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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #5541
    Ridill
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    It drops the cooldown on your interrupt to 10 seconds, also 10 seconds off of bearbash. How is that a talent you're NOT going to take as a bear tank? I guess if you knew 110% you will never need to interrupt anything you could skip it, but if you're pushing the PUG dungeon button without that talent you're a moron and deserve to wipe on the first boss.

  2. #5542
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    If you want to optimize a spec for 5 man dungeons, go for it, but not taking the talent doesn't somehow make you a terrible druid when its usefulness is (as you just pointed out) limited to a very specific group of cases that are largely against the odds. When there are as many classes and specs that have solid, reliable interrupts as we have now, it makes the talent questionable if you're not doing pvp with the spec.

    I'll admit I harbor a little bit of "don't respec everrrrrrr" and will probably change that mindset since money just comes from everywhere, but still. Assuming that every bear tank has that is dumb.

  3. #5543
    Yoshi P
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    Quote Originally Posted by aurik View Post
    The ability that he spams in the final phase (the aoe damage one) is not meant to be interrupted. It's a burn phase, and the longer the fight has gone on the more brutal it is because of Wracking Pain stacks multiplying the damage. That's basically the reason why you have to interrupt Stay of Exec and Mend Flesh in the first place, the longer the fight lasts the more stacks of Wracking Pain you will have.

    Also the open question is why the SP didn't have Silence in the first place. It's an incredibly useful spell.

    Finally, a lot of spells that are "immune'd" still cause interrupt. Kinda surprised hunter doesn't have even 1 ability that interrupts an otherwise immune boss; it's probably about the only class that doesn't?
    A survival hunter can swap to a gorilla/nether ray/moth for a 30/40/60s interrupt, but they're only 2s lockouts iirc, not really worth it, especially in a 5-man where you could usually bring something more useful. Scatter shot does not work.

    As for silence, a 3 second lockout on a 45cd for 3 talents points being "incredibly useful" in pve... lol. I mean I'll take it in my pve build at a minor dps loss(because I'm an idiot and just like having it), but that doesn't mean it amounts to much, even when you're on lacking interrupts. You can't really knock someone for spending the points elsewhere.

  4. #5544
    Ridill
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    Uh...

    Not having your interrupts optimized as a tank is pretty retarded, unless you're like world first pushing changing comps and specs every boss.

  5. #5545
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    Oh, I missed that bit about immune interrupts; yes, this is true, but only if the spell actually INTERRUPTS and not just stops casting by inference. An immune stun that doesn't actually interrupt will do nothing (see also: Bash), which is the distinction I was trying to make. Most abilities that still interrupt when immune actually say "Interrupts casting and then stuns the target" or similar.

  6. #5546
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    Quote Originally Posted by Plow View Post
    Uh...

    Not having your interrupts optimized as a tank is pretty retarded, unless you're like world first pushing changing comps and specs every boss.
    Most of the interrupt classes can do so off the gcd reliably, plus being hitcapped and have no risk of missing that interrupt; it's not really on a tank's radar in most cases. That said a realistically optimized bear spec does have two spare points, and the only other places you can put them are marginal boosts; feral charge, enrage boost, -spelldmg...

    I'm not saying the talent is bad, I'm saying that the assumption that every well-designed bear has it by default is foolhardy.

  7. #5547
    Ridill
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    It's not "optimized for 5 man", it's optimized for everything. You want that talent for raiding as well. Or, let me put it this way:

    - Without predatory strikes, brutal impact, stampede, kotj, primal madness, blood in the water, nurturing instinct, and endless carnage you are at only 27 points in the feral tree.
    - Pred strikes, blood in the water and nurturing instinct are cat-only talents and should not be taken.
    - There are a maximum of 9 points you would even consider taking from the resto tree, 1 of those points is a threat talent. So you're going to spend at LEAST 32 points in feral, more if you don't take the spell damage reduction talent.
    - Endless Carnage, KotJ, Primal Madness, Stampede, are all threat/rage talents. You're probably not getting down the tree to take Primal Madness, KotJ is extremely situational as having enrage running while fighting isn't the greatest of ideas, and stampede is pretty much just a talent to kickstart your rage generation on a fight--again pretty situational.

    So you have 5+ points to sprinkle around a bunch of very situational threat/rage talents, and you're not going to take 2 points in Brutal Impact which applies to every fight which has an interruptable or stunnable mob?

  8. #5548
    Ridill
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    Quote Originally Posted by fantasticdan View Post
    As for silence, a 3 second lockout on a 45cd for 3 talents points being "incredibly useful" in pve... lol. I mean I'll take it in my pve build at a minor dps loss(because I'm an idiot and just like having it), but that doesn't mean it amounts to much, even when you're on lacking interrupts. You can't really knock someone for spending the points elsewhere.
    I will knock someone for spending the points on a 100dps increase at huge cost to overall utility when they are putting themselves in the PUG dungeon queue. My focused raiding healer spec doesn't include Dispel Magic, but I would fully expect you to mock me if I showed up to a PUG random without it.

  9. #5549
    Ridill
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    Quote Originally Posted by Norellicus View Post
    Right, because every bear spec is supposed to be pvp-ready and stuns are so useful against raid bosses
    it's an interrupt, not a stun. And yes, interrupts are very useful on a number of boss / raid fights. Also bear and cat both have a few points to put w/e they want, I don't see why they wouldn't take it since it brings a lot more utility. Furthermore, while other dps classes have an interrupt, its very nice for a tank to have one where they are on the boss all the time while dps have to switch targets move away from shit.

    hell.. just using Maloriak as an example: during the green phase you gotta burn adds during that limited time and Maloriak still needs to be interrupted on 2 of his moves that happen 3-5 seconds apart from each other. Unless your way overgeared for the fight, w/none are yet, if the tank doesn't have a reliable interrupt its gonna fuckin suck as you can't waste 2 dps to sit on the boss to watch for interrupts, when they need to be on the adds, because the bear tank didn't spend theyr extra utility talent points wisely

    Oh yeah.. as a bear and as a cat, I'm always watching for stuff to interrupt. Interrupting stuff is much more important in Cata then it was in Wrath

  10. #5550
    Yoshi P
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    Quote Originally Posted by aurik View Post
    I will knock someone for spending the points on a 100dps increase at huge cost to overall utility when they are putting themselves in the PUG dungeon queue. My focused raiding healer spec doesn't include Dispel Magic, but I would fully expect you to mock me if I showed up to a PUG random without it.
    lol, I hope I'm being trolled.

  11. #5551
    Ridill
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    You're not, you're talking about a 1% increase in dps versus the ability to interrupt/silence, in a situation where interrupting will most likely be very useful. If you don't take the ability to interrupt, you're stupid and deserve to fail for your stupidity.

  12. #5552
    Ridill
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    Um... Did anybody's guild xp cap increase today? Since the ninja nerf (that may have been unintended by blizz since they didnt post anything about it) to guild xp, we were 5% under the daily cap... but today we are capped from yesterday's total. Seems like blizz rly fucked up guild xp

  13. #5553
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

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    While I mostly disagree that heroics should have been nerfed (at least this soon), these:
    * Corborus
    The visual for Rock Borers spawning during the submersion phase is now different from the Thrashing Charge visual.
    * The visual effects in the Altairius encounter have been adjusted to make the wind direction easier to read.
    Are nice. My computer isn't that great. Anything that makes it at least somewhat easier for me to gtfo of the way is a good thing.

  14. #5554
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    I have decided aurik thinks he's a woman.

  15. #5555
    Ridill
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    That's wonderful, I'll let you know when I care what you think.

  16. #5556
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by aurik View Post
    I'll let you know
    naw

  17. #5557
    Ridill
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    I don't know about the fights going around atm, but the first thing that pops into my mind in terms of raiding is jaraxus, needing to leave an extra dps on him could easily be the difference between a borderline group clearing that fight on heroic or wiping. Even if there aren't any atm, I'm sure there will be fights with similar mechanics later in the expansion.

  18. #5558
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    i hit a 4th wall because i made a shitton of gold in about 3 days. i'd love some ideas on things to do in game right now. are mages any good in arena anymore? in my entire time playing i've never done arena.

    edit: i'm mostly bored because my guild is nowhere near raid ready and i'm about 2 instances from 3+ ilvl359 BoE's. if i could only get a goddamn orb i could finish my engi hat.

  19. #5559
    blax n gunz
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    Quote Originally Posted by Vandole View Post
    i hit a 4th wall because i made a shitton of gold in about 3 days. i'd love some ideas on things to do in game right now. are mages any good in arena anymore? in my entire time playing i've never done arena.

    edit: i'm mostly bored because my guild is nowhere near raid ready and i'm about 2 instances from 3+ ilvl359 BoE's. if i could only get a goddamn orb i could finish my engi hat.
    Not sure why this is in random complaint, but yes Mages do very well in Arena. Ranged casters in general do well in pvp. Whenever I get bored I usually just drop one of my caster alts into the random BG queue and blow things up. Relieves stress.

  20. #5560
    Ridill
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    Quote Originally Posted by Plow View Post
    I don't know about the fights going around atm, but the first thing that pops into my mind in terms of raiding is jaraxus, needing to leave an extra dps on him could easily be the difference between a borderline group clearing that fight on heroic or wiping. Even if there aren't any atm, I'm sure there will be fights with similar mechanics later in the expansion.
    Teach your dps about focus-interrupt macros...god I hate my guild when it comes to this.

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