Bad unholy DKs getting the wrong Battered hilt 2h makes me cry :/
Bad unholy DKs getting the wrong Battered hilt 2h makes me cry :/
Kicked out of a group on my lock because i told the pala tank to put on RF, he then calls me an idiot and i have no idea how to tank, i link him to my armory he sees i have more hp than he has (hes fully buffed with 39k and i have 40k ub) and looks at what raids ive done, then kicks me.
sucks he was on diffrent server couldnt even whisper him after =(
About all the enchanting stuff from previous page:
What I always did was roll greed on any bop's, and say "rolling greed to DE" on the first one.
Then at the end of the run, I'd say "ok thanks guys," and head out. At that point, if someone asked me for a shard I'd say sure, and give them one.
But most of the time people never bothered, and it worked fairly well, got a lot of mats with no drama over it.
That's the only thing I don't like now, is that other people don't even have to extend the whopping effort of saying "hey mind if I get 1 of the shards?" They just get it.
With it this way, the only advantage being an enchanter yourself will ever give you in terms of materials is literally your own stuff that you get from quests or wear yourself.
Which kinda sucks, but meh. Such is life. Perhaps only putting it on when you're doing cross-server would have been more prudent, but oh well. I've never been particularly "selfish" with my enchanting.
And people tip goooood on blackrock.
What does my answer to a completely irrelevant question have to do with anything? I answered your goddamn question. If you want numbers:
Main
Alchemy 450
Herbalism 450
Warrior
Mining 450
Blacksmithing 450
Mage
Enchanting 450
Tailoring 450
Warlock
Engineering 450
Tailoring 450
Shaman
Inscription 425
Jewelcrafting 420
So where are those volumes this pretends to speak in your provincial little mind? That I couldn't possibly understand how hard you Enchanters have it now? Really? 90% of my income comes from non-tradeskill sources. Your fundamental lack of understanding how to properly amass wealth in WoW is unsurprising, but the volume with which you boast such ineptness is pretty amusing.
I knew you were latching onto this foolishness even before you typed it. You must have missed the part where I pointed out that I don't generally enchant for anyone but myself. The majority of my income, as in, 99% of it or more, comes from doing anything but enchanting. That doesn't mean that I appreciate having my 1% profit margin bottomed out. Since you've demonstrated a fundamental failure to understand the basic premise of the argument, though, I'm not going to expect you to understand why I'd be bothered by something that only marginally affects me.
Either way, when your gathering profession gets co-opted just because you're in a group with someone, let me know how you feel about that. Sure, that Titanium Ore or Heavy Borean Leather isn't a big hit to your pocket, but if and when Blizzard decides that it'll randomly distribute to people with 123 Skinning and 47 Mining because you're grouped with them, don't lie and pretend you'll sit back and say, "Good for them, I didn't need the fruits of my labor."
I Dont get why your bitching so hard about lost profit on Enchanting mats & the cost of leveling enchanting, yeah big woop so you had to DE some WotLK greens/blues that you wernt using when leveling, its not as if you didnt cover the costs between release and ulduar (remember when abyss crystals were ungodly expensive?), i did and i barely enchant for anyone beyond myself.
Enchanting isnt expensive to level if you level it smartly, have people bring you mats and dont ask for tips, i got atleast 40 skill points this way and its not as if disenchantable items are hard to come by, leveling cloth at the same time its not as if much of it was profitable before 420 skill so DEing it was the biggest money saver ever, infact i probably profited from it in the long run.
Even more recently people with enchanting would basically do the barebones version of the new DE feature, and everyone would roll at the end for a shard.
This new feature saves me the cockache of looking through my inventory for all the items i need to disenchant on my enchanter, im thankful for it and with the new tier out this can only suit me better because i do get asked by friends often to enchant their stuff and i often get a tip from them for it, if they freely have the mats then its more likely i'll get a sizeable tip from them.
Here's the bigger picture: Your greed doesn't deserve to be on some unassailable pedestal over the others in your dungeon group. That they're now rolling on loot means Blizzard has made them equally entitled to items which until now were already being handed out in a lot of cases. I was never in a heroic before crossrealm LFG that did not ask for an enchanter's help passing out shards at the end. The only thing that's changed now is the amount of time spent doing that chore at the end. That's it.
I'm sorry if you look down on others rolling for disenchant being simultaneously greedy/lazy/malicious, because that makes you a hypocrite.
Do you actually think before you post anything? What person anywhere was not rolling greed on random drops in dungeons? Either way, at issue is consent. If you asked me to disenchant stuff, I probably would. Maybe. Actually no, because it's a fucking hassle and, moreover, I don't like handing out my hard work. We're not there for shards, we're there for drops or emblems, so spare me the diatribe that I'm being greedy by not letting others benefit from my effort. I have a rather dim opinion of people who have been carried through a dungeon by my effort, too. What's so difficult to grasp about the concept of just recompense?
And Arcana, I never got to experience that lovely period when release and Ulduar. I stopped playing just before Wrath came out and only started back up a few weeks ago.
Dunno where you're getting this idea that people tip better on something they didn't pay for, though. It sounds illogical, but it's a psychological thing. If someone didn't have to pay for their various shards because Blizzard was kind enough to let them disenchant all their junk without leveling Enchanting, they aren't inclined to pay to have the enchant of their choice applied, either. Unless you were dealing with someone who just spent his last copper on an Abyss Shard, you were going to get more before 3.3 (by which I mean: something reasonable and appropriate to the effort involved) because customers were aware that their enchant cost 500 gold in mats or what have you. When it's "free," they can just about be bothered to throw 5 gold at you.
Lol'd at 'my hard work.'
Bolding 'for drops' because shards are drops.
Lol'd again at 'my effort.' You soloing the mobs in your 5-man dungeons, then?
"Just recompense." Again you're putting your greed in this jeweled box while everyone else who wants something out of a dungeon is a grubby trog out to leech off your sweat and tears.
Go look up the word 'hypocrite' sometime.
None of the people I have run dungeons with are there for enchanting mats. Your argument is grossly flawed. I'm not being greedy by wanting to keep my work (my tradeskill) to myself. Do you let people random on Arctic Furs? Yeah, I fucking thought not, but you didn't just solo Heroic Violet Hold to get it.
Seriously, if you're going to try to argue this point, you're going to have to do better. Anyone with half a brain is well aware that the "effort" on my part is in leveling my tradeskill, not killing monsters that we'd all be killing regardless of whether I was an enchanter or not.
I disagree, I think that getting the mats more easily increases "tip" profit margins considerably. Not only do they have more gold to spare when they didn't have to vendor 3 blue bracers for 5g each to get one shard, but those 3 shards they have make them to go "hmm, maybe I'll try this enchant for a while," or, "yeah I don't like that one, going back to ___."
Generally when I do enchanting for random people, I would say the general tip has been 5g for most, with occasionally 10 for stuff like zerker, or crazy rich people.
Since the patch I've definitely noticed it has directly shifted to 10g tips for most stuff, with some throwing in 15.
The only credible ways I see to claim injury from this are the inability to walk away with all the shards when you get a group that doesn't care, and the inability to profit from simple auction house DE'ing.
Is that not basically what I've been saying? Admittedly, I think you're referring to buying greens cheap on the AH and tearing them down, but the premise is the same. Are mining nodes automatically looted and randomly distributed when a group enters Halls of Stone? Are dragonkin automatically skinned after death? Do lockboxes open themselves? I'd find the feature convenient and inoffensive if the "disenchant" button only highlighted for Enchanters.
As it stands, however, the gathering aspect of Enchanting has been smacked hard and that was the real profit area. Getting tips for applying enchants was about as profitable and efficient as meleeing things to death as a Mage. Considering Enchanting is basically a long process of recovering all the gold expended in leveling it, since even someone who only disenchants is still going to take it to 420 for ring enchants, it's hardly unreasonable to be irked at losing one's legitimate profit for no obvious reason.
News flash, the margins on materials would still have gotten smacked because it's a new content patch with new dungeons that are gushing out void crystals at an incredible rate. Remember when ToC 5 came out and the market got flooded with abyss? No? Because I remember the mats market 'crashing' then, too. Same thing here, and you can't blame the disenchant button. You really can't.
And you only need 375 skill to shard epics in WotLK. All your hard work from 376-450 need not fucking apply when you bitch and moan about others profiting from it. You're still trying to color your own greed as deserved and that of others as invasive, as if somehow the market was better when folks were vendoring BoP blues and folks never bought enchants because they never had enough of their own mats to begin with.
People never bought enchants before 3.3? That's news to me, chief. Keep flailing.
you: cost of materials has crashed I'm not making money off it anymore wahh
me: that's due to an explosion of supply created by the flood of heroics being run thanks to the new content expansion and is at best temporary. This happened with Magister's Terrace in TBC and it happened in WotLK with ToC5
you: 'BUT BUT SOMETHING IRRELEVANT'
I don't really care about this overall argument but I'd like to say that I DE 100-200 greens and blues a DAY that cost me less than half of what the resulting materials were worth.
Enchanting is only as expensive as you make it out to be.
Didnt blizz say they were upping the drop right on the Hilt? i've yet to see it drop once in all the heroic 5mans ive run of those 3 places.
I've seen one hilt drop, first day of the patch. Was 4 guildies + pug, pug won it XD
I see all these people with Quel'delar weapons that are terrible. And in an ICC10 I was in the other day the DK with Quel'Delar rolled and kept the weapon off Saurfang just for offset over the DK tank we had using Worldbreaker (Uld10 drop).