Insufficient space, please free up additional space.
only 8.5 gig sitting there doing fuck all. Also losing all addons and UI fucking blows.
Insufficient space, please free up additional space.
only 8.5 gig sitting there doing fuck all. Also losing all addons and UI fucking blows.
^im just glad the addons are updated pretty damn fast after they're borked. Came home from class after 3.5 hours and recount, dbm and carbonite were all updated.
thanks for your input. It was fixed in a hotfix, but it wasn't there. npc's respawn in like 5 minutes.. would be kinda odd me being there for 15 minutes and nothing happening. Thanks for your awesome "bwah" input on actually something that they fucked up. Blizz fucked up tons of shit w/this patch... down to the loading screen not having an authenticator field until after you enter your pw.. and you try to "bwah" me?
Is this the first time you've ever played a game where a patch caused something to break? It's pretty common across the board. Idk, there are issues that are frustrating but nothing to go ballistic over but this is the complaint thread so have at it!
When I logged on last night, I had 2 mails from the Brew of the Month Club even though I didn't renew my membership last Oktoberfest. So there's probably something fucked up with their calendar.
Sorry to offend. It was just a statement. Not really complaining of you complaining or anybody for that matter. I guess now I'm complaining that I didn't complain about you complaining.
I think we all know patches cause stuff to break (this is nothing new). and this allows us to bring those complaints to this thread /end. Though it always blows my mind when stuff gets broken that isn't related to a patch at all. Such like 4.06 breaking BWL first boss
BWD was all kinds of fucked after the patch, too. Omnotron wasn't resetting properly after our 'wake up raid' wipe so Toxitron would cast poison soaked shell but the next bot wouldn't activate, so when 20 seconds later Toxi shut down we were in a room with four shut down robots. Tanks would get poison bomb fixate, Atramedes fire patches would grow out well in front of his air-phase laser beam, shit was weird all over the place.
Zanzil fight is fucking awesome... as a DK, you can dark Sim his Zanzil fire cast and put it on him lol, 50k dmg each second for 5 seconds + 60k initial dmg.
That Venoxxis fight was rough going in with all guildies in raiding gear we still wiped a few times before we figured out what was interrupt able, how to move around and what we needed to do, even then it was a bitch... definately not pug worthy imo.
not complaining though, I actually like that the fights are hard.
The bear ZA boss has that charge shit, didn't see any mention of it in the video I watched, so as we were doing a speed run trial our healer got blown up by it lol.
I found ZA to be very easy. We only wiped on the first and last bosses once, and none of us knew the encounteres at all. First boss was bad because of the slow reaction time on the first storm, and last bosses, we got rapped by the bears like idiots not realizing it was the same mechanics as the previous fight. I think we wiped more on trashes though, but it was mostly our own fault for not CC'ing anything, and pulling like retard.
Only did the 2nd half of ZG, but it wasnt too bad. Zanzil's fire was evil, but compared to Stonecore pre nerf when no one had experience, it was still easier. Last boss was pretty easy once you understand the mechanics, and archeology boss wasnt much harder either.
These dungeons reminded me of what it was to run heroic at the begining of cata, when healers were bad and undergeared. I suspect that in a couple of weeks, we will roll through them again, even with bad pug.
Yeah ZG was fun. Only boss we had major issues with was that cat boss, and only because we were retarded. Haven't had a chance to try ZA yet.
Inquisition wasnt even on my prot bar, completely forgot about that spell. I think I might use it now to make my next WoG 30% stronger...
Almost every update in every mmo break something. FFXI had some epic fail as well (anyone remember when zhayolm chariot were doing 44000dmg instead of 4400dmg or something, and that was just one of many fuckup on that update).
ZA is fairly simple, but when the last boss changed to lynx form he one shot our healer with a 118k pounce. THAT wasn't fun.
But we survived, i think I had .5% HP at one point, but we lived and won.
Most of the encounters were actually pretty easy after we figured out the little things about the encounters. Like the stupid little miniwalls LoSing the healer vs Jindo. In all honesty, the bosses were pretty easy having never seen the encounters, it was the shitty trash. I do give it up to blizzard though for limiting the amount of trash in the instance. There really isnt that much actual trash. If you dont go after the minibosses you really arent looking at many more than a handful of pulls per boss.
Lol havent done ZA yet, but I have to laugh. Because that was a serious issue in ZA as a 10man. You had to think ahead and actually have group makeup set up to protect yourself from that. I didn't expect them to change that encounter too much, but I figured they would make that pounce not as oneshottworthy.
Anyone suffered any bugs/problems with the Call to Arms Dungeon Finder?
Queued as tank (solo) for the reward box. I made sure the icon stated that i will get extra bonus.
Got into Grim Batol, 2 bosses to go.
Beat the 2 bosses.
No VP, no Satchet.
Reported it to GM, but I don't see it mentioned on MMO Champ or anything so far.