Seems like if you get bitchslapped hard you might even Erasega!- Esuna (Lv61)
Removes one enfeebling effect from yourself and party members within area of effect.
Casting Esuna while Afflatus Misery is activated grants a bonus to the number and variety of enfeebling effects removed.
I love my Valor Surcoat, but I do miss lying unconscious on the floor sporting my Parade Cuirass... The mere fact that you recall my Parade Cuirass so vividly is evidence of the fact that you haven't been to any 1KN events in far too long D: Show up every now and then, Seraph! Ararith does
Yuliter sure got a kick out of the update notice! I hope this will bring about moar options for PLD/RDM tanking :D
I'm excited to see testing on Holy and Banish spells when the update hits!
in after broken
The amount of stoneskin will probably be dependent on the amount of HP cured. Also the effect does not overwrite itself.
WHM update seems promising, there is a lot of potential in there. The WHM stoneskin / cure is huge, now I'm kinda curious as to what amount of dmg it will absorb: will it's affects scale w/ the amount cured, or will it just be a # based on the cure [II/II/III/IV/V] used. I'm hoping the former cause it will put more importance on stuff like +Heal gear & Crit heals
Hmm I wonder if LJ is dumber than Alla, ffxiljcommunity: sweet mother of god.
Some of the comments.. Everyone is now dumber
Specifically the one saying this update is turning WHM into SCH.
Well this sucks for RDMs. lol
...I wonder what RDM will get to make it useful again. >.>
I was really confused by Sacrifice first time I read the update note, but I can see some practical use in this spell if it actually allows WHM to remove charm status from tanks, i.e. Vrtra, LAC, Poroggo Madame. Can also be used to save tank when they get hit by doom.
Charm is a buff or acts like a buff. Dispel and Finale gets rid of it
edit: could a whm use Benediction to remove charm, if it was a status effect?
there was only one instant I was able to try, in Lamia No.13 assault. I happened to use Benediction right when charm landed, which lefts all members in a state of drawing weapons to engage, then immediately putting our weapons back, repeated several times.
Only Charm from Lamia No. 13 can be dispelled, as far as I know.
Sounds to me like Sacrifice has 2 purposes: Supplement Esuna, and possibly hit things that couldn't be hit before (Amnesia, for instance).
Also, keep in mind that if you have Misery active, Esuna erases multiple statuses. Who knows, maybe you can pop Misery, take a Poison/Blinding Pot and do an Esuna for a couple OTHER status effects that the group has. Do the other language pages mention that it has to be the SAME status effect, or just that the WHM has to has 'A' status effect?
Esuna will be nice against BLM mobs that spam Poisonga II. Hopefully it can hit Slow too for when you fight Angra Manyu or JoFaith etc. Oh, and FUCKING SPIDERS!!!
Sounds to me like those 2 spells weren't intended to revolutionize WHM, but rather just to add to their toolbox. Situational, yada yada yada.
I think it's a good guess that Cura's purpose will be mostly to counter AOE damage spells. It could be good incentive for WHMs to start building Survival sets along with PLDs. I could easily see a WHM doing Solace > Barspell > Misery > Eat an AOE > Cura and go on like nothing happened. Hopefully, as mentioned earlier, it has a fixed/low Enmity value as well.
Back line WHMs will stick mostly with Solace for the SS effect from Cures and maybe even toss in/MB the occasional Holy. Utilize Sacrifice to make up for staying out of range so that Esuna remains useful even in back-line mode.
Front line WHMs (And against Wyrms/Various other HNMs) will likely want Misery active to utilize Cura and Esuna to their full potential. Auspice and Banish boost were likely just a bone tossed to melee WHMs, but might see some regular use if the difference is substantial.
Think WHMs will wear +Damage Taken or -DEF gear for Misery Builds? You'll see whms drinking Vitrioles in parties and EG lol.
Work has been killing me, by the time I get home events are at least half over, and I'm tired as all hell. I've paused all endgame activity except part time Limbus. Remembering the Urine Shell isn't as much a factor of me not being there, it's just one of my favorite /facepalm moments. Once work slows down, I'll be online more, possibly even rocking RDM75 too.
Also, I think PLD will probably just keep the crappy versions of Banish/Holy, with the exception of the cast time benefit given to Banish 2 if I read all of this correctly.
I'll just stop casting shadows in merit parties. That should do it!
I have a feeling this will be one of the last updates we will see =/
It seems to me, That SE is unloading everything they got this year.
Scenario Expansions, OMG updates. Who knows though, just what it seems to me.
On the other note.
This update is game breaking imo.
With a whm, And nin tank, nin can keep shadows alot easier with stoneskin cure thing.
Go Go Aspir 2 for blm!