SE could honestly take RDM tweaks in many number of ways. the thing about it right now is that no one was expecting them to revamp the way WHMs play as much as this. All people thought was probably 1 or 2 new JAs or spells thrown in to help the job but nothing to this extent.
granted RDM doesnt actually need anything of this sort, they might just throw it in just to help RDMs who want to take to the frontlines, and then something for mage RDMs as well maybe...
I was personally thinking along the lines of
Bravery spell - increases RDM attack and acc, amount based on enhancing..
Faith spell - increases RDM m.acc and MAB, amount based on enhancing..
Temper Blade JA stance - increases enspell damage from RDM when using sword. also increases acc but elemental resistance reduced.
Runic Blade JA - converts magic damage taken to MP when using sword. increases acc but enspell damage reduced. stances are mutuall exclusive
Paling spell - long duration spell, converts physical damage taken into magic damage. (converted damage subjected to an extra INT/resist check and elemental resist check)
i just hope the other job adjustments get as much little tweaks as whm
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