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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #581
    Ridill
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    Have him save his interrupts for that spin move. Really, nothing else he does is nearly as important as interrupting the spin.

  2. #582
    Banned.

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    Cho'gall

    Quote Originally Posted by Gulkeeva View Post
    there changed it!

    and as for a random complaint...

    I love how a bg que says 2-3min and it ends up 45min or more!


    http://www.neko-sentai.com/images5u/...409_071618.jpg
    From the looks of it you're in a non-71-80 bracket, which means that no AV's happened further that night, but the last 10 players for that final BG got in rather quickly

  3. #583
    Ridill
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    Azuremyst

    fuck the person who designed the kara key questline. Must be a temp on loan from FFXI. Go here, do this, go here do this, kill this. ARGH.

  4. #584
    Yoshi P
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    Should have my mace by now if it weren't for the week before this one.

    Here's to hoping 5 will drop before Yogg this lockout! (Knowing me, I'll get the 30th will drop from him)

  5. #585
    E. Body
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    Arathor

    Fuck Yogg Saron and the stupid fucking clouds in p1. FUUUUUUUUUUUUUUUUU

  6. #586
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by Eaglestrike View Post
    From the looks of it you're in a non-71-80 bracket, which means that no AV's happened further that night, but the last 10 players for that final BG got in rather quickly
    haha yeah its an example from an old pic on my druid, it still happens at 80 just not that long... (most was like 30-45min)

  7. #587
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Quote Originally Posted by Jodwahh View Post
    Fuck Yogg Saron and the stupid fucking clouds in p1. FUUUUUUUUUUUUUUUUU
    Eh? Unless they changed something these should be pretty easy...

    They move slower than molasses, and are synchronized in just a way that you can move between them around Sara without coming even remotely close to hitting one; it's even easier if you're ranged.

  8. #588
    Relic Shield
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    Akama

    Quote Originally Posted by Norellicus View Post
    Eh? Unless they changed something these should be pretty easy...

    They move slower than molasses, and are synchronized in just a way that you can move between them around Sara without coming even remotely close to hitting one; it's even easier if you're ranged.
    They did change something. They spawn even slower

  9. #589
    Hackey Thread Lurker since 2010
    I could have bought an 11 pull and have 1000 gems left over, but all I got was this silly title.

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    Quote Originally Posted by Guitarman View Post
    fuck the person who designed the kara key questline. Must be a temp on loan from FFXI. Go here, do this, go here do this, kill this. ARGH.
    If the onyxia questline was still active, I say that is 100x worse. And 10x worse on top of it if you have a horde character.

  10. #590
    E. Body
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    Arathor

    Me and a couple of others where doing fine, solid dps and avoiding clouds like Fred Astaire. But a couple of people in there just made me facepalm. The enhancement shammy who's usually a beast was popping them like a junkie pops pills. First night at Yogg was not to fun lol.

  11. #591
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    Quote Originally Posted by synistar View Post
    If the onyxia questline was still active, I say that is 100x worse. And 10x worse on top of it if you have a horde character.
    The quest line still exists, you just don't have to do it to get in...much like you don't have to get a kara key to enter that zone either

    Ony line is already easier either way though simply on account of not having to run all over Desolace to find goddamn Rexxar >.>

  12. #592
    Chram
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    Someone still needs the key to open the door I think.

  13. #593
    YOU ARE SEARED
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    I thought they changed that too a while after they changed the zone restriction, but I may be wrong.

  14. #594
    blax n gunz
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    Quote Originally Posted by Guitarman View Post
    fuck the person who designed the kara key questline. Must be a temp on loan from FFXI. Go here, do this, go here do this, kill this. ARGH.
    Ahahaha try doing the Scepter of the Shifting Sands quest.
    Or collecting Tier 0.5 gear from dungeons.
    Or the Epic Hunter 60 bow quest.

    At least you can fly from location to location most of the time farming your key fragments for kara :D

  15. #595
    Ridill
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    I thought they changed that too a while after they changed the zone restriction, but I may be wrong.
    Nah trust me i tried. I was panicking trying to beat the 3am reset on instances. I wanted to farm the mount, wait till 3am for the weekly reset, then farm it again, but no dice. :/ Fucking Arcastraz requiring a key


    Or the Epic Hunter 60 bow quest.
    Is that the one that requires you to go to un'goro and fight that elite troll that wanders around? I came by her and thought, hey, i'm a mighty lvl 80, i'll kill it. All of a sudden 2 invincible scourge pop and beat my ass. Now THAT was an eye opener.

  16. #596
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    lol yeah, that fight is HUNTER ONRY

    There's 4 of em too actually, others are Winterspring and...Azshara/Silithus, I think

    You can't even help the hunter doing it, same scourge pop and wtfpwn the both of you if you do >.>

  17. #597
    Chram
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    I did it at 80 for fun, I should stop getting worthless gear that fills up my bank. It's like FFXI where I had to have every event item

  18. #598
    Ridill
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    Hey i do it too. But since there's no old world DK stuff (obviously) I keep rare weapons/armor, like grom hellscreams' axe, the big purple axe from AQ40, etc etc.

  19. #599
    THIS IS NOT LIVEJOURNAL DOT COM
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    Detheroc

    Guild Instability 2: Electric Bugaloo. Show up for farm, suddenly disappear for prog content, that old chestnut how I love you so.

    I like how our glorious raid leader would like our guild running two 10 man hard mode groups for our guild and then recruits the best players per class for his comp (and saves a bunch of other players when people don't show up) and then acts surprised when the second 10 man group can't even finish Yogg. I'd like to continue 10 man hardmodes but half my 10 man group isn't interested and only in the group after being guilted in by other players in the raid. It's total bullcrap. It makes attempts unnecessarily tedious. Can't even recruit players to take their place because all that's left are under-geared casuals and/or people saved to the first group and promptly ditched when the original "A-Team" composition comes back online.

  20. #600
    Ksandra Needs To Post Tits
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    Quote Originally Posted by Kytele View Post
    Guild Instability 2: Electric Bugaloo. Show up for farm, suddenly disappear for prog content, that old chestnut how I love you so.

    I like how our glorious raid leader would like our guild running two 10 man hard mode groups for our guild and then recruits the best players per class for his comp (and saves a bunch of other players when people don't show up) and then acts surprised when the second 10 man group can't even finish Yogg. I'd like to continue 10 man hardmodes but half my 10 man group isn't interested and only in the group after being guilted in by other players in the raid. It's total bullcrap. It makes attempts unnecessarily tedious. Can't even recruit players to take their place because all that's left are under-geared casuals and/or people saved to the first group and promptly ditched when the original "A-Team" composition comes back online.

    Are we in the same guild?

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