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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #5401
    Yoshi P
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    Quote Originally Posted by Dryr View Post
    90% of tanks in pugs don't know what healing rain is, so in melee heavy pts they actually kite everyone out of it...
    There's so much graphic effect spam now that it's hard to tell what's from mobs and what's from players if you aren't personally familiar with everything. When I first got my (prot) paladin to 85 and did some dungeons, I was kiting mobs out of AoE heals, away from hand of gul'dan, flame orb, ring of frost, etc.

    Sometimes there's so much shit on the ground I can't tell what the fuck at all.

  2. #5402
    Relic Horn
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    Quote Originally Posted by Meresgi View Post
    Taken off WoW forum. D:
    Colossus Smash seems like a huge fucking mess by design. I'm curious to see how Blizzard will fix it without trashing the class.

    That's Fury (and likely staged), but the retarded damage seemed pretty obvious from the start. No one was really playing that spec since high damage is all that it can really do. Arms has great burst, but it also had great mobility and solid control. After this patch, most of the mobility is gone and Charge DRs with Throwdown so quite a bit of the control is lost also. Fury will now be the more mobile spec. The retarded all cooldowns popped burst won't really change, especially for Fury.

    Congrats Blizzard on fucking Warriors straight in the ass by letting this shit go live. It was obvious from the start that it wasn't going to be balanced. Have fun balancing both damage specs of warrior now to keep them competitive in PvE as well as lowering that sick burst in PvP. Gutting Arms mobility isn't going to solve the problem.

  3. #5403
    Campaign
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    Heart Underblade
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    Few pages late, MC is so awesome in h-deadmine @ tunnel area between robot boss and ship area, spriest in my guild was doing 70k-80k dps with mc.

  4. #5404
    Sassy Tyrant
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    Quote Originally Posted by fantasticdan View Post
    There's so much graphic effect spam now that it's hard to tell what's from mobs and what's from players if you aren't personally familiar with everything. When I first got my (prot) paladin to 85 and did some dungeons, I was kiting mobs out of AoE heals, away from hand of gul'dan, flame orb, ring of frost, etc.

    Sometimes there's so much shit on the ground I can't tell what the fuck at all.
    The exact reason why between pulls if I see the tank or dps doing this, I specifically put a healing rain down and say "its generally not a good idea to run out of this"

    And then they run out of it still.

  5. #5405
    Hyperion Cross
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    Haha yes, Shadowfang keep Lord Walden (2nd to last boss) being the example here

    "fuck you stig!"
    "wha?"
    "your death and decay is making it hard to avoid the ice shards!"

  6. #5406
    Ridill
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    Quote Originally Posted by Correction View Post
    None of these are a reason why it isn't simply easier and faster to CC Beguilers in Grim Batol, since Fragile Mind is a) random target and b) not their only dangerous spell.
    Sure, but they're all reasons you don't *HAVE* to.

    I'm not arguing that there's no times when CC makes things easier (hi2u Beauty), simply that it's not a requirement if you know wtf you're doing.

  7. #5407
    Ridill
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    Got fucked over on Portal Jockey achievement, last one needed for meta, because the boss spawned the portals just as she was reaching 100% hp from hots.

  8. #5408
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    No reason not to CC random mobs when you run in. It's usually faster to focus fire over aoe, and tossing random CC doesnt really cost anything.

  9. #5409
    Salvage Bans
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    Quote Originally Posted by Meresgi View Post
    Warriors are OP, what else is new?

    Actually, they're usually so-so this early in an expansion, they should pull ahead more after the next patch or so.

    EDIT: Bah, should read all the pages before posting -.-

  10. #5410
    Cerberus
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    Playing Mutilate/resto druid in 2s got to 1800 pretty fast.

    But now we hit a wall, when players actually start to become good at there class and have a clue how to play, warrior/resto druid no chance of winning there unless for some reason i can nuke the warrior in a blind/cyclone cc chain. Affliction lock /pretty much any healer, no chance the lock can just fully dot me and my partner and chain fear us without a concern to his health (lollockself healing) or mana.

    Holy paladins need to be nerfed, Resto shamans need to be nerfed, warriors rng dmg needs to be nerfed. Feral druids we have a 50/50 win chance against they either nuke my healer down or i can nuke him down simple as that.

    Really hope that blizzard will see how Rogue is right now mutilates damage is great but you will be kited for 80% the fight unless you have some insane pressure forcing them to heal or something, Sub has some nice mobility (let shadow step break roots) but there dmg against anyone with a nice amount of resilance is shit outside of shadow dance for 8 second every 1min (have fun with backstab against a good melee)

  11. #5411
    blax n gunz
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    Heroic Corborus.

    With Prot Paladin, Resto Druid, Hunter, Fury Warrior and Rogue.

    THANKS RANDOM DUNGEON FINDER THAT 45 MINUTE QUEUE SURE WAS WELL SPENT ASSEMBLING A SUCCESSFUL GROUP.

  12. #5412
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    Hunter can solo the adds, but only on SV spec

    Or you can skip him by hugging the wall.

  13. #5413
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    Holy wrath/avenger shield, fan of knife/trick of the trade, and hunters aoe/debuff is enough to beat it. Average pugs have a lot of trouble with that fight already, so yeah, I suppose it could wipe a group, but I've done with it with guildies using that exact setup a few week ago(not sure what spec the war had though).

    And shit, just wipe twice and half the party will disband.

  14. #5414
    Ridill
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    Quote Originally Posted by Correction View Post
    Heroic Corborus.

    With Prot Paladin, Resto Druid, Hunter, Fury Warrior and Rogue.

    THANKS RANDOM DUNGEON FINDER THAT 45 MINUTE QUEUE SURE WAS WELL SPENT ASSEMBLING A SUCCESSFUL GROUP.

    There is something incomprehensibly horribly wrong with people in your bg or something.

  15. #5415
    blax n gunz
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    I should add that the tank and me were topping dps. Hunter: 4k, Warrior: 4k.

    Group disbanded after five wipes. No rep, no JP, no items. WoW is turning into a good way to waste 60-90 unproductive minutes. I may as well be playing console RPGs.

  16. #5416
    Ridill
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    you really need a tank friend or something... that boss is just... wow

    seriously, no bullshit, a blood boil does over half life to the crystals, which are the only remotely dangerous thing... at all...

  17. #5417
    Sassy Tyrant
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    You'd be surprised at how hard it is for people to run out of the dust that instakills. That is usually the only thing that wipes groups I do that boss with.

  18. #5418
    blax n gunz
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    More joy on my next 45 minute queue:

    Priest drops immediately, leaving mage/hunter/dk/me (rogue)
    mage/hunter/dk/me requeue, dk picks dps for some reason.

    dk teleports out and fishes in stormwind, waiting for the other dps to drop in frustration.

    So this appears to be the new tactic.

    Hunter + Priest were in the same server. This means the hunter grouped with the priest for a 20 minute queue, but creates a group without a healer.
    DK queued as tank+dps, but had no intention of tanking, just wanted the instant pop queue and a spot at the front of the line until everyone else left.

    BLIZZARD YOU HAVE TO FIX YOUR HEROICS HERE'S HOW YOU DO IT ARE YOU WATCHING?

    1) Let people queue for reg. 85s and heroics at the same time.
    2) Let groups kick people if nothing has been pulled or engaged in combat
    3) Exclude guild groups from the cooldown so I can at least find one friendly person who won't waste my time.

    THERE BLIZZARD ALL FUCKING FIXED AND FOR FREE.

  19. #5419
    Old Merits
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    1) Let people queue for reg. 85s and heroics at the same time.
    2) Let groups kick people if nothing has been pulled or engaged in combat
    3) Exclude guild groups from the cooldown so I can at least find one friendly person who won't waste my time.
    4) Let people queue by the account/server(choose one char to queue and be allowed to kill 40 mins on an alt instead of doing nothing after TB dailies...)

  20. #5420
    Banned.

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    Account wide queue would be hard to pull off considering you can have toons spread over many servers. And what with battle.net going to shit every 30 minutes.

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