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  1. #461
    New Odin
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    Quote Originally Posted by Seraph View Post
    FTFY
    Situationally? Like, always when you hit the mob? Should it give you enlight when you cast a cure on the tank? Or by that you mean because WHM doesn't always melee it's not enlight? Erm.,

    I think the RDM tier 2 enspells may not follow the normal enspell-formulas either, so they're not enspells after all!

  2. #462
    Old Merits
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    Situational because you have to be in Misery to get the Enlight, and its apparently too hard to hit 1 extra job ability before casting it.

  3. #463
    Sea Torques
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    Quote Originally Posted by Maxxthepenguin View Post
    I have never once seen PUP in a merit party. I haven't seen a BST in a merit party in years. SCH is rare and generally considered quite inferior to RDM or WHM or SMN. BLU is generally bad at merits except in parties which focus on BLUs. DNC doesnt get merit parties. NIN? lol. THF? Not on anything but colibri. BLM? Well, they can always manaburn.

    I've seen SMN in merit parties. I've seen SMN do quite well in merit parties. As a healer with occasional added damage to finish a chain. Don't whine if you just don't WANT to mostly be a healer.

    Invites to merit parties are as much a community problem as a balance problem.
    That's odd, cause I get BLU SCH and THF often enough. PUP a little less, but there aren't as many, at least on my server. NIN is the same as PLD, I see them when they're geared for DD, I see more NINs then PLDs though.

    Indalecia
    "I could really damn about meriting on smn, as others said, campaign is more fun. And im not looking for sweeping changes that other jobs want or demant. Just tweaks, nothing major. Minor fucking tweaks."

    I'm happy that they're fixing all the problems that shouldn't have been there. Still waiting for the out of range error and Amnesia fix they promised, but it is progress. What I'm not happy about is the fact that these fixes are being passed as "adjustments" to the job when other jobs are getting new abilities, spells, and ways to play their jobs(even if they suck). SAM: Hasso/Seigan=offensive/defensive play styles. THF got Accomplice/Collaborator giving them a new way to manipulate hate. WAR got Retaliation. Now RDM and WHM are getting their new abilities. SMN NIN and BLM are the big 3 that have been left without any changes. Though maybe, and hopefully, that will change for BLM in this update.

  4. #464
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    Ah, my bad. It's only Enlight-1 then.

  5. #465
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    Quote Originally Posted by Ultimagi View Post
    Situational because you have to be in Misery to get the Enlight, and its apparently too hard to hit 1 extra job ability before casting it.
    It's not about difficulty, it's about trade off. In most standard WHM situations Solace is the superior stance as far as I can tell. So you're trading those bonuses for Enlight and the rest of Misery stance, situational ... granted, I'd probably be in Misery anytime I actually melee'd on WHM so you kind of have a point.

  6. #466
    Relic Shield
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    Quote Originally Posted by geno3302 View Post
    Sorry, let me restate.

    Freeze: 307 MP, Casting Time: 17.75 seconds, Recast Time: 90 seconds, base dmg: 577
    Freeze II: 287 MP, Casting Time: 10 seconds, Recast Time: 90 seconds, base dmg: 710

    level 70 BP: 164 MP, dmg(spiders outside aht urhgan) around 1600-2000.
    Merit BP: 182 MP, dmg(spiders outside aht urhgan) 5/5 merits and 5/5 MAB merits 1175, with MB 1527. Less DMG on same mob, even with MB, for more MP.
    Pretty sure that merit BPs have the same base damage as AM2.

    And it's been quite a while since I SMN/THF'd and farmed spider webs outside town, but those physical numbers look way high.

    Anyway, did anyone else guess what the emergency maintenance two days after the update will be yet? Here's my two:
    Watch SE make Enspell I's no longer work with Joytoy either (accidentally)!

    Hey, Mr. Paladin! You like stabbing shit with your Joyeuse and Enblizzard too, right? Bzzt! Sorry, it only works half as well now.

    Hey, Mr. Monk! You invited a Scholar to give you Accension Enblizzard for rad 5 attacks in a round of glass shattering sound spam and ice damage awesomeness, right? Bzzt! Sorry it only works on your first fist now! Which is like ~1/3 as well.

    Oh, and, Mr. Dancer, sir! Your Sambas got broke on subsequent hits too! Really sorry 'bout that.

    You heard it here first, folks!
    and
    The merit BPs will actually be really strong and not resist out the ass.

    Which SE will determine was a mistake and nerf them to be only slightly stronger than they are now on the 10th.

    And they'll change the TP modifier most of the way back making it clear they have no idea what they're doing with Summoner.
    I'm kind of hoping SE will add a non-retarded (i.e. not melee related) BLM update the day of the patch. Maybe get that temporary Enmity reducing NIN JA out the door too already. Not that NIN really needs it since nobody lets NINs tank shit anymore.

    Edit: And did anyone notice that KC DRK is getting nerfed yet?

  7. #467
    PUP Power!
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    Quote Originally Posted by Maxxthepenguin View Post
    The people who speculate things that would be way too complicated to be worth SE's time to bother doing.

    They aren't going to cancel your buffs if you cancel Composure.
    Look at DNC cat 2 merit abilities. SE really has been on a kick as of late at ensuring that great abilities have some kind of trade-off to balance them out. That's the basis of believing that the buffs will cancel out once Composure is turned off. We'll find out next Weds regardless.

  8. #468
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    I don't think they'll change every single White Magic and Black Magic enhancement to include another variable that says "was this shit casted under Composure" just so they can adjust its duration or remove it entirely if the player removes the stance.

  9. #469
    Nidhogg
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    Quote Originally Posted by Hyan View Post
    Situationally? Like, always when you hit the mob? Should it give you enlight when you cast a cure on the tank? Or by that you mean because WHM doesn't always melee it's not enlight? Erm.,

    I think the RDM tier 2 enspells may not follow the normal enspell-formulas either, so they're not enspells after all!
    Class is in session. Learn to not cherry-pick your quotes:

    Quote Originally Posted by SE
    - Auspice (Lv55)
    Reduces TP dealt when striking an enemy for party members within area of effect.
    When cast upon a white mage for whom Afflatus Misery is activated, Auspice also adds light damage to initial attacks and bestows an accuracy bonus when target is missed.
    There are several ways to go about getting an Enlight effect. My point was I found it odd they had never actually added the Enlight/Endark/Barlight/Bardark spells into the game. There are times I feel they would be quite useful. Trying to be clever and telling me they are adding it in for WHM, when they really aren't as far as we know, accomplishes nothing. That's like saying SAM gets the spell haste by way of Hasso. /facepalm

  10. #470
    Bagel
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    Quote Originally Posted by Toth View Post
    Look at DNC cat 2 merit abilities. SE really has been on a kick as of late at ensuring that great abilities have some kind of trade-off to balance them out. That's the basis of believing that the buffs will cancel out once Composure is turned off. We'll find out next Weds regardless.
    There is already a tradeoff. If you Composure, Refresh, Cancel Composure, your refresh recast timer is increased. No problem solo, possible problem in parties.

    Quote Originally Posted by someone
    Edit: And did anyone notice that KC DRK is getting nerfed yet?
    I read the wording of the patch notes very carefully and I believe only Enspell II will have the multi-hit restriction. Of course, we cannot tell for sure either way until patch day.

  11. #471
    Alyric
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    Quote Originally Posted by Tempyst View Post
    I doubt Composure will be uncancelable.

    If anything RDMs just had their self-refreshes made more MP efficient. Put your own refresh at the end of a cycle, use composure to cast it. It's not much but depending on the duration buff it's certainly not 'nothing'. With any luck the duration buff will be double and self refreshes just went from 40 in -> 150 out to 40 in -> 300 out.
    I just said this exact same thing, like down to the wording with the 40 > 150 and 40 > 300, to my friend lol.

    This is a buff for solo RDMs, nice for the beginning of a fight when you pull which is a vulnerable time where you may be waiting for mobs to move or whatever and you need your buffs to last a bit longer.

    Or for as quoted making your refresh more MP efficient. That is how we RDMs solo right, efficiency? ^^

  12. #472
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    Quote Originally Posted by Seraph View Post
    There are several ways to go about getting an Enlight effect. My point was I found it odd they had never actually added the Enlight/Endark/Barlight/Bardark spells into the game. There are times I feel they would be quite useful. Trying to be clever and telling me they are adding it in for WHM, when they really aren't as far as we know, accomplishes nothing. That's like saying SAM gets the spell haste by way of Hasso. /facepalm
    Yes, it's slightly more tricky to get the effect (use a JA before, holy hell what a task, I mean you are never going to use this said JA if you're going to melee as a WHM, so it's very situational), yes, the name of the spell isn't "Enlight" either (this must mean a lot to you). So, from what I've gathered so far, is that some people are impossible to please. Nothing new in that though.

  13. #473
    Nidhogg
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    I assume casting a spell while under Composure and then clicking Composure off will work just fine. This trick already exists in the game for getting Sanction/Sigil for the food buff, eating your food, and then either putting on a different version of Sanction, or applying Sanciton/Sigil/Signet over it. Duration always appears to be set at time of cast/consumption.

    8 hour Ambrosia gogogo.

  14. #474
    The Syrup To Waffles's Waffle
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    If the Enspells did something remotely interesting, I'd be like, "Okay." Resistance? Fuck off.

  15. #475
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    I'm shamefully hoping SE sees how theyve neglected certian jobs that need a buff and give them something instead of saying they're perfect how they are.

    shamefully

  16. #476
    Nidhogg
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    Quote Originally Posted by Hyan View Post
    Yes, it's slightly more tricky to get the effect (use a JA before, holy hell what a task, I mean you are never going to use this said JA if you're going to melee as a WHM, so it's very situational), yes, the name of the spell isn't "Enlight" either (this must mean a lot to you). So, from what I've gathered so far, is that some people are impossible to please. Nothing new in that though.

    The chip on your shoulder must have broken your arm off long ago. I just said I found it odd the 'real' spells were never added in. I never even specified they had to be added in for a certain job.

  17. #477
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    Well, it's too bad you gotta deal with the "fake" enlight whm's got. The "enlight" which you have to have the "melee stance" active in order for the spell to work when you melee.

    Seriously this got retarded half a page ago, I'll just stop here and go to sleep. Get the last word, whatever.

  18. #478
    Nidhogg
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    Quote Originally Posted by Hyan View Post
    Well, it's too bad you gotta deal with the "fake" enlight whm's got. The "enlight" which you have to have the "melee stance" active in order for the spell to work when you melee.

    Seriously this got retarded half a page ago, I'll just stop here and go to sleep. Get the last word, whatever.
    You have been the one shitting it up with out of context quotes, incorrect rebuttals, and the 'DEAL WITH IT' response to my original observation which really wasn't anything more than an observation.

    Regardless, sweet dreams princess~~~~~

    I do not envy you the headache you will have when you awake. But for now, rest well and dream of large women.


  19. #479
    Salvage Bans
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    Can't wait for all the RDMS to start pulling out there swords during Fafnirs and Khimiras!

    Wow, what a big fuck you from SE LOL then again...it's not like RDM really NEEDED anything else... and the SMN update wont make SMNS stop crying at all..

  20. #480
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    I'm going to guess that the BLM update tomorrow will basically be the exact opposite of WHM. An ability that adds damage to nukes depending on sum damage given, with an ability that modifies spells depending on damage taken. Plus one spell which grants en-dark and accuracy, lol.

    As things stand right now I don't see a way for this to be game changing, however I'm still interested in the particular details. Right now WHM adjustments sound uber but depending on how it pans out it could be less impressive.

    Important to their evaluation will be: How much does Composure increase duration and increase recast? Can it be easily mitigated by equipment/haste? How much damage will en-spell II deal minimally and at maximum? How much MP do en-spell II, Sacrifice, Cura, Esuna, and Auspice cost? Do self inflicted means of damage count toward Afflatus Misery? How much damage is required to be meaningful? How much damage can "Cureskin" absorb?

    Either way I predict that the majority of crappy WHM will be unaffected. Still eating their cookies then resting far too long. Still being absent-minded as ever and casting that status cure right after the other mage already did. Still never having reraise up after they die and having little to no exp buffer despite all expectations.

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