I don't see how you can claim that on lower cRatio targets like Prov Watcher a job that uses a Critical hit WS who has a 68~83% crit rate (minimum) on 100~200TP WS for half the fight and 48~63% crit rate for the other half can somehow be worse off than someone who uses a non-critical hit WS facing the same level correction.
That's just dumb. There's no other way to say it, your justification was just ass backwards. I don't know how many DRK's need to lose parses to learn that having a lot of attack and LR doesn't mean you auto#1. Ukko's flat out hits harder.
I don't know how many times I can hear "Marches favor me, lol" but every time I think "wow how many people just made a weapon that will never see it's true potential." If you are buffing your DD's properly, your attack advantage becomes irrelevant and all that matters is whose attacks land harder - not only is Ukon99 higher base D, but it's 2 weapon ranks higher than Rag99.
Ukon attacks every 1.71s (70 attack rounds - 35 + 35ODD)
Rag attacks every 1.44s (83 attack rounds - 69 + 14OD2.5)
Not factoring temps/JA_WS delay, etc - you can do math in your head to see that in a completely equal comparison for melee strikes, those two ratios/delays would come out almost identical for TP phase. Both jobs see the benefit of a large portion of their normal melee attacks as criticals, so while it is double damage, it tends to be a bit more impressive than that.
Anyway, 120s, assuming Prov Watcher is a Lv130 monster (pretty close to observed damage outcomes)
Chaos/Fighters/Stalwarts/Bravers/Champions/Boost-STR/Minx3/Madx2/Embrava/Feint/Coercion/Latitude/Valiant/RCB
WAR/SAM(Zerk/Agg/Hasso/Restraint):
(Blood Rage)35729+28258= 63988
DRK/WAR(Zerk/Agg/LR/Endark):
(Souleater)35478+14387= 49865