I can deal with BLM adjustments too~ would be nice to have some more native survivability stuff beyond sleeps bind and stun so we're not essentially dependent on our subjob for those all-to-frequent times where those aren't enough. (I'm looking at you Dynamis - Jeuno PLD gobs)
I'm also really happy about the MP cost reduction for Raises/Reraises... I always hated denying someone a Raise III due to needing to keep my MP up for other things... Now I won't have to do that anymore :D
Seriously, even if hes just trolling. Get the fuck out.
"・Guérison (niveau 61)
Guérit les équipiers dans le rayon d'action d'une altération d'état également subie par soi-même. Sous l'effet d'Adversité, le nombre et le type d'altérations pouvant être guéries sont augmentées."
Confirming that in order for Esuna to work, the WHM needs to be affected by the enfeeble spell as well.
I dunno who's making me laugh harder, you or Sath. Then I got to thinking. Dear jesas what if SE does update Red Mage with some frontline nonsense? After years and years of giving them nothing they finally give them some kinda el-oh-el Sword Stance that increases Parry rate or something. Man, will the egg be on our faces.
Of course, RDM frontline will still, largely, be LOL, but I can see it adding value to RDM tanking or soloing. It will be pretty hilarious if crazy guy turns out to be right about RDM adjustments, though. Even if they are abilities most red mages will find useless.
I'm excited and terrified at this news. Excited for the obvious reasons, of course... but I think this means I'm not allowed to play MNK anymore D:
i finally feel like that horrible stretch of 55-75 getting stuck with level sync birds 90% of the time was worth it though!
I don't know and I don't care if it's been said yet, but I'm copyrighting the term Cureskin.
THAT'S MY SHIT.