true but a kraken can still miss multiple times so it would be like an accuracy bonus for Kc.
true but a kraken can still miss multiple times so it would be like an accuracy bonus for Kc.
Correct me is im wrong.. but where did SE said that BLM will get an update?, i remember they saying only whm and rdm will get a boost " front line oriented".
And yes, sch is broken, altought whm and blm still have their uses, sch can replace both, and as some sch have already said, with greater efficience ( mp wise). Why play whm or blm, sch does it better!? thats the principle of a broken job.
Can't believe Esuna finally made it to the game lol. Maybe my hopes of BLM getting meteor or Ultima one day might happen.
I can see them making Claustrum the best weapon for blm lol.
check out some of this stuff they can add to blm.
Sorcorery- Recast- 3 min. Duration 1 min. Grants 20 TP for every 200 dmg
Witch Craft- Duration 2 hours, recast 1 min. (read below)
-Under the effect of Witch craft, your magic acc raises based on the number of elemental damage you deal. Does not work if your weapon already has some form of +Macc on it. The damage dealt cap is 6000, the Macc bonus cap bonus is 20%
-Under the effect of Witch craft, your magic attack bonus raises based on the number of MP you use up. The cap is 2000 MP, the MAB cap is 20%. You do not get the MAB bonus if your weapon already has MAB. If it does, this MAB will overwrite your weapons and not stack.
So basically after you spend 2000 MP and deal 6000 damage over the 2 hour duration, The bonuses on the Witch Craft job ability will cap which is 20% (5% higher then HQ staves, but will not stack with the HQ staves bonus). Both Macc and MAB bonuses will stack from the witch craft ability itself.
So basically those 3 adjustments I made would make a Claustrum better then HQ staves lol if you cap on the job abilities for 20% Macc and 20% MAB, plus the other ability would help you get TP for the 5/tic refresh Weaponskill that it has lol.
ah nvm, claustrum still sucks lol... Give blms Meteor!
depending how much acc that spell adds that could make it into the hole "zerg" fight. cast get out heal.
Septimus will shoot me for this, but my very initial thoughts on this would be that BLM would get a MAB+ stance and a Conserve MP stance.
But honestly SE's vision for WHM stances was much more innovative than something that standard so maybe BLM will be that way too.
On a side note, I think that this announcement this late in the week definitely puts the update at least two weeks away.
O MYYYYY GOODODODDWERFWE$GW$YH@$%^TGRSDFGAEGFVE V vg
WOW!!!!!
best update evereererereee3rvgfhw
That was my point. No offense to the SCHs, but SCH doesn't need a buff; it's powerful as it is, nor does it need Morrigan's from a nuking standpoint, as it's already more powerful than BLM (MP efficiency = more damage for the MP compared to BLM despite BLM's access to Morrigan's, AM II, etc). BLM/SCH is a joke for the most part due to no Stoneskin and such, so that doesn't help BLM as a subjob (though it does have limited use). The one thing BLM has an advantage on over SCH is the 320/120+ skill/INT, by being easier to reach, making a BLM's magic accuracy more efficient than SCH in those situations (not considering stuff like Klimaform though). When I finish my BLM's gear I can easily reach 330ish/130+ skill/INT. SCH cannot reach this.
But WHM and BLM do need a buff. And WHM got what it deserved IMO. Just because they didn't say BLM'd get an update, doesn't mean they won't at all. They didn't say WHM'd get Esuna, and look what they did, they're giving WHM Esuna.
EDIT:
I wouldn't doubt it.Septimus will shoot me for this, but my very initial thoughts on this would be that BLM would get a MAB+ stance and a Conserve MP stance.
I am so happy!!!!!!!!
Actually, this announcement has made me more hopeful for what RDM may get. If I recall, they were looking at RDM first, then decided WHM could use some lovin' too...mentioning both as getting things to make it more worthwhile to frontline. WHM, obviously, is getting a benefit from taking damage, which goes along with that theme.
Now, could be that RDM is getting more tweaks to offensive strength, or it could be that it'll get some similar style boosts. For example what if they did get Haste II and Refresh II, but have 'em modified by cumulative Enspell damage?
Stances for RDM could have some real potential, if that's the route they're going.
i predict servers shutdown in may.
this is hot though.
wtf SE wheres my blm update?!!?
How hilarious would that be if Sacrifice let you absorb weakness? Does Sacrifice work with Divine Veil? WHM weak for 20 minutes lol.
I think I've figured out all of the spells more of less except Sacrifice, can't quite figure out what to even use it on besides Trolls spamming Enervation. It must let you absorb previously uncurable ailments or there is almost no point in using it beyond bad breath.
DAAAAAAAYUM!
[edit] I've read and reread. I cannot think of anything to say but "good lord!"
If they want to give BLMs tier V spells, I see them having two options. They could lower the learning levels of the tier IV spells for BLM, and then shove all the tier Vs into the last few levels. Or they could come out with another one of their fancy JAs, and only allow casting of tier V spells under it. For that, they'd need to invent a counterpart JA so that there's a reason not to have the first one up all the time, but I'm not sure what it would be. Something that gave BLM native Stoneskin, Aspir II, and/or Gravity would be interesting. Then they might be able to sub SCH, and would actually want to change modes regularly.
But as some people have said, I don't recall SE announcing a BLM update, just ones for WHM and RDM. I'm hopeful, because I do think it needs one, and they always save something to surprise us, but...
And not with yet another Bison set, thanks. How about some more traits or JAs past level 35 that might make it better than /BST? Snarl was a good start, but more is needed.Update BST.
I'm excited about this update, and I really only use my WHM for RvB. More excited for our LS leader, who goes as WHM to just about everything.
All three jobs you listed have their own uses, along with thier own pros and cons. A blm will put up bigger numbers, a whm will (now) heal better. Sch isn't a replacement, it's a supplement. (similar to how cor suppliments, but doesn't replace a brd)
This has already been discussed (at great length) can we move on now please?
Back in topic, I wonder if the damage stance will track damage from any source, if so it could bring certain items into use. (isn't there a torque that drains hp?) maybe poison pots will have a use?
Specualtion of course, but it does seem interesting
No more death by bio in Nyzul!!!1
Well said. Argument from personal incredulity is weak stuff. That's just an admittance of their own poor imagination.
This is a lot of stuff to give one job for an update. 2 JA and 4 spells, yow. Sounds nice so far. I'd been considering leveling WHM after SCH and now maybe I will. The taking damage aspect sounds like the only possible down side. WHM shouldn't be taking much damage, but maybe it would be useful for Campaign (or if they really do intend to introduce lol melee mage system adjustments). Also, I hope this mean amnesia can finally be removed via spell.