

  10. #490
    Yoshi P
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    not getting enough fragments in a raid period >

    also, missing hodir's hardmode by a second for god knows what reason in 25man.

  11. #491
    Banned.

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    Cho'gall

    Vindication nerf which has completely ruined my ability to PvP as prot. I was able to reach 2150 before, now I'm losing to 1800 teams because I can't pressure a healer for balls.

  12. #492
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Eaglestrike View Post
    Vindication nerf which has completely ruined my ability to PvP as prot. I was able to reach 2150 before, now I'm losing to 1800 teams because I can't pressure a healer for balls.
    THANK GOD now to get rid of the prothealerdins

  13. #493
    ٩๏̯͡๏)۶

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    3-4 weeks in a row, I lost count, but wipe to thorim, because our stupid raid leaders are hard headed about doing it in their own strategy instead of using I dunno.. something that works? They are still trying to single target the adds in the arena and constantly wipe using this strategy because the adds are piling to the high heavens because they're not being killed fast enough etc etc. Instead of the strat being blamed, the members are blamed for being crap - and the leaders refuse to take suggestion to another strat due to them theorycrafting about how X Y Z isn't good to do because of G H I.

    I should totally hearth next thorim.

  14. #494
    E. Body
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    Arathor

    The only singletarget in thorim is the whirlwind dudes aint it? Everything else dies in like 2 seconds of AoEs lol.

  15. #495
    ٩๏̯͡๏)۶

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    Nope, everything except for the commoners is single target. I told them we should be AoE'ing it all and their response each week "a shitty 1500 fan of knives isn't going to help us" or "All the AoE does in this fight is inflate DPS numbers and doesn't dent the mobs".

    Apparently they don't know that people can AoE together. Hell the rogue surprised them when he told them that he lands poison with each mob that gets hit by FoK, blahblah, they keep shooting it down (and then locked the topic when we posted it on the boards how aoe damage can actually help us progress).



    I take it I'm not the only person who sees the game giving us a big hint sending multiple monsters at a time right? Funny thing is we've cleared trains bigger than the amount of mobs he sends at us with the same amount of arena people. Now in the arena we have : 4 heals, 3 tanks, the rest DPS, 7 people in gauntlet. Still wiping due to obviousness, it's so frustrating.

  16. #496
    Sea Torques
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    Quote Originally Posted by Lordwafik View Post
    Now in the arena we have : 4 heals, 3 tanks, the rest DPS, 7 people in gauntlet. Still wiping due to obviousness, it's so frustrating.
    Sounds like our first attempt at Thorim this week, which was full of fail. Instead of tweaking the set-up in the arena to add more AoE DPS, they added more tanks and healers instead... Gee, I wonder why we kept wiping?!

  17. #497
    Coke of Vanilla
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    Wow reminded me of our first Thorim attempt. "All the OP DPS in the gauntlet! Backwater DPS in the arena." Took awhile before we had most casters in the gauntlet and anyone with good AoE in the arena. But what the fuck at all single target except Commoners? Members being blamed is like blaming healers for not healing through the lightning charge 1-shot on Emalon trash.

  18. #498
    Chram
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    Three tanks in the arena? We use two and I'm convinced a Frost Death Knight could do it solo.

  19. #499
    Relic Horn
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    Quote Originally Posted by Lordwafik View Post
    Nope, everything except for the commoners is single target. I told them we should be AoE'ing it all and their response each week "a shitty 1500 fan of knives isn't going to help us" or "All the AoE does in this fight is inflate DPS numbers and doesn't dent the mobs".

    Apparently they don't know that people can AoE together. Hell the rogue surprised them when he told them that he lands poison with each mob that gets hit by FoK, blahblah, they keep shooting it down (and then locked the topic when we posted it on the boards how aoe damage can actually help us progress).



    I take it I'm not the only person who sees the game giving us a big hint sending multiple monsters at a time right? Funny thing is we've cleared trains bigger than the amount of mobs he sends at us with the same amount of arena people. Now in the arena we have : 4 heals, 3 tanks, the rest DPS, 7 people in gauntlet. Still wiping due to obviousness, it's so frustrating.
    Do I smell a <Manaburn> revival?

  20. #500
    CoP Dynamis
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    We use two tanks in the centre and actually had a cleaner kill with less people in the arena sticking to single target DPS. With AOE the casters ended up healing too much (I believe, I'm always in the running team). But with single target DPS theyre focussed down and interrupted. Used to have 1-2 deaths in the middle when we went the AOE route but this week we had no deaths in P1 going the single target route.

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