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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #6101
    Pandemonium
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    Cho'gall

    Quote Originally Posted by Izzy View Post
    Wiped to Nefarian 27 times tonight.

    20 of those were because people can't get on pillars............................
    It's like Thaddius, or the Mario part of the deadmines gauntlet! Some people just can't deal with environment changes.

    On a side note, downed all of BoT last night except for Cho'gall.. who is a big bitch. I was really expecting the council fight to be the worst, but the group I'm running with has pretty good raid awareness so we 3-shotted it with many of us being first-timers. We just don't see to have enough DPS to take down Cho'gall, even on our smoothest attempt he was at 30% at around the 8 minute mark. Myself and the other healers (yeah, I'm a healer now >_>) just couldn't keep from going oom especially with the massive tank damage that goes out in that fight. Maybe I'll try to convince them to try the aznma's strat above to maximize dps time on the adds so they get back on the boss quicker.

  2. #6102
    Ridill
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    Ramuh
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    Kilrogg

    Dunno... if your a cat, it's easy to jump over the pillars lol, ive done it a handful of times <.< but even then, there is no reason the person should miss it twice, and they don't start casting right away so you have plenty of time

  3. #6103
    Relic Shield
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    Akama

    I like letting the lava rise for a second, then just swim right onto the platform instead of hopping around.

  4. #6104
    Ridill
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    Quote Originally Posted by Cephius View Post
    It's like Thaddius, or the Mario part of the deadmines gauntlet! Some people just can't deal with environment changes.
    Mario is completely different, I've had multiple times where I ran through perfectly between the balls and all the sudden I'm just dead.

  5. #6105
    Member since 2006 and still can't think of a title.
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    Midgardsormr
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    Bismarck
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    Kil'jaeden

    Quote Originally Posted by Izzy View Post
    Wiped to Nefarian 27 times tonight.

    20 of those were because people can't get on pillars............................
    My condolences. Our issue before I quit IRON was either the bug of having less energy then our UI saying causing kicks to be missed, or third phase tanks letting the adds get too many stacks causing them to get gibbed at about 10-15%.

  6. #6106
    Member since 2006 and still can't think of a title.
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    Kil'jaeden

    Quote Originally Posted by Plow View Post
    Mario is completely different, I've had multiple times where I ran through perfectly between the balls and all the sudden I'm just dead.
    Before they fixed it, mario was easy as a rogue. Run to the teleporter, go to the ship, run back to the door and pick the lock and engage the boss from behind.

  7. #6107
    Ridill
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    didn't even have to be a rogue, you could just aggro him through the door

    I have wireless internet and play with tons of new zealanders, if there's lag workarounds I probably know them lol.

  8. #6108
    Sea Torques
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    Kilrogg

    JFC I'm sick of all these priest hotfixes, now I have to respec again cause blizzard can't take the time to think of a real fix and fix the class rkgearjh qerherh >;(.

  9. #6109
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Kil'jaeden

    WTF did they do now, didn't play my Priest today.

  10. #6110
    Sea Torques
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    Kilrogg

    February 18

    Battlegrounds
    Demolishers were respawning too quickly in Strand of the Ancients. They are now on a 20-second spawn timer.
    Classes
    Death Knights
    Death knight Ghouls under the effects of Dark Transformation can no longer cast Gnaw while it's on cooldown.
    Hunters
    Aimed Shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.
    Aspect of the Hawk now provides around an additional 2000 attack power at level 85.
    Paladins
    Light of Dawn no longer heals targets outside the paladin's party or raid. It correctly heals up to 5 targets in the paladin's raid.
    Priests
    Body and Soul no longer reduces the mana cost of Power Word: Shield (the hotfix made on February 16 to provide this additional benefit has been reverted).
    Rapture now returns 2/5/7% of maximum mana when Power Word: Shield is consumed, up from 2/4/6%.

    Warlocks
    Instant-cast Shadowbolts from Shadow Trance (both the talent and Glyph of Corruption versions) should no longer consume charges of Backdraft if both procs are available. Shadow Trance will always take priority and be consumed first when Backdraft is active. Subsequent Shadowbolts will consume Backdraft stacks.
    Warriors
    Two-Handed Weapon Specialization (Arms passive) now gives 20% bonus damage with two-handed weapons, up from 10%.
    Dungeon Finder
    If a party member remains outside of a dungeon for more than 3 minutes, they become eligible for removal, regardless of other Vote Kick restrictions.
    When players queue as a group with a tank or a healer, and the tank or healer drops group (or is kicked) within the first 5 minutes, all of the other players who queued with them are removed from the group as well.
    If there is a group of 3 or more friends and someone in that group initiates a Vote Kick of a random party member, it now requires 4 votes to kick the player, instead of the standard 3 votes.
    The penalty for using the Vote Kick feature too often is not issued to a player who kicks someone with whom they queued for a dungeon (i.e. the party member being selected for removal is not a player randomly selected via the Dungeon Finder).
    The penalty for using the Vote Kick feature too often will be issued much more quickly to players who join as a party of 4 and kick the randomly selected 5th player.
    The penalty for using the Vote Kick feature too often will now not allow the player to initiate a Vote Kick for 2 hours, up from 45 minutes.
    These changes will require realm restarts to take effect. More information can be found here.
    Dungeons & Raids
    When switching a normal raid dungeon over to Heroic difficulty, players were instantly becoming saved without warning. There is now a warning dialog box which will appear before the difficulty is changed.
    You honestly couldn't even shield spam unless you got fed innervate/manatide cause it just wasn't feasible along with healing. So now all 3 specs have increased shields costs and disc barely gets their mp back for casting the shield unless you have good gear.

  11. #6111
    F5 Like A Boss.
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    Sargatanas
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    Twisting Nether

    Definitely saw that Aimed Shot fix coming... Wonder if it'll still be worth it during CA Phase to stick with Steady x2 > Aimed or the standard rotation.

  12. #6112
    Ridill
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    fury warriors are smashing shit in 2 seconds!

    quick, buff arms dmg!

  13. #6113
    Banned.

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    so glad I didnt bother going MM to fuck around with it, saw the nerfbat coming; lol at warrior fix and guess the second fix to RDF (queing with tank/healer) is nice, though I havent seen that happen often enough.

  14. #6114
    CoP Dynamis
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    Asura
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    Illidan

    The majority of the buffs/nerfs (PvP wise) implemented from 4.0.6 and beyond have been completely retarded. Are these devs even playing the same game?

  15. #6115
    Hydra
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    Excalibur
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    Asura
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    Mal'Ganis

    There's nothing more annoying than landing on a gathering node and have it vanish into a different phase of the area. Even though I KNOW it phases too quickly for me to gather it I find myself landing and trying to get it before it goes away every time my rotation of the zone takes me back to that node (patch of nodes, Twilight Highlands is a bitch).


    Also, in case someone reads this before they fix it:

    Mailboxes are broken, if you had items in them they've vanished and no new mail is coming in.

  16. #6116
    Banned.

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    Ifrit
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    Area 52

    I think the worst gathering node is the mining point located on Tol Barad south area, right next to the entrance. It's visible, and you can get somewhat close, but it's still unreachable (maybe a tauren could mine it, idk?)

  17. #6117
    Hyperion Cross
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    Kai Bond
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    Gilgamesh

    Quote Originally Posted by Kaylia View Post
    I think the worst gathering node is the mining point located on Tol Barad south area, right next to the entrance. It's visible, and you can get somewhat close, but it's still unreachable (maybe a tauren could mine it, idk?)
    It's reachable if you die during a TB battle and end up there (graveyard/spirit healer) =p

  18. #6118
    Banned.

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    Ifrit
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    Area 52

    Quote Originally Posted by The Stig View Post
    It's reachable if you die during a TB battle and end up there (graveyard/spirit healer) =p
    You would have to wait after the battle since they despawn now!


    I didn't know that, but I feel better about it now that I know its reachable.

  19. #6119
    Banned.

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    FUUUUUUUUUUUUCK all my cloth! *runs to try and salvage mail*

  20. #6120
    Hydra
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    Rude Jerk
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    Excalibur
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    Mal'Ganis

    Apparently they've fixed the incoming mail issue, mail still cannot be sent but I'm sure that fix is soon to come.

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