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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #5101
    Sinner
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    Dec 2006
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    It's been different since the very start of Wrath, at the very latest, most likely earlier than that (8% for melee single weapon/specials, 17% for spells, 28% for dual wield white hits on bosses, and 7% for specials, 6% for spells, 27% for white hits on level+2 mobs, afaik, numbers may be off for level+2, I know 6% for spells on those 100% because I see that number every day on my lock)

  2. #5102
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Caps have been different since forever simply by virtue of heroics being +2 and bosses being +3. This isn't new, the difference is that you were likely very close to heroic cap via talents and heroics weren't hard.

  3. #5103
    E. Body
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    Asura

    Quote Originally Posted by Norellicus View Post
    Caps have been different since forever simply by virtue of heroics being +2 and bosses being +3. This isn't new, the difference is that you were likely very close to heroic cap via talents and heroics weren't hard.
    Ding Ding Ding.

  4. #5104
    King Bitcher of Bitchington
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    FFXIV Character
    Chuggs M'koul
    FFXIV Server
    Cactuar

    Finally gave my paladin a whirl again after retiring him in LK. God damn! I'm really liking the changes to holy they've made. Did a few cata dungeons and it's... a lot of fun. Not really having too many mana issues either and I feel like I have more control with heals than on my resto druid lol

  5. #5105
    Yoshi P
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    my random complaint: heroic conclave of wind

    fuck this shit

  6. #5106
    E. Body
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    Two complaints.

    1: Lack of enchants for this expansion. Until Power Torrent becomes usable the next best weapon enchant for a Fire mage is +63 Spell Power. In fact the +50 Fire Damage enchant from Karazhan makes Hurricane look bad.

    2. What they did with staves. In WoTLK staves got as close to MH+OH as they have ever been, where I actually didn't mind taking taking something like H Dying Light because the DPS decrease from H FBS+ H Spindle was really small. Now blizzard does a double take with enchants and adds no +SP enchant benefit from taking a staff PLUS adds an offhand enchant that is better than any enchant in the game currently (Including engineering tinkers and MH weapon enchants). Even if I managed to get the epic archeology staff I doubt I would even touch it considering how bad it is with -100 INT off the bat.

  7. #5107
    Relic Horn
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    Caster enchants do seem pretty limited now. I can't imagine why I'd use a staff at all, unless I'm terribly unlucky with drops.

  8. #5108
    Yoshi P
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    Honestly, after seeing what the proc and the visuals look like, I wouldn't complain about only having Power Torrent. Shit looks amaaazing.

  9. #5109
    Ridill
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    84->85 is 4m more exp? FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUU

  10. #5110
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
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    Windrunner

    Random complaint: There are no troll warlocks.

  11. #5111
    blax n gunz
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    Quote Originally Posted by Tricen View Post
    84->85 is 4m more exp? FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUU
    It goes by quicker than you think. I saw that 9m and said much the same thing, but as long as you still have Uldum quests and aren't too reliant on Twilight Highlands it should still pretty much breeze by. I assume by now everyone has 280% flight and the guild perk for 10% more speed.

  12. #5112
    Ridill
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    Yeah, I am specced for 20% mount speed so it's not bad. My inventory is fuuuuuuuucked though. I just don't wanna DE or throw some shit away

  13. #5113
    Salvage Bans
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    Leviathan
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    Proudmoore

    Quote Originally Posted by Correction View Post
    It goes by quicker than you think. I saw that 9m and said much the same thing, but as long as you still have Uldum quests and aren't too reliant on Twilight Highlands it should still pretty much breeze by. I assume by now everyone has 280% flight and the guild perk for 10% more speed.
    Except those in small guilds. The flight speed is np, however cutting the guild xp gained from quests really hurt the rate at which a small group can advance.

  14. #5114
    E. Body
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    New blue post about class changes makes no mentions of Shamans, and says Ret and Fire Mage damage "might" be too low.

  15. #5115
    Hyperion Cross
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    Kai Bond
    FFXIV Server
    Gilgamesh

    Quote Originally Posted by Tricen View Post
    Yeah, I am specced for 20% mount speed so it's not bad. My inventory is fuuuuuuuucked though. I just don't wanna DE or throw some shit away
    I feel you man, my DK hat.... NOOOOOOOOOOOO

    That hat. DEFINED ME.

  16. #5116
    blax n gunz
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    Quote Originally Posted by Falaras View Post
    New blue post about class changes makes no mentions of Shamans, and says Ret and Fire Mage damage "might" be too low.
    Quote Originally Posted by Blizzard
    Mastery is a new stat for us, and there are a few specs that don’t value it enough. In some cases (e.g. Combat rogues), the design for mastery is fine and we just need to buff the effects to make it more desirable.
    I thought this, + the fact that they intentionally dropped the value of crit to the floor, was particularly precious. Gosh I wonder if the class/spec that relies a lot on autoattack damage got hurt by cutting the balls off crit rating and making their mastery trait complete garbage?

    Edit fkyeah EMFH is back to a 2m CD.

  17. #5117
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
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    Quote Originally Posted by bigrougabagel View Post
    Except those in small guilds. The flight speed is np, however cutting the guild xp gained from quests really hurt the rate at which a small group can advance.
    this actually really sucks. We server transferred with 4 of us because of kil'jaeden's wait times. We wanted to build up our guild while getting raid ready (then trying to gather people for raids), and in the interim we started inviting tons of low lvls to help with guild ranks, and they nerfed it -.-;

    Went from doing about 50% per daily cap to 7%...

  18. #5118
    Ridill
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    Ramuh
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    Kilrogg

    All it takes is 2'ish Guild Heroics to cap guild xp (if you do it w/ 5 guildies). I think you still get guild xp per heroic boss, even if not in a guild run, but it's much more w/guildies. But, I still agree the guild xp nerf is pretty shitty. On holidays (like this past weekend) we didn't cap guild xp until late at night since none were on during the day, and only a few in the evening. Guild xp nerf wouldn't be bad if achievements gave more xp &/or if there wasn't a daily cap.

    Oh yeah, raiding gives shit for guild xp also, wtf blizz? Killed Magmaw and Halfus last night and maybe got 1k guild xp, if even that.

  19. #5119
    Banned.

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    Ifrit
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    Area 52

    Tol Barad is fun.

    http://img149.imageshack.us/img149/5...2810181505.jpg


    I havent been able to join any TB after ~15-20attempts.... They seriously need to reconsider their 1:1 system.

  20. #5120
    Ridill
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    Kilrogg

    No, they just need to make it so ppl camping the bridge don't get TB credit for win/lose. Shit is gay as hell having endless ppl camping the bridge to get free credit. And it will be even worse now that atking team gets so much honor

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