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Thread: Random Complaint Thread     submit to reddit submit to twitter

  1. #1761
    Old Merits
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    If they increased the drop rates on the Battered Hilt, it was from "non-existent" to "FFXI drop rate." I do all three heroics pretty much daily (probably average closer to 2.5 out of 3) and have yet to see a single one drop. Kind of irritating, really, since the rewards aren't meaningfully better than what can be gotten in ICC10.

    One last time on Enchanting: I don't like having my tradeskill being given to others. Period. Market corrections happen, yes, but nothing like this. You'll continue to ignore that very basic point because it means you'd have to acknowledge why I find the new feature loathsome. If merely being in the presence of an Enchanter makes one a competent Disenchanter, then I should start carrying a Mining Pick and Skinning Knife with me and have the option to grab whatever flowers I see on the ground and grind them into ink. Who cares about ownership, after all? The core of your argument is based on a retarded claim that I'm trying to take every disenchantable that drops for myself, because without that idiot foundation, your arguments would have all the power of a puff of methane. So, fine, as usual, the idiot in the argument has bored me into submission with flailing, flawed arguments and bullshit attempts to disregard basic principles.

  2. #1762
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    I understand where the Enchanters are coming from. It's not like I have to share out all of the extra cloth drops I get with Tailoring.

  3. #1763
    Banned.

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    I don't get where the enchanters are coming from and I'm an enchanter. All this does is make enchanting like most of the other professions as opposed to being a gathering profession + a profession. Enchanting was basically two in one.

  4. #1764
    Relic Shield
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    It's the same fucking thing as before, except now you don't have to trade the drops to the enchanter to get them DE'd. Why are people being so stupid about this?

  5. #1765
    Formerly known as Arcknight.
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    Quote Originally Posted by Knyghtmayre View Post
    Why are people being so stupid about this?
    Because they're fat.

  6. #1766
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    Quote Originally Posted by Knyghtmayre View Post
    It's the same fucking thing as before, except now you don't have to trade the drops to the enchanter to get them DE'd. Why are people being so stupid about this?
    A lot of Enchanters would just roll greed on items the same as everybody else and not disenchant everything. Now it means they're forced to disenchant stuff. Personally, i'm not too bothered as it means I can get mats on the chars which I don't have enchanting on.

  7. #1767
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    Yeah, they're forced to use their profession, as if they wouldn't do it otherwise. All it does is speed up the process by eliminating trading and ninja-enchanters. It doesn't cause you to expend any more effort to DE things if you're the enchanter of the group. In fact, it's absolutely no fucking effort at all. Blizzard makes things better and people bitch, jesus fuck go play FFXI.

  8. #1768
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    Quote Originally Posted by Knyghtmayre View Post
    Yeah, they're forced to use their profession, as if they wouldn't do it otherwise.
    That's exactly the point i'm trying to make. A large majority of enchanters (myself and others included) wouldn't disenchant for the whole group, they'd roll Greed on everything and keep whatever they won for themselves. I'm not complaining, just explaining why others don't like the change.

  9. #1769
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    Gosh, my 8g to a vendor blue is now a 8g dreamshard, It's so bad how blizzard did this to enchanters what were they thinking.

    It's pretty nice, I hated vendoring blues, they are worth about the same except for some being worth more, but they pretty much made it so my blue drops stack now instead of taking up space. Purples? I've never been in a group where, if there was an enchanter, the item wasnt DE'd and rolled on. Nothing has changed in the 100% of 5mans I've been in, nothing.

    The most convenient thing for me is that my rogue alt is an enchanter, so now it's just easier to gather mats for my weekly berserking since I get a new weapon pretty much weekly.

  10. #1770
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    Quote Originally Posted by Boyiee View Post
    Gosh, my 8g to a vendor blue is now a 8g dreamshard, It's so bad how blizzard did this to enchanters what were they thinking.

    It's pretty nice, I hated vendoring blues, they are worth about the same except for some being worth more, but they pretty much made it so my blue drops stack now instead of taking up space. Purples? I've never been in a group where, if there was an enchanter, the item wasnt DE'd and rolled on. Nothing has changed in the 100% of 5mans I've been in, nothing.

    The most convenient thing for me is that my rogue alt is an enchanter, so now it's just easier to gather mats for my weekly berserking since I get a new weapon pretty much weekly.
    Thank god I'm not the only one that realizes this.

  11. #1771
    Bagel
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    Quote Originally Posted by Onorgul View Post
    So, fine, as usual, the idiot in the argument has bored me into submission with flailing, flawed arguments and bullshit attempts to disregard basic principles.
    This made me lol.

  12. #1772
    Ridill
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    Quote Originally Posted by Onorgul View Post
    Is that not basically what I've been saying? Admittedly, I think you're referring to buying greens cheap on the AH and tearing them down, but the premise is the same. Are mining nodes automatically looted and randomly distributed when a group enters Halls of Stone? Are dragonkin automatically skinned after death? Do lockboxes open themselves? I'd find the feature convenient and inoffensive if the "disenchant" button only highlighted for Enchanters.
    Does skinning a dragonkin take a green out of someone else's bags to give you the leather?


    Does mining take a bop drop that could be sold to vendor for 10-20g away from someone else to give you said shard?


    Do lockboxes even exist anymore lol? (yes, I'm aware they do, but holy fuck you're grasping when you're talking about a .000000001% drop)


    As it stands, however, the gathering aspect of Enchanting has been smacked hard and that was the real profit area. Getting tips for applying enchants was about as profitable and efficient as meleeing things to death as a Mage. Considering Enchanting is basically a long process of recovering all the gold expended in leveling it, since even someone who only disenchants is still going to take it to 420 for ring enchants, it's hardly unreasonable to be irked at losing one's legitimate profit for no obvious reason.
    Getting tips for any craft has always been a terrible way to actually go about trying to make money.


    Honestly the only thing enchanters have to complain about at this point, imo, is the fact that we've got a whopping 2 "rare" recipes, both are super shitty drop rates off an instance that flat out died about the time FC came out, and both just plain fucking suck anyway.

    Meanwhile all the other "crafting" professions have about a bazillion recipes everywhere, and shit like alchemist's cache.

  13. #1773
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    Only reason why enchanter would bitch is that they were running away with the mat 3/4 of the time, and no one cared enough to chase them.

  14. #1774
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    Quote Originally Posted by Plow View Post
    Does skinning a dragonkin take a green out of someone else's bags to give you the leather?


    Does mining take a bop drop that could be sold to vendor for 10-20g away from someone else to give you said shard?
    I'm going to pretend that these comments make a damned bit of sense (they don't) and just point out that Dream Shards have crashed so hard that you're literally better off vendoring the actual blues now. You keep operating from this premise that I and every other Enchanter were going out of our way to steal things from people, though. You guys are really contorting reality badly to try to suit your greed. I, alone, want to control and benefit from my tradeskill, same as every other tradeskill, but that is no longer the case. Period.

  15. #1775
    blax n gunz
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    This just in, Onorgul didn't shard BoPs for his dungeon groups pre 3.3, either. Stop being greedy, other people!

  16. #1776
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    How about if you wanted to 'benefit' from your tradeskill, fucking enchant things? The mainskill is Enchanting, not Disenchanting. Blizzard stole your ability to enchant things? As an Enchanter? Sure, then you have a case. But you're bitching that things cost less now? How is that in any way a bad thing? Enchanting profitability didn't have anything to do with the material cost. In fact, the main reason, and BENEFIT, to levelling enchanting, is to... yea... fucking enchant shit.

    If everyone was suddenly able to prospect things while I was in group (which makes no sense, but just for the sake of arguing since you obviously can't figure out that you're wrong), would it affect my personal profitability as a jewelcrafter? Fuck no. Sure, I could prospect 100 stacks of Saronite a day for like 500g profit, and I used to do that. But was it my entire tradeskill? No. Not even close, it was a byproduct.

    And yeah, as much as a shock as it may be to you, enchanters in a group pretty much always DE'd things for the group after the runs were over before. Now it gets done during the run. Shame on Blizzard for removing those timesinks and lowering the cost of Berserking enchant substantially. What are we ever going to do?

  17. #1777
    Ridill
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    I just sell the enchants with my mats to people, or vellums.

  18. #1778
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    Actually, I just checked on my server.

    Dream shard = 12-17g/each
    Abyss Crystal = 50-70g/each
    Infinite Dust = 30-40g/stack

    basically unchanged from what it was before. Boofuckinghoo lowering the prices.

    inb4 NOT ALL SERVERS R DA SAME OKAY BRUH

  19. #1779
    RIDE ARMOR
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    Random complaint, and I don't feel like looking through all of the other posts of this is a repeat or not. With this new cross-server system, I think frozen-orbs should only have a greed button for them; no one "needs" these items and so many cross server assholes decide they can just need when everyone else has greeded so they can disappear back to their own server and get away free. Yes it's not much gold, but it's still stupid when I see it happen so much. My other complaint is I think they should fix the need before greed system to incorporate the stats themselves because I had a tree form druid main spec roll need on the Needle-Encrusted Scorpion in H FoS and win over me and the hunter in party. Yes, in the grand scheme of things this really isn't that big of a deal, but it's something that could be easily fixed too. No one likes gear being swiped~

  20. #1780
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    Quote Originally Posted by Knyghtmayre View Post
    Actually, I just checked on my server.

    Dream shard = 12-17g/each
    Abyss Crystal = 50-70g/each
    Infinite Dust = 30-40g/stack

    basically unchanged from what it was before. Boofuckinghoo lowering the prices.

    inb4 NOT ALL SERVERS R DA SAME OKAY BRUH
    How big is your server? There must be about 18 people on your faction. I'm on Mal'ganis (and, for those familiar with the server, I have been here for over 4 years now). Dream Shards are averaging 10-12 gold, Abyss Crystals are barely breaking 30 gold, and Infinite Dust is about 30 gold a stack. That's at least a 50% drop from what they were three weeks ago. If you think that all Enchanters make their money exclusively by Enchanting, you're living in a dream world.

    Are Frozen Orbs even worth anything on your server anymore, Django? I've seen people Need them, too, and I shrug because they're selling at vendor cost.

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