Item Search
     
BG-Wiki Search
Page 5 of 44 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 81 to 100 of 867
  1. #81
    Yoshi P
    Join Date
    Oct 2007
    Posts
    5,103
    BG Level
    8
    FFXI Server
    Ramuh

    only took a moth for people to start bitching, new record! idk this could add something. it it adds an avg of 40 dmg a hit it be worth using. and if its like -20 acc down for the mob(magic acc w/e) it be worth using again.

    me being a rdm now makes me a little sad, ya i sorta was hoping for a little more but i wont curse it just yet till i see the dmg and how much magic acc down it adds.

    smn is nice i wonder how much it is adding wind blade can avg higher then nether blast as it stands i mean it cant be that much of a buff. anything i guess it ok with me maybe the more they buff this stuff the better the magic acc/magic attack for pet looks.

  2. #82
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    lol @ expecting enpsell-ga. Enspell II sounds interesting on stuff that resist (1% of what you'd fight). Composure is the best part, phalanx, aquaveil, refresh, haste last longer. Who cares about magic delay, it's not like you need low recast 100% of the time. You need recast down ? Full time fact cast, problem solved.

  3. #83
    Spiders are Awesome
    Join Date
    Sep 2006
    Posts
    7,073
    BG Level
    8

    It'll probably be the same barely noticeable shit resistance- that ninjutsu and am2 give.

  4. #84
    Yoshi P
    Join Date
    Nov 2006
    Posts
    5,090
    BG Level
    8
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Proudmoore

    RDM didn't really need an immediate attention/fix, not surprised to be honest. Update could've been more solid but we know SE...

    I <3 RDM but I wouldn't blame SE for focusing on jobs like WHM, BLM, NIN, PUP etc.

  5. #85
    Nut Steamer
    Join Date
    May 2008
    Posts
    381
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by pchan View Post
    Who cares about magic delay, it's not like you need low recast 100% of the time. You need recast down ? Full time fact cast, problem solved.
    Utsusemi

  6. #86
    E. Body
    Join Date
    Jun 2007
    Posts
    2,131
    BG Level
    7

    Lol.


    After seeing the whm updates, we were all wondering where our good ol' dev team went, well they're back. Way too waste an update on RDM's and slap SMN's in the face, all in one move.


    GGSE.

  7. #87
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    And another thing, here is why I fear that Composure is a bundle of fail. It is going to double the duration of your self-targeted spells, but is going to increase the recast time of every spell that you cast. Cures, higher recasts. Enfeebles, higher recasts. Nukes, higher recasts. Drain and Aspir, higher recasts. Seriously, this is craptacular and they should be more ashamed of themselves than usual.

    This job ability is going to have to be god-like, and I mean refresh lasting 10+ minutes, in order to justify how it is going to wreck every other spell that you can cast. And fuck that clicking the shit off shit. That's fucking bullshit.

  8. #88
    Banned.

    Join Date
    Sep 2007
    Posts
    542
    BG Level
    5

    Seriously ppl can't see the potential of composure and enspell? >.>;;

    Consider the new tank party setup:
    PLDx2, RDM/NIN (geared towards melee), RDM (debuff), WHM, BRD

    Will be ideal for manaburn battle and HNM that resists slow/elegy. Take Tiamat for example:
    RDM casts enstone II and build TP on Tiamat, time Death Blossom to land shortly before she takes off into sky. If there is a RNG in party he/she can close light skillchain and BLM magic burst thunder based nuke.

    The biggest issue with melee RDM is TP feeding. That's probably why SE give WHM Auspice (which also helps PLD). I am not saying this will definitely work, still need a lot of testing to determine whether enspell II effect/Death Blossom's magic evasion down
    worth the hassle. There are a lot evidence to suggest this is a new RDM playstyle SE have in mind - why will SE give RDM the only mythic weapon skill capable of opening both light/dark skillchain, Composure to enhance their melee accuracy and enspell2 with accumulative effect?

  9. #89
    New Spam Forum
    Join Date
    Dec 2006
    Posts
    176
    BG Level
    3
    FFXI Server
    Ragnarok

    lol silly Septimus. You know the first thing they establish in their weekly development meetings is the fact that all the other jobs DON'T matter. And that's the tragedy here. Its funny how the game is being returned to the old days somewhat though. Back when paladins and white mages ruled the world and everyone else was just whatever. Soon they'll be flying around with capes and outwardly wearing their underwear while the rest of us hoof it back to town.

    And i agree if you have to click it off most of the time its bullshit and more a hassle than anything.

  10. #90
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    382
    BG Level
    4

    Clearly, SE wants us all to melee fafhogg with Enwater on.

    That's it right? RIGHT?

  11. #91
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    And thousands of horrible RDMs cried for joy!

  12. #92
    Yoshi P
    Join Date
    Oct 2007
    Posts
    5,103
    BG Level
    8
    FFXI Server
    Ramuh

    Quote Originally Posted by Pooky View Post
    Lol.


    After seeing the whm updates, we were all wondering where our good ol' dev team went, well they're back. Way too waste an update on RDM's and slap SMN's in the face, all in one move.


    GGSE.
    how did they slap smn in the face? people have been asking to buff the lvl 75 BPs for a long as time. they are sttrong to start with. on IT++ mobs they do more dmg they pred claws(on avg or very close if the smn has really nice gear)

    really try the fucking BPs smn they dont suck like people say. i like my avg of 700+ dmg if this gives me an avg of 900+ dmg ill love it and never look at the lvl 70 bps on anything VT+

  13. #93
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Mayareira View Post
    RDM didn't really need an immediate attention/fix, not surprised to be honest. Update could've been more solid but we know SE...

    I <3 RDM but I wouldn't blame SE for focusing on jobs like WHM, BLM, NIN, PUP etc.
    But the point is, RDM has its update, we don't get another one for 5 more years otherwise everyone will go batshit about it.

    And besides WHM, what job on that list got any attention from square recently?

  14. #94
    Yoshi P
    Join Date
    Oct 2007
    Posts
    5,103
    BG Level
    8
    FFXI Server
    Ramuh

    edit but b/c it will get posted over im make a 2nd post(hope no 2x post)

    as an ex) the smn in our shell does 1300 MBs on fafnir. so try it before you just brush it off put 3 merits in the thing.

  15. #95
    Puppetmaster
    Join Date
    Jun 2007
    Posts
    69
    BG Level
    2
    FFXI Server
    Ragnarok

    Quote Originally Posted by Ahlah View Post
    Seriously ppl can't see the potential of composure and enspell? >.>;;

    Consider the new tank party setup:
    PLDx2, RDM/NIN (geared towards melee), RDM (debuff), WHM, BRD

    Will be ideal for manaburn battle and HNM that resists slow/elegy. Take Tiamat for example:
    RDM casts enstone and build TP on Tiamat, time Death Blossom to land shortly before she takes off into sky. If there is a RNG in party he/she can close light skillchain and BLM magic burst thunder based nuke.

    The biggest issue with melee RDM is TP feeding. That's probably why SE give WHM Auspice (which also helps PLD). I am not saying this will definitely work, still need a lot of testing to determine whether enspell II effect/Death Blossom's magic evasion down
    worth the hassle. There are a lot evidence to suggest this is a new RDM playstyle SE have in mind - why will SE give RDM the only mythic weapon skill capable of opening both light/dark skillchain, Composure to enhance their melee accuracy and enspell2 with accumulative effect?
    you're seriously trying to defend/justify this load of fail with "maybe whms and rdms should melee tiamat"?

  16. #96
    Spiders are Awesome
    Join Date
    Sep 2006
    Posts
    7,073
    BG Level
    8

    Quote Originally Posted by Ahlah View Post
    Seriously ppl can't see the potential of composure and enspell? >.>;;

    Consider the new tank party setup:
    PLDx2, RDM/NIN (geared towards melee), RDM (debuff), WHM, BRD

    Will be ideal for manaburn battle and HNM that resists slow/elegy. Take Tiamat for example:
    RDM casts enstone II and build TP on Tiamat, time Death Blossom to land shortly before she takes off into sky. If there is a RNG in party he/she can close light skillchain and BLM magic burst thunder based nuke.

    The biggest issue with melee RDM is TP feeding. That's probably why SE give WHM Auspice (which also helps PLD). I am not saying this will definitely work, still need a lot of testing to determine whether enspell II effect/Death Blossom's magic evasion down
    worth the hassle. There are a lot evidence to suggest this is a new RDM playstyle SE have in mind - why will SE give RDM the only mythic weapon skill capable of opening both light/dark skillchain, Composure to enhance their melee accuracy and enspell2 with accumulative effect?
    And then he roars both tanks and flails and you wipe.

  17. #97
    Yoshi P
    Join Date
    Oct 2007
    Posts
    5,103
    BG Level
    8
    FFXI Server
    Ramuh

    Quote Originally Posted by Septimus View Post
    But the point is, RDM has its update, we don't get another one for 5 more years otherwise everyone will go batshit about it.

    And besides WHM, what job on that list got any attention from square recently?
    smn has had a lot of love (just small things) that have added up to big thing in the long run

    smn needs a *fix* to make it better for merit pts thats all i can think of that is wrong with smn.

    we dont need end game fix... this update adds more to end game. we can solo just fine. what is wrong with the job? we cant epeen and do the 30k dmg in 1min a drk can do?

    we cant do 30k/hr in a merit pt? really wtf is wrong with the job?
    things smn have going for them

    Quote Originally Posted by Kerberoz View Post
    And then he roars both tanks and flails and you wipe.
    because rdm cant tank...
    1) strong solo
    2) strong end game
    3)not a bad debuffer(but not as strong b/c of rdm so ya)
    Quote Originally Posted by Kerberoz View Post
    And then he roars both tanks and flails and you wipe.
    because rdm/nin cant tank right? you ahve 3 tanks in that pt fyi. say "and then he roars all three of the tanks and flails and you wipe" then maybe/
    no hate spike dmg is king.... really what do we need?

  18. #98
    Yoshi P
    Join Date
    Nov 2006
    Posts
    5,090
    BG Level
    8
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Proudmoore

    Quote Originally Posted by Septimus View Post
    But the point is, RDM has its update, we don't get another one for 5 more years otherwise everyone will go batshit about it.

    And besides WHM, what job on that list got any attention from square recently?
    None, I am just hoping for a "Job Adjustments and Additions Part III/IV (04/??/2009)" that buffs them in a "Job Adjustments and Additions Part I" fasion. Because if they don't, it'd be more dissapointing than this RDM update.

    I understand your point/frustration though, I'd also like to see a useful meritable spell/JA on this update. RDM does work fine, but its been damn long since the job received an exciting update.

  19. #99
    New Spam Forum
    Join Date
    Dec 2006
    Posts
    176
    BG Level
    3
    FFXI Server
    Ragnarok

    And besides WHM, what job on that list got any attention from square recently?
    well definitely not blm or nin as they've only gotten nerfs, but pup has been getting something almost every update to the point where I feel like the job is getting spoiled. I almost expect something for pup every update which is kinda greedy. They did say at vanafest that long awaited (not as long as rdm =/) A.I. fixes were on the way.

  20. #100
    Banned.

    Join Date
    Sep 2007
    Posts
    542
    BG Level
    5

    Quote Originally Posted by Kerberoz View Post
    And then he roars both tanks and flails and you wipe.
    What the fuck are you talking about, have you even fought tiamat before? Ask ppl who actually know about wyrm why BLM should nuke Tiamat in sky.

    Auspice is the obvious answer to melee RDM. The total TP fed to Tiamat by 2 PLD + 1 RDM is probably about the same as 2 PLD without Auspice. There is no excuse to not let a single RDM build TP on Tiamat considering it will greatly enhance BLM nuke which is the primary source of damage

Page 5 of 44 FirstFirst ... 3 4 5 6 7 15 ... LastLast

Similar Threads

  1. Job Adjustments and Additions Part I (03/26/2009)
    By Psion in forum FFXI: Everything
    Replies: 657
    Last Post: 2009-04-01, 20:35