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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #6901
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by Correction View Post
    Arcane Mages in dungeons shouldn't be anybody's benchmark for acceptable dps since they're mashing one fucking button from 100%-0%

    I'm probably levelling my lock 80-85 as Demo just so I don't have to wait for dots to finish off my mobs, but I doubt I'll be enjoying my time in dungeons, for certain.
    Well was just using it as a reference thats doing like 2X my damage

    Only thing that comes as low as warlock damage I've seen (excluding another lock) is boomkin that isn't mashing the crap out of moonfire. Spriest, mentally disabled enhance shaman, holy pally that are all within 1-2 leve's of the mobs do nearly 50% more dps that its kinda depressing (especially being 1-2 level's over them).

    Only relief of the insanity, is raping people with dots in a BG... highest damage, highest amount of kills, highest amount of deaths >.>

  2. #6902
    Ridill
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    Can't...stop...staring... at your sig Gulk....

    Complaint-

    Why did they add even more crap to Fossils? Goddamn blizzard, people complained about getting races they didnt WANT, not that there was less to get from those races....I JUST WANT TO FOCUS ON TROLLS.

    Honestly not sure why I'm doing Archaeology again, will probably quit in another day. Just finishing my Puzzle Box.

  3. #6903
    Ridill
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    They added cockblock epic solves for every race so that it wouldn't be easy to focus on any one race.

  4. #6904
    Ridill
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    Quote Originally Posted by aurik View Post
    They added cockblock epic solves for every race so that it wouldn't be easy to focus on any one race.
    Pretty much, been in Northrend. Only items I needed/need are Zin'Rohk from trolls, Puzzlebox and Drinking cup from Vykrul. I unlocked the puzzlebox and drinking cup, finally finished the Puzzlebox..so all Nerubians are done and what do I get as my next 2 dig sites? Not Nerubian...fucking Night Elf.. I've been done with them since December >_<

    I think i'm kidding myself if I think ill get Zin'Rohk before Firelands, wherein it will be worthless to me. May as well wait for my 10man to finally start work on H-Magmaw or actually farm Nefarian for a weapon.

  5. #6905
    Ridill
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    Air currents are bugged in Throne of 4 winds now...for some reason. 1st time going in since 4.1 patch but they are all sorts of fucked up. They will just drop you out of the air to your death sometimes. The edge of Al'Akir's platform will chuck you to your death at times. I was standing still in 1 position for 4mins...then suddenly was thrown away off the platform. gg patch bugs.


    Also fuck the Al'Akir fight and all of it's randomness. I love getting a lightning shot on our side twice in a row before the healer even has time to heal someone up and we all die. Is it really that hard to design fights that require skill and not dumb luck too?

  6. #6906
    Viq
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    Let's go Red Sox!
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    I had the same problem last night in there doing Conclave. Went to switch to ice platform, walked onto the air current... and just got dropped straight down to my death.

  7. #6907
    Banned.

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    Al'akir platform has always done that on the edge.

  8. #6908
    Tonko
    Guest

    Quote Originally Posted by Meresgi View Post
    Can't...stop...staring... at your sig Gulk....

    Complaint-

    Why did they add even more crap to Fossils? Goddamn blizzard, people complained about getting races they didnt WANT, not that there was less to get from those races....I JUST WANT TO FOCUS ON TROLLS.

    Honestly not sure why I'm doing Archaeology again, will probably quit in another day. Just finishing my Puzzle Box.
    Oh god please quit.

  9. #6909
    Ridill
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    Not a complaint: 4 Set bonus finally fixed for DK's..thank you jeebus.

    Oh god please quit.
    Sorry i'll stop complaining in the complaint thread right away!

  10. #6910
    Tonko
    Guest

    It's like Christmas.

  11. #6911
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    Fuckin' Jin'do fight. Of course it's based around how well your ranged dps and tank can keep the adds off your healer cause healing threat pretty much gives you initial aggro on everything.

    The smart idea is to kite the adds and stop them from hitting you, but then you'll end up too far away from the chains and get the blame for missing body slam too. Plus my healing on the move is pisspoor.

  12. #6912
    Ridill
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    You get a big purple arrow before getting slammed. I try to kite the adds around close to the chains then run in when targeted.

  13. #6913
    Hyperion Cross
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    Those adds hit too hard even as tank =/, if I picked up too many I get mowed down.

    We rerouted our strategy to let the Boomkin/mage aoe like crazy instead.

  14. #6914
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    Quote Originally Posted by Mortilox View Post
    Fuckin' Jin'do fight. Of course it's based around how well your ranged dps and tank can keep the adds off your healer cause healing threat pretty much gives you initial aggro on everything.

    The smart idea is to kite the adds and stop them from hitting you, but then you'll end up too far away from the chains and get the blame for missing body slam too. Plus my healing on the move is pisspoor.
    If the healer pulls threat on everything, why are dps taking dmg?


    Anyway, this fight shouldnt be an issue with earthbind totem, frost trap, or slow effect, a tank who just kite everything (with dps occasionally tossing an aoe). We have broke 1 chain and half without healer and 2 dps a while back, and if people are not retarded, you shouldnt need any.


    For the bubble, get all 3 of them at the very beginning before killing any chain. It's much easier to control the ghosts when everybody focuses on them and is spread out between all 3 and 2 chains. On the last bubble, no ghost should even get close to it with all 5 members right next to it.

    After that, the tank can focuses entirely on kiting the adds, and dps have plenty of room to kite and move between chain if there is adds.

  15. #6915
    Ridill
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    What is up with the arena ladder system since 4.1? We go up against a team with MMR of 2100 when we're at 1750, lose and drop down 35 points. Then go against a team that's MMR 1920 when we're at 1750ish, win and get 2 points.

    I know points for wins drop off high up, but never had this issue before 4.1 (havnt done arena really since patch so first time noticing this really)

  16. #6916
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    They can be taking damage from Jin'dos slow moving projectile, or trying to oneshot a ghost relatively close to their position. There's also the tank to take care of especially if they get stuck with a large add on 150k hp after 2 slams and stacked enrage.

    it's usually after the second body slam hits that shit really hits the fan, the spawn rate of the ghosts increases a lot and everyone stacks on the last chain. I play a disc priest, I have no usable worthwhile CC to help me gain leverage in this fight. And I don't think I've ever seen a hunter use a trap or any other CC tbh.

    but yeah, it's not a hard fight at all, it's just made worse while playing with the wrong people.

  17. #6917
    Ridill
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    I'm guessing the problem is that everyone stacks on the last chain and then inevitably gets hit by the shadow crashes. You should have people to NOT stack on the chain, and only run in when the purple arrow shows up.

  18. #6918
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    Quote Originally Posted by Mortilox View Post
    They can be taking damage from Jin'dos slow moving projectile, or trying to oneshot a ghost relatively close to their position. There's also the tank to take care of especially if they get stuck with a large add on 150k hp after 2 slams and stacked enrage.
    The big adds are the only source of damages that can't be avoidable, but like I said, if you takes care of the 3 bubbles as soon the phase start without dpsing a chain, it wont be an issue.

    Just make it sure that dps know ghosts are a priorities until all 3 chains are dead. and breaking them wont be an issue.

    I'm guessing the problem is that everyone stacks on the last chain and then inevitably gets hit by the shadow crashes. You should have people to NOT stack on the chain, and only run in when the purple arrow shows up.
    Could be risky since you don't have much time to run, and failling one jump usually hurt you more than the aoe. Best is to just spread out around the target in a circle as far as you can be. other players should have enough time to move away from you if you're the target, and even in the worst case, only 2-3 people should get hit.

  19. #6919
    Ridill
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    You have like a full 3 seconds or something. It's not an issue unless you're playing with retards, at which point, well, you're playing with retards. Be glad you even got to the last boss.

  20. #6920
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    You can't cover that much ground in 3 sec, especially if you want to give people a buffer in case they react slowly. Idk, you could practically fit all 5 persons around the bubble, I would rather go with something I'm sure people won't mess up than hope that the other 4 members are on top of it

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