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  1. #381
    New Odin
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    Basically use sacrifice and then esuna, could be simpler but at least whm's don't have to go to frontline that way I guess?

  2. #382
    Old Merits
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    Quote Originally Posted by Square-Enix
    - Afflatus Misery
    While Afflatus Misery is activated, the most recent damage you sustain will be recorded up to a limit determined by your character's level. This damage amount will determine the bonus value granted to specific spells. Unlike Afflatus Solace, it is non-accumulative and overwriting.

    *Notes
    The effects of both Afflatus Solace and Afflatus Misery are mutually exclusive. Activating one while the other is in effect will result in the nullification of the one originally in effect.
    Using either Afflatus Solace or Afflatus Misery when the same ability is already activated will reset all recorded values up to that point.

    - Auspice (Lv55)
    Reduces TP dealt when striking an enemy for party members within area of effect.
    When cast upon a white mage for whom Afflatus Misery is activated, Auspice also adds light damage to initial attacks and bestows an accuracy bonus when target is missed.
    Afflatus Misery will only record damage taken while activated.
    Enlight and Accuracy Bonus are only on the White Mage.
    Reading is hard.

  3. #383
    Sandworm Swallows
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    Quote Originally Posted by SathFenrir View Post
    This actually says it better than I did. I was holding back, sorry, I don't know what came over me.

    And yeah. Increased Parry rate would really show us what RDM melee has to offer.
    Can I get a Sath Seal-of-Approval™?

  4. #384
    Sandworm Swallows
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    Quote Originally Posted by Ultimagi View Post
    Afflatus Misery will only record damage taken while activated.
    Enlight and Accuracy Bonus are only on the White Mage.
    Reading is hard.
    See, the nice thing about reading above the third grade level is that there can be different interpretations of ambiguous statements.

    They will probably teach you that next year in fourth grade.

  5. #385
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    For those that keep freaking out about "Yagrush becoming obsolete", let's take a look at what they're saying Esuna will do:

    1) Only remove the effect if you have it too, Yagrush will obviously win there.
    2) Esuna will "Remove enfeebling effects". I'm going to almost guarantee you that Esuna will just be a universal -na spell and will not remove effects like Bio, Slow, Rasp/Choke/etc. Yagrush makes Erase AoE, and thus, will win there as well.

    #2 is somewhat speculation on my part, but judging from how they described it, I'm pretty sure that's how they'll implement it.

  6. #386
    E. Body
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    Quote Originally Posted by Hyan View Post
    Basically use sacrifice and then esuna, could be simpler but at least whm's don't have to go to frontline that way I guess?
    I guess that explains why sacrifice is a spell instead of a ja; so you woulnt have the same timer problems of divine seal/veil. Also this means that whms will have to be more careful about using it, so they don't take something like silence or Petra. Would be pretty situational, but could really make life easier too.

  7. #387
    Sea Torques
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    Odin

    Quote Originally Posted by Alleya View Post
    I don't know and I don't care if it's been said yet, but I'm copyrighting the term Cureskin.

    THAT'S MY SHIT.
    Cureskin™ gotta do this then

  8. #388
    Wincest Princess
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    Odin

    Quote Originally Posted by SathFenrir View Post
    This actually says it better than I did. I was holding back, sorry, I don't know what came over me.

    And yeah. Increased Parry rate would really show us what RDM melee has to offer.
    Don't ask me I don't play lolRDM, and I wouldn't be caught dead as lolmeleeRDM. I don't know what lolmelee RDM wants. I just think it would actually be pretty funny if Red Mage did get an adjustment and it was a silly frontline JA.

    Sorry I couldn't come up with a better lolability

    Short of making an ability that can convert TP into MP every 2 minutes, I can't imagine melee RDM given any thought. And even then, it would still be useless most endgame. RDM has too much shit to do to be running around and hitting stuff.

    SE learned that the only way to get a job on the front line is to make its TP useful. Example: Dancer. I don't see any way for them to apply this to Red Mage short of fucking up the job completely.

    I, for one, would like to see adjustments for Red Mage that make it more useful as a Support role for parties of 6 to 9 people. Preferebly in a way that doesn't make it seem so weak, compared to the new and improved White Mage.

  9. #389
    Melee Summoner
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    Just read the whole update in french, Auspice's description is a tad clearer about the buffs, the en-light effect and acc boost is only on the WHM.

    Banish and Holy is simply more DMG

    And like i mentioned earlier, Esuna's caster needs the enfeeble on as well

  10. #390
    BG Content
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    Sylph

    as a paladin, im going to be very annoyed now when my white mages compete with each other to give me stoneskin by cure bombing me ~_~

  11. #391
    The Fucking Voice of Actually
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    Quote Originally Posted by Skeelo View Post
    wheres the reposega?
    http://www.playonline.com/pcd/topics.../4142/4142.jpg
    And that picture still makes me think there will be rdm/whm/blm updates. but who knows what that picture really meant?
    bugger that, I want my squeaky hammer.

  12. #392
    Falcom is better than SE. Change my mind.
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    Quote Originally Posted by Cantih View Post
    bugger that, I want my squeaky hammer.
    That hammer damn well better make a squeak noise when I smack something with it.

  13. #393
    E. Body
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    Fenrir

    Wow, 20 minutes later I finally caught the line:

    White magic "Reraise": Learning requirement reduced from Lv33 to Lv25 for WHM, and Lv40 to Lv35 for SCH.
    Gogo SMN/SCH for real! COR/SCH could be viable in some situations now, too.

    And if we're placing bets, I'd guess (in order of likelyhood) the next update notes will be:

    1. RDM (2 to 1 odds)
    2. SMN (5 to 1 odds)
    3. BLM (20 to 1 odds)

  14. #394
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Unicorn

    You beat me Nits LMAO!!!1

  15. #395
    Bitchfist
    The horn knows no mercy; only wrath

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    Quote Originally Posted by The Blackrose

    Erase?
    SILENCE!

  16. #396
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Quote Originally Posted by Skeelo View Post
    Cureskin™ gotta do this then
    Sorry that's Trademark. Copyright is ©. Very different legal ramifications aswell.

  17. #397
    Old Merits
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    Quote Originally Posted by Katalyn View Post
    Let's not forget Devotion. :D
    Wasn't mentioned in the posts I was replying to, but yes this is more applicable.
    Afflatus Misery, Devotion, then cast a spell its affected by, then switch back to Afflatus Solace.

  18. #398
    New Spam Forum
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    Quote Originally Posted by Bastilla View Post
    Just read the whole update in french, Auspice's description is a tad clearer about the buffs, the en-light effect and acc boost is only on the WHM.

    Banish and Holy is simply more DMG

    And like i mentioned earlier, Esuna's caster needs the enfeeble on as well
    Sacrifice to transfer enfeeble (or multiple ones with the buffed version).
    Use Esuna to remove enfeeble on other players (or multiple ones with the buffed version).

    Simple. D:

  19. #399
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    You have to make sure you're not Sacrificing Silence, Paralyze, Petrification, or any other status effect that might prevent you from casting Esuna though.

  20. #400
    Relic Horn
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    Xanthe Celaeno
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    So by its nature Esuna will never be able to remove Silence or Petrification.

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