
Originally Posted by
Ahlah
Seriously ppl can't see the potential of composure and enspell? >.>;;
Consider the new tank party setup:
PLDx2, RDM/NIN (geared towards melee), RDM (debuff), WHM, BRD
Will be ideal for manaburn battle and HNM that resists slow/elegy. Take Tiamat for example:
RDM casts enstone and build TP on Tiamat, time Death Blossom to land shortly before she takes off into sky. If there is a RNG in party he/she can close light skillchain and BLM magic burst thunder based nuke.
The biggest issue with melee RDM is TP feeding. That's probably why SE give WHM Auspice (which also helps PLD). I am not saying this will definitely work, still need a lot of testing to determine whether enspell II effect/Death Blossom's magic evasion down
worth the hassle. There are a lot evidence to suggest this is a new RDM playstyle SE have in mind - why will SE give RDM the only mythic weapon skill capable of opening both light/dark skillchain, Composure to enhance their melee accuracy and enspell2 with accumulative effect?