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  1. #10201
    Old Merits
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    Preemptive complaint, entered the week with 5/12 runestones, let's see how this will go.

  2. #10202
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    Frost DK seems incredibly boring and dumbed down, even more then it was pre MoP lol. Could go afk and set up a macro to just dps for me if I didn't need to get out of things sometimes.

  3. #10203
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

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    I feel like it's just really slow now. I play Frost DK and it takes forever for Runic Power to recharge now, and I'm not really doing anything differently than I was before.

  4. #10204
    Relic Horn
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    How can it be more dumbed down than Frost Strike > Howling Blast over and over?! Unless you're talking about 2 hander then you may as well play Unholy.

  5. #10205

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    I was asked to MT as blood DK for my guild on expac, I used to love blood but it's so boring now. I hate the removal of skills. I don't like death coil either, I accidentally pull packs all the time now in raids. They made rune tap basically the same thing as ibf which seems dumb, i wish they'd just switch it back to a straight heal.

  6. #10206
    Relic Horn
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    The new Rune Tap is borderline OP. 40% reduced damage on demand every 40 seconds is crazy good. I also like having a ranged attack such as Death Coil as a tank. The rest i agree though. I really miss Heart Strike.

  7. #10207

    Sweaty Dick Punching Enthusiast

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    Eh death grip always works for me for range stuff, spammy skills for hate i don't like being ranged but thats just my play style. Also Rune Tap is OP but again it's basically the same as IBF with a much smaller CD. Seems dumb to have 2 of the same skills.

  8. #10208
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    Who ever invented and implemented that fucking train emote needs to be shot.

  9. #10209
    The 69th Donor
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    Quote Originally Posted by Alderaan View Post
    Who ever invented and implemented that fucking train emote needs to be shot.
    I'm the guy who will stand at the AH and drop the toy train set and then just laugh my ass off for 20 minutes (or until someone busts out the trainwrecker).

  10. #10210
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    Warrior
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    Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.

    And fuck you blizzard. Absolutely fucking hate you. Yet another warrior nerf
    Heaven forbid warrior is good. Oh noe people complain in pvp? nerf. Mobility too amazing! nerf. too many stuns! nerf

  11. #10211
    Because She's the woman Blue Gartr deserves, but not the one it needs right now.
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    Quote Originally Posted by Alderaan View Post
    Who ever invented and implemented that fucking train emote needs to be shot.
    I say this fucking daily.

  12. #10212
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    I've been saying that since day 1. I've booted people from raid who insist on dropping it before pulls.

    Also holy fuck is looking for raid like forest gump. You never know what sort of dipshits you are going to get. Doing the first wing of SoO and get brought into a group that wiped on the protectors. My shitty ass ILvl 498 average was #7 in that group with me dying due to a horrible lack of heals. Third boss the second tank is captain oblivious to the spawning adds and I get raped on the first attempt, to go along with people who thought the laser beam was a god damn powerup. We won on the second attempt with one person left alive. Then the last boss. After wiping the first attempt due to captain oblivious druid pulling the boss and killing two people before the tank was ready, my wife was noticing that, especially after the third boss heals looked weak. Looked at the counters, and we had 3 holy priest, a mistweaver, and a paladin. Yay for barely any AOE heals. My HPS was about 150 due to leaching poison/recuperate and the only reason I lasted as long as I did. Last boss I actually finished 5th despite being horribly undergeared with a 463 and 450 daggers.....

  13. #10213
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    Quote Originally Posted by Teknique View Post
    Warrior
    Talents
    Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.

    And fuck you blizzard. Absolutely fucking hate you. Yet another warrior nerf
    Heaven forbid warrior is good. Oh noe people complain in pvp? nerf. Mobility too amazing! nerf. too many stuns! nerf
    Ok no, you're wrong.

    This is a huge buff that warriors have been BEGGING for, absolutely begging on their knees and pleading for.

    Sudden death was a horribly designed talent, it was the most dps originally but was extremely flaky, some warriors would get 10 executes in a row and then NONE the entire fight. It needed to be RPPM. Because of the nerfs to it, the other talents, which suck, crept up in DPS.

    This is a slight BUFF to Arms/Glad, NEUTRAL to TG, and a slight NERF to SMF.

    NO MORE FURIOUS STRIKES THANK YOU BLIZZARDDDDDDDDDDDDDD===========D~~

  14. #10214
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    I didn't want to make it sound like this is some huge dps buff or something, it's a quality of life and playstyle buff. This makes people happier. This does not change where warrior is/will be on charts really, it's almost entirely QoL. Although, it does give us an execute in our opener :D

  15. #10215
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    Depends. i personally liked the old way as i could get 5 6 7 executes in a row and it was glorious doing them for 60k each on arms, Wish fury had the execute buff like arms does from mastery and bonus rage

  16. #10216
    Yoshi P
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    what about the times you got 0 executes until the boss was actually at execute phase

  17. #10217
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    yeah those times suck, but they dont happen that often. i wish they stated how much haste affected that 2.5 procs per min.

  18. #10218
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    Quote Originally Posted by Teknique View Post
    yeah those times suck, but they dont happen that often. i wish they stated how much haste affected that 2.5 procs per min.
    The problem is they do happen often, and often enough. You could start out a fight with a top 5 world ranking and end off the charts entirely just based on execute. This isn't a good design.

  19. #10219
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    The problem with warriors is that they already implemented this. and our dps didnt change at all on simcraft. http://www.simulationcraft.org/reports/Raid_T17M.html

  20. #10220
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    Quote Originally Posted by Teknique View Post
    The problem with warriors is that they already implemented this. and our dps didnt change at all on simcraft. http://www.simulationcraft.org/reports/Raid_T17M.html
    Which is fine, like I said its a QoL change.

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