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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #7821
    blax n gunz
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    Attention retards in my ZA pugs: The reason we get held up in dragonhawk trash is a) not properly watching for the one clockwise roaming scout b) mages and shaman not fucking dispelling the haste buff Flame Casters toss on themselves. Please, for the love of god, think of the downtime introduced on healers who have to heal DPS with 7 stacks of rend from needlessly pulled Reinforcements and 0.5 second cast Fireball Volleys.

  2. #7822
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    Quote Originally Posted by Correction View Post
    Attention retards in my ZA pugs: The reason we get held up in dragonhawk trash is a) not properly watching for the one clockwise roaming scout b) mages and shaman not fucking dispelling the haste buff Flame Casters toss on themselves. Please, for the love of god, think of the downtime introduced on healers who have to heal DPS with 7 stacks of rend from needlessly pulled Reinforcements and 0.5 second cast Fireball Volleys.
    You forgot C) melee and tanks who don't know how to interupt flame caster (especially when 2 are up and nobody is watching the 2nd one).

    I don't know what's hard about that trash, but people are freaking dumb. Even if they are on a shitty cd, most classes have fear, cc, interupt that can be used (idk how many hunters told me they had no interupt when scatter shot work pretty well)

  3. #7823
    Ridill
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    Its really hard to interrupt it when it is 0.5s cast.

  4. #7824
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    The point is, nobody ever do what they are suposed to do on that pull. Melee dont interupt the first two cast, range don't interupt or dispell, nobody is using their defensive cd when they see that something else isnt being done properly, or that one CC'D add is about to unleash hell after waking up..

    I don't know how many time I checked recount after this section and saw that nobody but me did the interupt and/or dispel depending of my class.

  5. #7825
    Ridill
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    Well absolutely. Hence "the problem is the player, not the gear". I've met so many people that don't use their stuns/CDs on trash. Hello, HoJ is practically free, use that shit on cooldown. Same with disarm/dismantle/scattershot/intimidate/psychic horror/way too many to list. Same with tanks, they should be using cooldown at the beginning of every pull that is more than just 1-2 things. And pug healers are always so reluctant to use their cooldowns...why?? They come back up really fast. Pop them at the first moment that they look even remotely useful.

  6. #7826
    blax n gunz
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    Quote Originally Posted by Kaylia View Post
    You forgot C) melee and tanks who don't know how to interupt flame caster (especially when 2 are up and nobody is watching the 2nd one).

    I don't know what's hard about that trash, but people are freaking dumb. Even if they are on a shitty cd, most classes have fear, cc, interupt that can be used (idk how many hunters told me they had no interupt when scatter shot work pretty well)
    One volley is likely to go off especially if a caster's been polymorphed or hexed, because their self buff is instant cast and their next action is almost always a 0.5 second volley, so I don't freak out about the interrupts, especially when you consider the mob's CD on volley is something like 4 seconds. It's critical to spellsteal/purge the haste buff though because the tank has an almost impossible job if they're darting around like speedlings in ur base killing ur mans.

  7. #7827
    Nidhogg
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    For the record, scatter is on GCD and has a shit-awful range. If I need to interrupt, I will, but seeing as -every- tank, the majority of DPS, and 2 of the healers have an off-GCD interrupt, it's quite silly to expect the hunter to interrupt. Other than the fact I think scattershot is an awful ability and really has no place in heroics, I agree with Aurik that tanks and healers that sit on their cooldowns really get annoying. Bosses are generally easier to heal than trash, and cooldowns are so short now, there's no more 30minute shieldwall that actually needs to be saved and used reluctantly, just gd use it, I'd rather afk and tab out and read forums for 3min before a boss if you really want your cd back vs dying on the trash pack, then repeating it because a cd needed to be saved.

    As for my complaint about hunters - it's when they keep a stupid fucking pet out when that buff is already covered by someone else. Doesn't make or break the run, but it's a pretty big clue-in to a hunter really not understanding mechanics (or being some clueless 25m faggot).

    Anyway, scatter shot is dumb in heroics.

  8. #7828
    Ridill
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    Scattershot isn't that bad, but yeah range and GCD is a significant issue. Still, I found it pretty trivial to scatter or scatter-trap dangerous adds on my hunter. But yeah, I often wondered if my random heroic group picked up on the fact I would switch between pets depending on the comp of the group so that I was bringing an unrepresented buff. That and switching to my tanking pet mid-fight when the tank dumbs it up and gets himself oneshot.

  9. #7829
    Ridill
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    Quote Originally Posted by Blizzard
    We’ve decided to revert the drop rate change for 10-player heroic Firelands completely. We’ll also be slightly buffing the drop rates in 10-player normal. In the end, we should get the following results:

    • 25-player heroic has 44% lower drop rates in phase 3 relative to 4.2 launch.
    • 25-player normal remains unchanged from 4.2 launch.
    • 10-player heroic remains unchanged from 4.2 launch.
    • 10-player normal has 33% higher drop rates in phase 3 relative to 4.2 launch.


    We plan to hotfix the new rates into place as soon as possible, and we should see them in-place pre-raid this evening barring unforeseen complications.
    welp

  10. #7830
    blax n gunz
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    lol, Blizzard fails at math. Took fans posting spreadsheets to effect this change?

  11. #7831
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    They're all busy playing diablo3 beta. Haven't even posted the HRag hotfix yet.

  12. #7832
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    Quote Originally Posted by Correction View Post
    One volley is likely to go off especially if a caster's been polymorphed or hexed, because their self buff is instant cast and their next action is almost always a 0.5 second volley, so I don't freak out about the interrupts, especially when you consider the mob's CD on volley is something like 4 seconds. It's critical to spellsteal/purge the haste buff though because the tank has an almost impossible job if they're darting around like speedlings in ur base killing ur mans.
    Of course. I'm not blamming anyone for the sudden insta- cast (can still stun the target for a few second though), but people tend to not interupt at all. Looking at the interupt tab of recount is generally depressing.

    In fact, I'm pretty sure most players don't have keybind, or a visible enemy cast bar. They don't seem conscious that spell can, and should be, interupted.


    Quote Originally Posted by FailureMidgard
    For the record, scatter is on GCD and has a shit-awful range.
    It does, but when you fight monsters like flamecaster, it would be stupid to not get ready for it. Silencing shot (if you have), scatter shot and tranquilizing shot are always ready on that kind of pull, I would rather miss a GCD than wipe because someone else should have done it but did not.



    Quote Originally Posted by aurik View Post
    welp
    At least they did a 180 in a better direction this time.

  13. #7833
    Sea Torques
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    Glad they changed that shit for 10m's

  14. #7834
    Chram
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    Absolutely thrilled with this change. A+ Blizzard.

  15. #7835
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    Freaking people with those Flamecasters.. I swear. On my Hunter I Tranq the buff off unless I'm with a Mage from my guild who likes to Spellsteal it. When I'm Bear tanking I will open with Bash so they don't get to blast our faces with Fire Volley right off the bat(because no one dispels). But there is always, ALWAYS, some idiot impatient ranged/melee who runs up and breaks the CC before I can Bash making us all eat the Volley.

  16. #7836
    Nidhogg
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    Quote Originally Posted by aurik View Post
    Scattershot isn't that bad, but yeah range and GCD is a significant issue. Still, I found it pretty trivial to scatter or scatter-trap dangerous adds on my hunter. But yeah, I often wondered if my random heroic group picked up on the fact I would switch between pets depending on the comp of the group so that I was bringing an unrepresented buff. That and switching to my tanking pet mid-fight when the tank dumbs it up and gets himself oneshot.
    I trap things a lot, scatter trap is kinda obsolete now that you can just trap pre-pull, it lasts a full minute, and you can't double trap. It's good for pvp, and it was good when you wanted to double trap, or had the trap cooldown longer than duration. I'm all for trapping, it's solid CC (compared to say fear, which I hate when people request), but scatter still doesn't have much use.

    Quote Originally Posted by Kaylia View Post
    It does, but when you fight monsters like flamecaster, it would be stupid to not get ready for it. Silencing shot (if you have), scatter shot and tranquilizing shot are always ready on that kind of pull, I would rather miss a GCD than wipe because someone else should have done it but did not.
    Tranq is good, if you spec silencing shot then use it...it's not missing a GCD on scatter, it's you have to basically sit there not dpsing except autoshot...

  17. #7837
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    Quote Originally Posted by FailureMidgard View Post
    I trap things a lot, scatter trap is kinda obsolete now that you can just trap pre-pull, it lasts a full minute, and you can't double trap. It's good for pvp, and it was good when you wanted to double trap, or had the trap cooldown longer than duration. I'm all for trapping, it's solid CC (compared to say fear, which I hate when people request), but scatter still doesn't have much use.

    It doesn't have a lot of use, but I used it more than a few time as backup interrupt when silencing shot was down. Other than that, it's just a backup cc when a mobs is on me, but it doesnt see much use.



    Tranq is good, if you spec silencing shot then use it...it's not missing a GCD on scatter, it's you have to basically sit there not dpsing except autoshot...
    Nah, flame caster have a 2 sec casting time. You might have to interrupt a cast, but you arent going to miss it unless you're really unlucky with your gcd timing.

  18. #7838
    Ridill
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    only thing that makes me possibly miss a cast is mid-steady shot, but it's an easy fix. just tap forward to interrupt > silence.

    which brings me to a related complaint!
    on my hunter in ZA, pulling 20k or so, which isnt bad for an alt i barely play nowadays. healer bitching that our tank sucks and needs to delete his account, when he has a dps warrior friend with him pulling 6k. Gotta love leechers who shouldn't be in there, yet get away with it because of who they queued with.

  19. #7839
    Micronesian Thunder
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    Spriests can dispel the haste buff as well, or at least I always do when I end up in a ZA.

  20. #7840
    Ridill
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    Having all the warrior sets lined up like they are on MMO-Champ makes me laugh. There's really no difference, like they said, other then shoulders/helmet. Everything else is just basically taken from the template with a texture tossed over it. At least the new set looks like it has shorts on, which is a slight change.

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