Is there a point to this? You ignored the longest wait, gave random excuses (does this make the 8 month wait ok?) for other shit...sorry, it was never ok. Furthermore, I'll respectfully disagree with you that AQ was worth raiding in Naxx, etc (Naxx was hardly worth raiding in Naxx, which is why tons of guilds had issues fielding people towards the end...oh ya, ICC wasn't worth raiding towards the end of ICC also). You also ignored the longest wait...still unsure what your point is...
To each his own, Chim is the most boring and worst fight of this raid tier, imo, and if you want interesting and challenging encounters, *gasp* do hardmodes.Now you have BoT and BWD and Throne. BoT is laughable unless you're doing heroic modes but again that=/= content other then Sinestra. BWD is also boring other then Nefarian and Chim. They are also very quick raids as the trash ratio in raiding has gone down a lot.
They are content, and they are far better "content" than bullshit that is released FFXI style and expected to be beaten the second day it is released where a single wipe is questionable and winning is a foregone conclusion. IF anything, the "not content" is the normal mode, but it's there to appease everyone who thought raiding in the past was way too hard. I'm also confused where you get your idea of amount of effort that goes into a fight. A hardmode takes no effort on their part, but Brutallus, wait I mean Argoloth took effort? Or was it FelmystSindragosa, I mean TheralValiona that took effort? Every fight out there is re-used mechanics for the most part, I fail to see why the hardmode aspect of re-using annoys you so greatly.I really have no issue with content coming out a little slow, but I do have an issue when the excuse is that hardmode fights are supposed to be "new" content. Hardly any effort goes into something like that and to people like me, who like to see how new gear looks, its a slap in the face because its all just recolored FFXI shit.
Is that Kel'Thuzad? If so, looking at realm forums and wowprogress, it looks like you easily have 10-12 25 man guilds, with possibly 15+ if I went in and looked. And when I say 25 man guilds, I mean were 25man at some point in Cataclysm. I think that average of 8 is actually really close to accurate (as long as we're counting a guild that has even been 25man in Cata, 25man, regardless if 2 weeks ago they switched to 10).
I haven't done 25 at all in Cata, so all my statements are 10. Chogall requires a lot more attention from everyone in the raid, and better execution from everyone in the raid. Nef requires attention from 3 people during p2 to not miss interrupts (really, missing interrupts on Chogall is really bad also...), 1 good person who can kite adds in P1 (or otherwise control them....can 3tank the fight and make the entire fight a joke if you want), and umm, enough mana regen to last? It takes little to no execution, has no burn aspect, and is all around easy. That being said, we had a bitch on progression because some people watched some videos and took them as gospel, even though they did the fight in a retarded manner, thus making P3 hell. Don't take Nef on the side, tank him in the center of the room. Don't kite adds, tank them, and move them 5 steps whenever a shadowflame fires off. At the very start of the phase, if they weren't grouped and 4/5 activated, purposefully get all 5 up, and drag them all through shadowflame to reset their energy bars to be equal. You'll take some insignificant amount of extra damage, but it will make the entire phase a joke and easy to control. Backpedal around the edge of the room with a healer in front of you, maybe use some sort of random CD or ability whenever a Lightning Machine goes off, and you're golden (doesn't need to be a lot, even just a snare and get a small lead for 5-10 seconds, an intervene, shield block, AMS, TB trinket, etc). The point is take the hits and control the fight, and don't do this kiting nonsense where they never reset stacks/etc/etc. It's easier than Chogall for sure if you have a proper strat.Never pulled Nef on 25, but Cho'gall is a pushover on 25.
On 10 man, Cho'gall is significantly easier. Took us like a grand total of 8 pulls to learn Cho'gall, and we're well over 30 pulls on Nef without being "close". But a lot of that is because we can't get a solid 10 raiders together anymore, every week we're purp-training a new shitbag that we've brought in to replace someone who has burned out and no-shows.
This makes no sense...because we're just over truly slow content, we think this content is also slow? 3 months should seem fast compared to 11, no?I think the main reason why content seems "slow" (when in reality most non-hardcore guilds didn't start seriously raiding until January, so we're barely in month 3. At this point in tier 10 the lich king fight was only 2-3 weeks old) is that we are still hungover from the terrible length of ICC/T10, a full 11 months of which 6 the content was absolutely trivialized by the scaling buff.
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