Berserk sure, that has a 60% uptime at best, which again, implies the attack difference is strictly less than 30. I made a comment that 30 was the top, but isn't really realistic many times, you'll virtually never get 30 for the duration. This doesn't contradict my argument in the least. You are looking at a 20 attack difference in lowend food, and less than 30 with expensive food, likely in the 25-26 range on average.
I guess this depends how much oh-shit gear you're putting on, I'll assume you're talking about ring+body+head only? In which case I disagree entirely with you, and it's equally "easy".keeping a 6hit due to swinging with "oshit" gear on is much easier than keeping a hit.
I'm assuming a "standard" build, implying you're using an aftermath set, so you have 25(base)+10(merit)+6(ring+ear)+6(body)+6/7(AM/feet) = 53/54
1.53*11.1=16.9/hit
WS is 41 for 15.6, 16.9*5+15.6=100.1
Dropping 6, you get:
1.47*11.1=16.3, 16.3*5+15.6=97.1, you have to take 1 hit.
5hit: 82 storeTP, 20.2/hit, 19.3 on WS, 20.2*4+19.3=100.1
Dropping 6 on body, you get:
1.76*11.1=19.5, 19.5*4+19.3=97.3, you have to take 1 hit.
If you are going with a full PDT set (2 rings, feet, body, etc), it's what I said in my first post, and a 6hit drops to a 7, a 5hit drops to a 6.
Full Usu is inferior, you're already giving amano an edge. I've argued this before, no reason to get in it again, I have full Usu, I'm not just knocking something I don't have.as for pole vs amano, we plan to test that as soon as we can find some brds, a COR and some time.... I've got full usu tomoe SAM (although no polarm merits) and well, you've seen Ejin's Amano
XI Wiki



