That's probably why you don't have it already.
That's probably why you don't have it already.
tbh
my whm no repose still........
that explain why i always get nothing when i hit my repose macro lol
my last tier job >_>
gotta buy, post my SS with scroll of repose here!
I read awhile back when Repose was added that it had a pretty good success rate non-ES on Tiamat with a Divine Skill set. That being said, this is pretty damn anectodal so I wouldn't exactly use 1 claim to back up such a huge statement.
Remember that you have 2 very strong factors that can alter which is stronger - mob elemental resistance, and skill/stat (divine vs. enfeeble, INT vs. MND?). For skill, I'm not sure what a maxed MACC/Divine skill build looks like, but it would be interesting to compare it to a maxed MACC/enfeeble build from a BLM/SCH/RDM. If you want to show that Repose has similar or more innate MACC than Sleep2, you have to test with similar MACC boosts, meaning the total contribution from skill, MACC, and the stat of relevance.
For mob elemental resist, you just have to pick a mob that you know has equal resist to both elements. Considering that light and dark are probably the 2 most commonly seen resisted elements (dark especially), this might be hard and may skew 'eye-ball accounts'. If you consider endgame as a whole, Dark element is extremely common - light element resist is rather uncommon (even further, light element weakness is common).
At the very least, I would consider Repose more useful than Sleep II in endgame simply because more things are resistant to Dark; however, that's kind of a cop-out answer since it would depend on what you fight. As far as innate accuracies go, I don't think there's enough formal testing to really tip the scales significantly towards either spell. Though admittedly, just based on personal eye-balling, I will say that Repose does seem more accurate than Sleep II even with all factors considered. So for me, I think there's enough anecdotal evidence to make this worthy of testing (aka I would not be surprised if tests showed Repose to be more accurate), but until such testing exists, you would be jumping the gun to make such a statement definitively.
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Also, to a previous comment mentioning weather and accuracy in Einherjar: there was a 2007 test done in a JP guide (master's guide) that gave some reasonable evidence (not too conclusive though) showing weather doesn't affect accuracy of element positively or negatively. So if you Repose with double Dark in Einherjar, the accuracy should be unaffected (unless you have some SCH Klimaform effect going on maybe).
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EDIT:
Consider this "for dummies" version of how we think MACC is calculated:
I once debated like 3 pages with someone here even on this formula - because all terms here are additive, you can really put any factor in any category: e.g. the person I debated with assumed the Innate Land Rate % to be the same for every spell, and lumped the differences in spell land rates under mob MEVA: both are valid, so you may see different variations of this formula but they all illustrate the same concept. If I'm losing you here, just forget about this part.
(%LandRate) = (Innate%) + (All MACC Boosts) - (All Mob MEVA Factors)
To really test this, you have to control for your own MACC boosts (done through gearing), and mob MEVA boosts (easiest by just testing on the same mob in both spells). This formula also wouldn't account for resist sleep traits which seem to factor in at the very end (this is why ES sleep II still resists rather often on PLD type mobs).
Without going into nasty huge trial tests (which lets face it, at this stage of FFXI's lifetime you're not going to perform), if you truly believe Repose's accuracy to be much higher than Sleep II, you could run the Tiamat example I mentioned at the beginning of this post. Spam non-ES Repose like 20 times and see how many land. You wouldn't be able to say anything about innate accuracies, but you could say that fully geared MACC Repose works well on sleeping a mob that normally can't be reliably slept w/o ES.
This is a more immediately relevant finding that's actually reasonable to test as opposed to a huge #trial test. Not every test has to be 100% bullet proof to be useful. Sometimes a simple one can prove your point sufficiently (or more directly illustrate your point). Since all you're really doing is comparing 2 very specific spells, and not trying to find the intimate details of a complex formula (the MACC formula), I think this would be a good situation for the simpler type of test.
Since I no longer play now, I'll let the cat out of the bag.
Not sure if many people knew this, but the best Tia holding combo is RDM + BRD.
With Dark Threnody on, can easily sleep Tia without ES.
Similarly, I should assume, with decent gear, Repose is CAKE to land on Tia when Light Threnody is on. Basically can hold till members get their asses to Attohwa easy.
Happy camping^^
I had heard of things like this - especially nowadays, where RDM can get an obscene amount of skill/MACC, I would figure this to be reasonably easy until sleep resist kicked in. It would be difficult to say how Repose would fair though; for instance, say they have the same accuracy base, but a RDM gets so much MACC/skill gear boost - Sleep II may be more effective in the end just due to the maximal boosts from gear.
This is just hearsay because no one ever did this on my server, but I had heard of Avesta solo holding Tiamat for quite awhile (20-30 minutes?) using a maxed enfeeble build for sleep on ground and a fire resist set in the air. Don't quote me on that one though since I've never seen it + Avesta is like some mythical creature that automatically gets lumped with all sorts of crazy 'feats'. I'd heard the same thing about Khim + Bind abuse as well (which I started my own thread on awhile back in oldStandard).
I search for my own name on forum search every few days in case someone asks for me since I don't read every thread nowadays.That signal is damn effective.
Found this. Not completed yet, but knowing the way some of these Japanese folks magically get stuff done, probably will be soon.
I can't comment because I've never seen her actually play.
I can say that this screenshot is the -best- gear arrangement I've seen her standing around in. Often it's a mishmash that seems too bad to be any one actual gearset, but never flashy enough to be town gear. Who knows with some Japanese players anyhow...
Oh my god, I just jizzed in my pants knowing someone will finally have it done soon. It's to bad that it's a Japanese player though, now we'll never find out how well it works.
Edit: Just incase someone was curious of the stats, here is what the final weapon would like like when that player finishes it.
http://images3.wikia.nocookie.net/ff...hpenaltyid.png
Iorii >> Bismarck >> Foreal.
http://i27.photobucket.com/albums/c1...ioriiamano.jpg
<call> firas
I really wish mythic requirements weren't so hefty, as I'd love to do Death Penalty after I finish Nirvana (I love lofty goals).
But I don't think we have 2 more solid years to keep a good Einherjar shell going and could I really do 150k more tokens after I have completed all my Nyzul sets? :/
no bushi?
Grift - Seraph - Gungnir
Few days old.
http://img12.imageshack.us/img12/456...0825192509.jpg
lolbushi
edit: I decided table breaking was acceptable due to it being Gungnir.
http://i287.photobucket.com/albums/l...c10floater.jpg
Relic #10 for Aura: Floater Aegis.