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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #7021
    Ridill
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    They will never make pve and pvp seperate skills 100%, people have talked about it for years and other MMOs have done it somewhat (I think City of Heroes had it?) but Blizzard just won't. They seem to be stubborn in trying to balance both aspects of their game when everyone knows it can not work...ever. I don't think a single pvp/pve game has ever had complete balance between the two w/o one foreshadowing the other.

    While minor tweaks here and there to get classes on the same level are fine, the way Blizzard seems to do it is like precision surgery with a fucking chainsaw.

    "Oh this class is underpowered? BUFF IT TO HIGH HEAVEN MOTHER FUCCCCKKKKKKAS"

    2 weeks later

    "Oh that class we buffed is far far too buffed...NERF IT TO THE GROUND!"

  2. #7022
    Hyperion Cross
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    Guess I can replace my major glyphs now on DK haha.

  3. #7023
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    Dragonblight

    Since there's no random fail thread for wow forums I'll post it here

    http://eu.battle.net/wow/en/characte...boodahh/simple

    This dude was in trade looking for dps for multiple bear runs. Looking for DPS "who can do 20k dps both aoe and single target" if you can't do that he will boot you cause you suck. Didn't even bother whispering, dont want the mount or waste my time. Doubt that dude can pull off 20k without a 15% buff or heavily melee favoured party.

  4. #7024
    Ridill
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    Kilrogg

    ^ dudes gear is garbage. He was obviously looking for such stellar dps so he could be carried. I doubt he would even get close to 20k dps even w/ the 15% buff

  5. #7025
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    Dungeon Master of the House of Weave

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    Kilrogg

    Er, wha? His gear looks fine, maybe not 20k np fine but it's all decent equipment from what I can tell...?

  6. #7026
    Ridill
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    lol went to reply to a very thought out DK post on the forums from AJ.

    Spoiler: show

    **Let me preface the rest of this post by saying I absolutely agree that Death Strike healing, in its current state, is far too good (mainly for frost DKs) and needs to be adjusted to require more thought and meaningful set-up from the DK**

    Death Strike USED to heal more per disease on the target. If there's no disease on the target, it heals for the minimum-if the target has full diseases up, it heals for more. Someone at AJ mentioned also having it only work that way based upon presence. This is a balanced approach for a few reasons.

    -Frost, which has the ability to death strike more than unholy, would benefit slightly less from death strike since it only has 2 diseases available. It also has zero disease protection. The max heal for Frost would be 13% (assuming both diseases are up).
    -Unholy, which doesn't have the ability to death strike as often as frost, would have slightly bigger death strike heals since it has 3 diseases, and has disease protection to assure full healing. The max heal for unholy would be as it is now-15% (yeah-I realize 7+3+3+3=16...sue me).
    -This prevents the DK from using death strike on the closes enemy target (like pets)-the DK would HAVE to use a global/globals to get full diseases on a target before trying to heal with death strike.

    I mean-how could anyone ask for a more balanced approach to fixing death strike? It requires more set-up. It requires more meaningful use of resources. It balances death strike between frost and unholy. It doesn't mess with blood tanking.

    The proposed Glyph of Dark Succor could read something like this:

    Causes your Death Strike ability to always restore at least 7% of your maximum health when used while in Frost or Unholy Presence. The effect is increased by 3% for each disease currently present on a target, up to a maximum of 15% increase healing. (up to a maximum of 13% for Frost DKs, and a maximum of 15% for Unholy DKs).


    http://us.battle.net/wow/en/forum/topic/2592850730#1


    Anyways, turns out I got banned on the official forums for making a thread myself last night stating that the recent nerfs have gone too far and that class homogenization is not the way to go. And they may as well delete all the classes and make 1 melee, 1 ranged, 1 tank and 1 healer if they continue.

    Can't remember my exact wording but I didn't flip a shit. Oh well, I only post on the official forums maybe once a month. What sucks is I can't post in the tech forums so the next time a patch fucks up my computer or something i'll have to post from another account XD

  7. #7027
    Ridill
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    Quote Originally Posted by Norellicus View Post
    Er, wha? His gear looks fine, maybe not 20k np fine but it's all decent equipment from what I can tell...?
    Well going out of your way saying ur going to kick ppl who can't pull 20k DPS, you should be expected to be in really good yourself. He still has blues even (not even full ZG/ZA gear). You don't need ppl to pull 20k dps for a bear run either, just sounds like he was trying to be carried

  8. #7028
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    Dungeon Master of the House of Weave

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    Kilrogg

    Oh, okay. I thought it was an issue with him being completely misgeared and such when you called it garbage, not that it was just a pot-kettle situation.

    Was mostly asking out of curiosity to see if there was something about rogue gear I didn't know that I should haha.

  9. #7029
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    Dragonblight

    Gearing up my resto shammy in heroics.. feels so fucking slow compared to my prot paladin or disc priest. On those characters I'm capping JP without knowing it, now it feels like each run only adds like 140 jp :<

    and fucking hell, never thought i'd see the day where i wipe on erudax again. got this particular afflic lock who's in mostly 359s whining about how he cant dps the adds fast enough -.-

  10. #7030
    Ridill
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    If he's affliction that's probably true, they can't from my experience. If he'd switch to destro though, he should be able to turn them to ash in seconds.

    My complaint: I hate how overly-RNG frost dk is sometimes. One fight i'm doing 19k, the next, barely eeking out 13k. Bleh.

  11. #7031
    Ridill
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    Quote Originally Posted by Guitarman View Post

    My complaint: I hate how overly-RNG frost dk is sometimes. One fight i'm doing 19k, the next, barely eeking out 13k. Bleh.
    Shut your mouth, we're super OP and everyone knows it!!

    Yeah I hate when RNG doesn't smile on me when pveing as frost, though still it's a lot more damn fun the UH at times...fucking pet AI.


    My "complaint": Arcane is...really goddamn boring lol, been playing my mage since DK has a sour taste right now and doing troll heroics are arcane..I love doing Lynx boss I can basically just watch a movie while standing in the totem and hitting my Arcane Blast spell.

  12. #7032
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    fucking hell, i'm just going to try this during the week or maybe between the hours of 1-5am. keep getting these fucktards in every single group. DK tanks in full pvp gear, people having cock measuring contests, prot paladins using holy gear.. list never ends.

  13. #7033
    Ridill
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    Quote Originally Posted by Meresgi View Post
    But it's soooooooooooooooooooooo hard to balance the both of them QQ *warrior CS* QQ

    This patch basically confirms there is little to no hope left for the game if this is how they will "balance" any class deemed OP
    Honestly for a serious pvp'er there hasn't been much hope since s3 when all the arp hit. Somewhere between then and LK is when they made the decision public that they wanted people to be able to kill shit without cc or interrupts, but they were still leaving mass amounts of cc, silences, and interrupts in.

    The only game that I've seen that had a really good system for balancing the 2 was 2moons, and it was a shitty massive grindfest. It was a really cool idea, though. You had you pve health bar, and then another bar that only affected pvp, and lasted considerably longer, but was also hard to recover via heals. Once the pvp bar was empty your "real" hp bar would drop in about 2 seconds.

  14. #7034
    Ridill
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    Quote Originally Posted by Plow View Post
    Honestly for a serious pvp'er there hasn't been much hope since s3 when all the arp hit. Somewhere between then and LK is when they made the decision public that they wanted people to be able to kill shit without cc or interrupts, but they were still leaving mass amounts of cc, silences, and interrupts in.
    It's funny you posted this, me and a rogue friend in game were just talking about this not too much earlier and how S3 was the last time either of us tried to climb in any way competitively. I missed out on S5 I think it was, where DK's were insane, and have not bothered to really push on my DK any longer.

    And seriously, fuck the ArP shit now. Why does armor mean nothing yet everyone likes to bash on warriors/DKs/Pallys because we wear plate so that somehow gives us an advantage or something.

  15. #7035
    A. Body
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    Whelp just based on the short rag video that was posted that fight seems boring as fuck.

    Derp fire, derp lava wave, omg adds! because every fight needs adds now!

    sounds just like every other fight thus far, I know its still somewhat early on the PTR but wow, 4.2 seems really lackluster, glad I don't intend on returning in 4.2.

  16. #7036
    Ridill
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    Boring would be just fine if there was more content. 7 bosses is just zzzzz.

  17. #7037
    Banned.

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    What happened to Ragnaros's leg? Is it just for the quests?

  18. #7038
    Renegade Philosopher
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    Heroic mode only.

  19. #7039
    Yoshi P
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    Quote Originally Posted by Lordender View Post
    Whelp just based on the short rag video that was posted that fight seems boring as fuck.

    Derp fire, derp lava wave, omg adds! because every fight needs adds now!

    sounds just like every other fight thus far, I know its still somewhat early on the PTR but wow, 4.2 seems really lackluster, glad I don't intend on returning in 4.2.
    This quote will be priceless when it goes live and most people get to it (if they can get to it before the nerf, dumb casuals)

  20. #7040
    blax n gunz
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    Maybe he was watching a molten core raggy video :D

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