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  1. #5081
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    Quote Originally Posted by Falaras View Post
    Since Stam has been normalized, items with Hit, Expertise, and Mastery are good for both tanking and DPSing, at least from a paladins point of view.
    Especially when there is no gem bonus involved.

  2. #5082
    Cerberus
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    My guild must be terrible if I am doing higher dps than all these hunters/mages/locks the only one who ever gets near me is a dk, sure swapping targets hurts a rogues dps but its really not a huge problem.

    Complaint: Combo points disappearing in arena when I am trying to redirect

  3. #5083
    Ridill
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    <Blizzard> Yeah we know Arena / PvP in general / a lot of PvE encounters are fuct right now, oh well, see you after the holidays, peace

    Atramedes:
    Sonar pulse should spawn at his tail at the time of the cast, instead of the time of the ability being queued.
    Roaring flame breath should spawn a fixed distance away from the targeted player (modified by sound)

    Maloriak:
    Spawn aberrations should not be cast and then canceled by phase change casts

    Twilight Council:
    The fire trail should always be used in sync with the water bomb ability.

    Tol Barad:
    Like Wintergrasp, this battle should be tilted towards the attackers rather than the defenders so that the zone doesn't go potentially days without changing hands.

  4. #5084
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    Quote Originally Posted by Kaylia View Post
    In heroic 5man, I manage to put up to 15-25% of the total healing (3HP stack is 18k/30k) while maintaining 5k dps. When I spam SoTR actively, my dps goes up to around 7k dps. I know it's rough number from non-optimal situation, but you can usually find a fair compromise in most fight. I will try to get raid numbers tomorrow using that spec and see how it goes.
    I been wondering myself if using inqui is better than sotr, I avoid EJ for the most part because I dont do any high end raiding, and being a clueless noob seems to work anyway

  5. #5085
    Ridill
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    A lot of the advice you'd get at EJ is inappropriate for heroic dungeons anyway.

  6. #5086
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by aurik View Post
    Tol Barad:
    Like Wintergrasp, this battle should be tilted towards the attackers rather than the defenders so that the zone doesn't go potentially days without changing hands.
    Tol Barad is completely retarded but alliance rarely gets wintergrasp and we get tol barad all the time, so it does make me :sadface: they are changing it. XD

  7. #5087
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    It should be designed to be slanted for the attackers so that in the absence of coordinated defense, possession of the territory should switch every battle. And with coordinated offense, it should always switch. Otherwise what happens is a single faction always controls Tol Barad during prime time, in essence completely locking them out of the raid content for days on end.

    I don't believe Ally on my server has had Tol Barad during the evening for about 5 or 6 days now.

  8. #5088
    blax n gunz
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    Quote Originally Posted by Ksandra View Post
    Tol Barad is completely retarded but alliance rarely gets wintergrasp and we get tol barad all the time, so it does make me :sadface: they are changing it. XD
    Offense has to work at least 3 times harder than defense to win Tol Barad. It's fucked and deserves a serious rebalance.

  9. #5089
    Ridill
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    Also the faction balance thing means that the less populated side gets in 100% of the time, making it easy as hell for a pvp-oriented guild to get in as a team. The more populated side gets randomly selected, making it virtually impossible to get in as a team.

  10. #5090
    Member since 2006 and still can't think of a title.
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    Quote Originally Posted by Katlan View Post
    Doesn't Brutallus suck for rogues also? You are right there w/cats having to atk from the front.
    When we did Brutallus, we had our 5 melee dps staggered behind him. If a rogue got hit with the fire debuff we cloaked it off. If it was a warrior he was in range of our burn healers who we kept behind us so he was able to be topped off and it never got tossed around.

  11. #5091
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Correction View Post
    Offense has to work at least 3 times harder than defense to win Tol Barad. It's fucked and deserves a serious rebalance.
    Dude I know it does, I'm just saying it's nice we have it for once.

  12. #5092
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    More like Ohgodimattackingfuckthis Barad.

    They should give you a Feat for actually accomplishing it though. It felt pretty great doing it ONCE.

  13. #5093
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    I am sad at the fact that elemental shaman isnt even mentioned once in the good dps list lol

  14. #5094
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    Quote Originally Posted by Metta View Post
    My guild must be terrible if I am doing higher dps than all these hunters/mages/locks the only one who ever gets near me is a dk, sure swapping targets hurts a rogues dps but its really not a huge problem.

    Complaint: Combo points disappearing in arena when I am trying to redirect
    Mages are pretty bad for raiding right now. Since mana is such an issue for us we have to cast scorch for about 60% of the fight which isn't good for doing a large amount of DPS. Supposedly it starts fixing itself with gear, a mage on EJ posted some logs of him after he got T11 2 piece (5% more crit on fireball) and a crit trinket and said his DPS went up by about 3k so there is at least some hope.

  15. #5095
    Ridill
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    Quote Originally Posted by aurik View Post
    A lot of the advice you'd get at EJ is inappropriate for heroic dungeons anyway.
    So true. I can't even sell dodge/stam gems for the price raws sell for, that recipe is entirely worthless for me now since I'm done with heroics, because EJ says mastery > dodge/parry.

  16. #5096
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    Quote Originally Posted by Plow View Post
    So true. I can't even sell dodge/stam gems for the price raws sell for, that recipe is entirely worthless for me now since I'm done with heroics, because EJ says mastery > dodge/parry.
    I especially find it funny that the hit cap for heroics this expansions is like 8% or something so if you gem according to what EJ says you would have 9% of wasted hit. Not that there is anything wrong with EJ I just think that's funny.

  17. #5097
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    If your gears have enough gem slot to reach that point, you're probably rolling through heroic anyway.

  18. #5098
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    Quote Originally Posted by Kaylia View Post
    If your gears have enough gem slot to reach that point, you're probably rolling through heroic anyway.
    Well I guess I shouldn't have said gem, if you use EJ stat weights Hit is worth double that of Haste and Mastery but considering how easy it is to cap Hit in heroics Haste/Mastery gear isn't always a bad idea. Not to mention until yesterday EJ had Haste listed as the worst stat for fire when in reality it is the second best right under intellect before you hit 12.5%.

    Also I didn't find it very hard to get gear, I'm missing Offhand+Wand+Trinket from being full BIS heroic gear and am not even sure when my guild will start raiding again, hell I'd probably be better off gearing for heroics to make the achievements easier.

  19. #5099
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    EJ stat weights always assume you drop the value of hit/exp to 0 once you reach the cap, but in almost all cases it's perfectly normal that it is the most valuable stat.

  20. #5100
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    Quote Originally Posted by Norellicus View Post
    EJ stat weights always assume you drop the value of hit/exp to 0 once you reach the cap, but in almost all cases it's perfectly normal that it is the most valuable stat.
    Except the point is the cap is different for bosses and heroics now.

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