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  1. #741
    Old Merits
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    Quote Originally Posted by Arkanna View Post
    there's no way a RDM can keep up with his magely duties and still swing a fuckin sword at mobs.
    I find myself quite bored and idle it merit parties on Red Mage, so I don't see where you get this.

  2. #742
    Nidhogg
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    WoW Realm
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    Quote Originally Posted by Arkanna View Post
    Sept and Izzy are 100% right, there's no way a RDM can keep up with his magely duties and still swing a fuckin sword at mobs. The sooner the idiot masses realize this, the sooner we begin the healing process for melee RDM's and get them back where they belong, on the back line, wielding staves and possibly INT/MND clubs/shields.

    Melee'ing has its time and place, and it's not in a merit party or any other, more serious party setting.
    Worst case, RDM gets some cute new toys for soloing, but that's about it.

  3. #743
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

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    Quote Originally Posted by Seraph View Post
    Worst case, RDM gets some cute new toys for soloing, but that's about it.
    Which is great, RDM doesn't really NEED anything. Toys are fun and help relieve boredom.

  4. #744
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Kind of messed up that a walmart 2h DD can outdamage a well-geared 1h DD.

    Ironic because that was my argument for 2h pre2h buff. How an AH WAR can breeze a 1-1.2k rampage with meh gear and sushi while a full heca DRG eating meat fully meritted could barely squeeze in 800. Also the fact that a 50DMG axe was hitting merit mobs for 90-120 with 150 crits while my D93 Mezraq at the time was doing 160-180. The problem with 2h weapons was that the way DMG scaled in comparison to attack. A WAR with two 50ish DMG axes would swing for 90-130x2 while a D93 polearm was hitting for 160. 93DMG is almost twice that of 50DMG so you'd think the end damage would be close to double, but that wasn't the case.(Neutral mobs like Mamool btw)

  5. #745
    Strider/Doom/Cyclops
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    When you have a RDM that's tanking, do you also expect them to be keeping up with all of their "magely duties" at the same time? I mean, it almost seems like you expect a party-supporting RDM/BLM to walk up in full casting gear and start whacking away at an HNM.

    I never saw Composure as a tool to allow caster (i.e. backline) RDMs to debuff. I see it as a tool to allow melee RDMs (i.e. ones that are geared for frontline) to perform the role of reducing resistances.

    Said RDM would therefore not have any other "magely duties" other than the one they are there for: reducing the enemy's resistance to magic. Is this a worthwhile tradeoff of a spot that could go to, say, a DD or a BLM? That kind of depends on the mob you're fighting, doesn't it?

    Given that no one needs any help enfeebling normal mobs and that the only mobs that would possibly require this kind of resistance reduction are necessarily going to be mobs that matter, I still don't understand why so many people are treating a job that could potentially allow you to fully debuff an HNM as some sort of useless insult.

  6. #746
    The Mizzle Fizzle of Nikkei's Haremizzle

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    Bismarck

    Quote Originally Posted by Izzy View Post

    I don't know if I have any games that you have Miz! I bought Halo 3, but I suck at it! lol
    Get Castle crashers! Ill play Halo with you, we can fail together lol. Kuya plays and I know he sucks at it, I mean c'mon he's Kuya.

  7. #747
    Everybody's Favourite Nobody
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    Lakshmi

    Enfire II? Enaero II? What the fuck SE, I wanted Enlight and Endark.

  8. #748
    Hydra
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    Quote Originally Posted by Ophannus View Post
    Ironic because that was my argument for 2h pre2h buff. How an AH WAR can breeze a 1-1.2k rampage with meh gear and sushi while a full heca DRG eating meat fully meritted could barely squeeze in 800. Also the fact that a 50DMG axe was hitting merit mobs for 90-120 with 150 crits while my D93 Mezraq at the time was doing 160-180. The problem with 2h weapons was that the way DMG scaled in comparison to attack. A WAR with two 50ish DMG axes would swing for 90-130x2 while a D93 polearm was hitting for 160. 93DMG is almost twice that of 50DMG so you'd think the end damage would be close to double, but that wasn't the case.(Neutral mobs like Mamool btw)
    Its awesome how people forget so fast how bad 2h were before the changes versus dual-wielded weapons.

  9. #749
    Old Merits
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    Quote Originally Posted by Spider-Dan View Post
    I still don't understand why so many people are treating a job that could potentially allow you to fully debuff an HNM as some sort of useless insult.
    This. I'd rather have fun learning how to use my job in a new and exciting way than be stuck in Haste and Refresh cycles for the rest of my god damned life.

  10. #750
    A. Body
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    Prolly SE was afraid that RDM would be doing other things besides their usual buff cycles. Then again, they added these spells so I wonder how many RDM will be seeking to merit but have in comment "heal/haste/refresh NO THANKS MELEE ONRY!"

    ...

  11. #751
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    Quote Originally Posted by Meian View Post
    "heal/haste/refresh NO THANKS MELEE ONRY!"
    I fear this kind of bad publicity will make it harder to break into meleeing.

  12. #752
    A. Body
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    Quote Originally Posted by Ultimagi View Post
    I fear this kind of bad publicity will make it harder to break into meleeing.
    Haha I would only trust friends anyway with that. Some LS mates let me break latent on Club a while back in merit while I was able to keep up. I felt dirty though.

  13. #753
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    I already melee on Bard/White Mage, got nothing better to do between songs and cures.

  14. #754
    blax n gunz
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    Quote Originally Posted by Ultimagi View Post
    I find myself quite bored and idle it merit parties on Red Mage, so I don't see where you get this.
    Assuming you can click off Composure and don't want to make yourself useless as a debuffer.

    Scenario A: The increased duration on buffs you cast on yourself makes them last longer than 5 minutes. Thus you 'have fun' by idling less but the accuracy bonus disappears when you actually have to rebuff the group. Bye RDM DPS. Yup, hitting like a wet kleenex sure is fun!

    Scenario B: The increased duration on self-cast buffs makes them last less than 5-minutes, meaning you do even less DPS than scenario A. But gosh at least you're less idle right?

  15. #755
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    Quote Originally Posted by Ultimagi View Post
    I already melee on Bard/White Mage, got nothing better to do between songs and cures.
    Tbh, I haven't done merit since Campaign came out... being able to melee on WHM/NIN KC + Flash Spam for hate to get hit and get that xp makes it all fun while spamming Hexa Strike/Mystic Boon keeping the MP up constantly. I feel like I am the only one who heals the damn npcs and I know that will be the case after this update. Oh man, everyone will be RDM in Campaign now... they already meleed anyway

  16. #756
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    Quote Originally Posted by Correction View Post
    Assuming you can click off Composure and don't want to make yourself useless as a debuffer.
    How often do you cast any Enfeebling Magic in a merit party? If the enemy lives long enough for anything besides Dia to matter, you're doing it wrong. Even when you start running out of enemies to kill, you shouldn't even bother with Dia because you're endangering losing your chain.
    Quote Originally Posted by Correction View Post
    Scenario A: The increased duration on buffs you cast on yourself makes them last longer than 5 minutes. Thus you 'have fun' by idling less but the accuracy bonus disappears when you actually have to rebuff the group. Bye RDM DPS. Yup, hitting like a wet kleenex sure is fun!

    Scenario B: The increased duration on self-cast buffs makes them last less than 5-minutes, meaning you do even less DPS than scenario A. But gosh at least you're less idle right?
    Too lazy to read? Composure doesn't make you unable to cast Haste, it makes you cast it less often. It has a base recast of 20 seconds. After Fast Cast job traits and equipment, and some Haste equipment, its only 10 seconds. After Composure, its either going to double back to 20 seconds, or at worst ignore everything and double up from the base to 40 seconds. If you can't cast Haste on 3-4 people with a 40 second recast, you're useless.

  17. #757
    Puppetmaster
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    I agree with much of what Septimus said, he nailed it right on the head. There are so many detractors to using the new JA, that it has been relegated to the role of a toy, which serves no major function other than for us to play with it.

    As Sept mentioned, if u wanna' be a melee caster, lvl Blu they were designed specifically for that purpose, and will do that far more effectively, and not at the cost of pt members.

  18. #758
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    I did level Blue Mage, and I enjoy it very much. But unfortunately, it does not have the ability to maintain Haste on other party members, or Refresh its own MP. It does not apply to the argument that Red Mage can in fact use Composure to main heal, enhance, and melee in a party effectively.

  19. #759
    Nidhogg
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    I did level Blue Mage, and I enjoy it very much. But unfortunately, it does not have the ability to maintain Haste on other party members, or Refresh its own MP. It does not apply to the argument that Red Mage can in fact use Composure to main heal, enhance, and melee in a party effectively.
    It could, do BLUs want to? No.
    Diffusion+Refueling

    Magic Hammer,MP Drain Kiss,Auto Refresh Trait,low cost spells

  20. #760
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    Quote Originally Posted by Ophannus View Post
    Diffusion+Refueling
    Quote Originally Posted by Ultimagi
    maintain
    Sorry, no. Diffusion is 10 minutes at best, and Refueling only lasts 5 minutes.

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