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  1. #6281
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    Cho'gall

    http://blue.mmo-champion.com/topic/1...-level-players

    Seriously? They just had an entire fucking expansion that made the entire leveling experience a shitton better and you're going to ask this question? Jesus.

  2. #6282
    Pandemonium
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    Cho'gall

    WE WANT MORE CONTENT FOR THE WEEK THAT IT TAKES TO LEVEL TO 80

  3. #6283
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    Average wait time: 3min
    Time in queue: 90minutes

    It's either instant, or take over one hour. I don't get it. Also, I canceled a few queue this weeks that were over 30 minutes, requeue'd and got in instantly...but it doesnt work everytime. It makes no sense.

  4. #6284
    Ridill
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    So blizz came our and said 4.1 will be in 3-4 weeks. and that 4.2 wont be for 12-14 weeks from now.. really??? wtf blizz... dead game is dead for doing same content for so long

  5. #6285
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    3 months...not cool. They need to keep raid coming faster than this..it's getting boring to grind on the same encounter.

  6. #6286
    Ridill
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    Dont think my guild will even last 1/2 of that time, ppl alrdy getting bored since HM's arent rly new content. Cata started super strong, but is turning into the worst xpac thus far... especially w/ firelands only being 7 bosses.

  7. #6287
    Ridill
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    Yeah, HM's might be interesting but they are still the same boss, and even the same loot just recolored. Holy shit Blizzard push out stuff a little faster, its not like they spend any time testing most of the encounters (half of them are buggy when guilds start out anyways and have to be fixed over and over) or have to design more then 1 set of loot for each gear type. Hell, half the fights are just 1 fight mechanic from an old boss mixed with another mechanic from another boss.

  8. #6288
    Ridill
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    Quote Originally Posted by Meresgi View Post
    Yeah, HM's might be interesting but they are still the same boss, and even the same loot just recolored. Holy shit Blizzard push out stuff a little faster, its not like they spend any time testing most of the encounters (half of them are buggy when guilds start out anyways and have to be fixed over and over) or have to design more then 1 set of loot for each gear type. Hell, half the fights are just 1 fight mechanic from an old boss mixed with another mechanic from another boss.
    hundreds of pages back in this very thread you can find me saying exactly this, and a couple pages directly discussing that last sentence, except it was about ToC/ICC/Ulduar and how 90% of the mechanics are copied, although maybe slightly modified, mechanics from original naxx

  9. #6289
    Ridill
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    Quote Originally Posted by Katlan View Post
    So blizz came our and said 4.1 will be in 3-4 weeks. and that 4.2 wont be for 12-14 weeks from now.. really??? wtf blizz... dead game is dead for doing same content for so long
    Reference?

    edit: also considering they are taking extra time on Firelands I wouldn't be surprised if it ends up being more than 7 bosses. But if it is just 7...oy...t12 will be as bad as t9.

  10. #6290
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    And they need to do something about raid lockout. I like that both raid size shares the same treasure pool, but not having another raid to do outside of my guild schedule is really boring

  11. #6291
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    you just said its really boring to grind the same encounter >.> seriously lol

  12. #6292
    Yoshi P
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    You're done with hardmodes? lol

    people complaining about finishing content should be 13/13 before saying they're finished with content IMO.

  13. #6293
    Ksandra Needs To Post Tits
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    So blizz came our and said 4.1 will be in 3-4 weeks. and that 4.2 wont be for 12-14 weeks from now.. really??? wtf blizz... dead game is dead for doing same content for so long
    No way, Firelands will be out sometime between may and june at the latest.

  14. #6294
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    Quote Originally Posted by Tajin View Post
    you just said its really boring to grind the same encounter >.> seriously lol
    New contents > repeating same content > not doing any content.


    Anyway, I wasn't asking for another raid lock out, I just want something to do whenever I log on outside raid time. They need to add another meaningful PvE event that you can pug in your free time.





    Quote Originally Posted by Arvin View Post
    You're done with hardmodes? lol

    people complaining about finishing content should be 13/13 before saying they're finished with content IMO.
    No, but it doesn't change anything unless the whole guild is dedicated to progress. When you hit a wall like heroic Lich King, it doesnt takes long before people get fed up and stop caring. New content is the only remedy to this.

  15. #6295
    Ridill
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    Quote Originally Posted by Arvin View Post
    You're done with hardmodes? lol

    people complaining about finishing content should be 13/13 before saying they're finished with content IMO.
    I grimace every time I see someone use this argument.

  16. #6296
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    And I grimace every time I see people mention there is no content left to finish but refuse to believe hardmodes count as content. Sure, it's terrible if you're stuck in a guild that isn't capable of putting in the time or just aren't able to, but the fact of the matter is that a massive percentage of the player base still hasn't done all the raid content. (Which is partially why they're delaying firelands anyways.)

    If you're looking for entirely new fights, have your guild learn and do hardmode Cho'gall so you get access to Sinestra.

  17. #6297
    Ridill
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    I'd agree with Arv if you could just jump in and do the whole tier on heroic in the first place.

    Plenty of people just plain don't want to do the same thing over again with an extra dragon fucking around.

  18. #6298
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    @Arvin
    You seem to forget that if a guild is stuck on hard mode, they still killed Magmaw 12 times already, and are probably tired of it. Even worse, since they aren't progressing fast, it mean they are spending more time doing the same shit every weeks.

    The content that matter is the content you can do, not the content other people did. Nothing is going to kill a guild faster than the lack of progress, and that's why you need new content all the time.

  19. #6299
    Ridill
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    There's a HUGE class of people that will never be qualified enough to do hardmodes. Probably less than 1% of the active player base is beyond 1/13 HM. So saying you need 13/13 HM + every achievement on all 10 classes before you can be "done" with a patch is just a bit thick. It's like putting a 12 month grind in the game to get some fancy doo-dad and say "you ain't done till you got yer doo-dad". No. People are done when they've exhausted the content that they deem relevant.

    Content release pace should be planned around completion of normal modes for average guilds, not the progression of the top 5% on the bonus hardmode content. Most active non-terrible guilds are probably around 11/12 normal modes in 10 or 10/12 normal in 25, and the only reason they're getting stuck at that point is Nef is a rather large step up from the rest of the tier. I can buy the argument that we're not ready for it *right now*, but within a month I think t11 will have officially worn out its welcome.

  20. #6300
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    I can agree with that, yeah. This tier was actually semi difficult for a starter tier, so a lot of people who are more casual are getting around to the end of their journey. I don't think they will disappoint with Firelands though, and the whole ZA/ZG thing is them trying to appeal to casuals and people who have never had the experience of those dungeons and it's just filler for the time being. I don't really agree with them bringing it back, but I'm sure it's difficult to try and come up with new content on the fly.

    Also, I agree with you completely on that point Aurik that given a month or two (tops) T11 will be pointless. The normal guilds will all be 12/12 and the hardcore will be 13/13. Maybe they're hoping that normal guilds will want to get some hardmode experience too?

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