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  1. #641
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    Quote Originally Posted by TummieGaruda View Post
    The NA notes for Auspice is somewhat Vauge...I checked the French and German pages and this is what I came up with.

    As long as you are in TP , pt members benefit from the subtle blow.
    Then there's this:



    The thing is, the french version was more clear, in that the initial attacks that is referred to here, means the first hit of an attack round. So if you dual wield, only the first hit will receive enlight, whereas the second will not. When you miss, you are granted accuracy bonus on your next hit.

    This is what the Translated German Version says
    That's interesting. It seems like it's more to offset any claims by people saying that WHM would be feeding the enemy unnecessary TP, and less about WHM having a new ability that would be like Monk's Roll.

    Either way, it's still a nice addition for sure. If you literally just have to get one hit, then not switch clubs, it's also possible to use without meleeing, like on chariots for example. Two weeks ..... I'm ready for more update notes.

  2. #642
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    Quote Originally Posted by Corrderio View Post
    You know.. I just wondered what this Afflatus Solace + Cure = Brief stoneskin will do for WHMs who PL lowbies. Said nothing about it only working on PT/Alliance only.

    I smell an emergency maintenance in the future unless SE talks about a quick fix in update notes.
    This really isn't that big of a deal, since it's just outside curing, and even then, what update dosn't include a emergency maintenace shortly after a big update, there is ALWAYS one. they always manage to mess up something. if the stoneskin did however stick to the person being pled...it would actually make it easier on both parties givin how strong it is.

  3. #643
    Hydra
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    I can't resist reactivating. This is turning into the One Ring of updates.

    Must. Resist.

  4. #644
    Gave 5$ to bg and all I could think of was this lousy title.
    -____-

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    Stop posting in this thread already, I thought it was part II, got my hopes up .

  5. #645
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    Quote Originally Posted by SubzeroDiabolos View Post
    Stop posting in this thread already, I thought it was part II, got my hopes up .
    my money is on that being up tomorrow.

  6. #646
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by frodnonnag View Post
    my money is on that being up tomorrow.
    Or they throw us a curve ball and give us non job adjustment news or some BS such as "Buy 2009 Vana'diel Collection for 19.99" or some concert they are promoting tomorrow and delay Part II till Wednesday and III till Friday

  7. #647
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    Quote Originally Posted by SubzeroDiabolos View Post
    Stop posting in this thread already, I thought it was part II, got my hopes up .
    and me ; ;

    Edit: Now you got me doing it!

  8. #648
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    Quote Originally Posted by TummieGaruda View Post
    Or they throw us a curve ball and give us non job adjustment news or some BS such as "Buy 2009 Vana'diel Collection for 19.99" or some concert they are promoting tomorrow and delay Part II till Wednesday and III till Friday
    Tomorrow is my birthday. I'm already spending the day doing projects, there better be fucking Red Mage Adjustments.

  9. #649
    Relic Weapons
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    Quote Originally Posted by frodnonnag View Post
    my money is on that being up tomorrow.
    I hope so, but I think they will probably tease us a bit longer. I think Tues at the earliest for part II.

  10. #650
    Ridill
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    Septimus Atumre
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    Quote Originally Posted by Shinta View Post
    The only thing that remains to be seen about Cura is the true incentive for actually using it. Unfortunately you can't get hit, then switch to Misery and use it, you have to switch to Misery and anticipate the damage before you use it, giving up your SS bonus from Solace just for the chance to use Cura. It should probably be extremely cheap to cast, instant speed, almost no enmity, or else I'm not sure what the bonus is.

    I'm wondering the same thing about Sacrifice. It still has to be very fast and cheap because you're basically casting that and then Esuna to remove ailments. In that time, you could probably na atleast two people, so yeah, Sacrifice needs to be very fast aswell. I'm surprised it's not a JA.

    As far as Auspice, there's nothing to suggest that you have to melee for it to work, so far atleast.
    For things like Wyrms where you know that they are going to fly and use either wing and touchdown, Misery and Cura may be very useful since you will have to cure the whole party so the stoneskin effect from individual cures would be much less useful. If it turns out to be low enmity with a short cast/recast, all the better.

    For Sacrifice, there is one instance where I could see it being potentially incredible (and thusly I dare not to hope too much), but it may be able to remove stati that currently cannot be removed, namely Amnesia. Another good use would be to transfer Bio, Poison, Dia, or elemental debuffs if you are fighting a caster who may use Sleepga. Blind would be another potential use, since Blindna does have a fairly long recast and won't matter to a WHM in most circumstances- same with Gravity or Bind for situation where the tank is kiting (Kirin mostly) and you need to get multiple effects off of him/her quickly since Erase has a sucky recast. Although it would suck to try to get someone's Blind or Bio but wind up with Paralyze instead.

  11. #651
    Sea Torques
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    Hopefully Sacrifice is not limited to party members (says nothing about parties in the notes *crosses fingers*), that would make it much better than a "Erase II"-like spell.

  12. #652
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    Quote Originally Posted by Skjie View Post
    Tomorrow is my birthday. I'm already spending the day doing projects, there better be fucking Red Mage Adjustments.
    Well, uh, Happy Birthday. ; ;

  13. #653
    Failed Sex Ed
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    This update thread kicks that other update thread in the balls.

  14. #654
    Cerberus
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    Quote Originally Posted by shaddix View Post
    This update thread kicks that other update thread in the balls.
    Yeah, less whining in this one.

  15. #655
    Cog
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    this reminds me of WHM merits, as far as "Enhances effect of Bar-spells"

    does barpetra add MDB against stone with merits or relic armor ?
    " " barsilencera "" " "" " " "" wind " "" " " " " """ ?

  16. #656
    Ashira
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    Quote Originally Posted by Cog View Post
    this reminds me of WHM merits, as far as "Enhances effect of Bar-spells"

    does barpetra add MDB against stone with merits or relic armor ?
    " " barsilencera "" " "" " " "" wind " "" " " " " """ ?
    Actually the way this is worded, it sounds more like Solace gives the same sort of effect Blessed Briault does. Not higher barspell #s, but higher MDB vs that particular element of the barspell.

  17. #657
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    yes which kicks INFINITE ASS

  18. #658
    Cog
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    Quote Originally Posted by shaddix View Post
    yes which kicks INFINITE ASS
    someone on garuda help me test this PvP

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